Call of Duty Ghosts game play looks pretty epic TBH, the crumbling building was insane. Music fit pretty nicely also
I thought it looked terrible, you can't just you know, have a group of bad guys in a building, and you need to get in there so you attack and take cover and shoot and some good AI actually means they make it a challenge. No, you need some usb thumb drive with data on it, its at the top of a building that is about to collapse, you go in, building collapses, you're walking down a street and a dam bursts.
The thing is all these things, sliding down a building, swimming through a dam, its all, it all feels disconnected. its not really game play, it just happens to you with no control, its not really fun, it just IS.
They can look visually very nice, but I'm not watching a film, I'm playing a game. I have no problem when games throw in these set pieces as an addition to actual gameplay, because I want to play a game, but when every part of the game just because a "along for the ride" set piece with little actual challenge, crap AI, easy to kill everything the few times you actually are asked to partake in the action, I get bored.
Cod is just about every new one being less actual playing and more watching bigger and more excessive set pieces, with some quick time events and some directing which way they slide down some rock face.