I'd assume you'd still need the disc in the drive as an anti-piracy check, much like how the 360 does HDD installs. *shrug*
Unless the fee removes the game from the sellers account and transfers it to the buyers account. This is complicated!
Unless the fee removes the game from the sellers account and transfers it to the buyers account. This is complicated!
Which makes you wonder - do the games lock after 24 hours with no Internet check?
Xbox One will fail. Microsoft have lost the plot.
You only have to watch the first 5 minutes of the xbox one press conference and compare it to the ps4 conference to see they have lost there direction as a company.
Unless the fee removes the game from the sellers account and transfers it to the buyers account. This is complicated!
The conferences were themed totally differently. MS will do all their games bumf at E3, whereas I'm sure Sony will talk a lot more about the hardware.
Who knows, maybe it was good that MS got all of the media stuff out of the way first, as from now on it will just be concentrating on games.
Yeah, I think if the servers detect a game is installed under a different profile, it won't uninstall your copy per se, but just deactivate it. That's why it needs at least one connection every 24 hours.
In some ways it's better than Steam in that regard, at least there is some scope for reselling games.
Unless the fee is actually the MSRP which has been mentioned then there would be no reason to remove it, both people have paid for it but simply used the same disc as an alternative to downloading.