XBOX Project Natal

But how come this is better than Eyetoy or whatever the wii has? :D

Microsoft. Nobody does it better. FACT!

You are such a fanboy.

The Eyetoy came out 6 years ago, and the Wii came out 3 years ago, and this isn't even out yet. That'll be why it is 'better'. This is a concept and shockingly enough it is better than old tech.

That is like saying "why is the PS3 better than the original xbox? because nobody does it better than Sony!"

Also wait till it comes out before making a full judgement.
 
But how come this is better than Eyetoy or whatever the wii has? :D

Microsoft. Nobody does it better. FACT!

The first wheel wasn't as perfectly formed as what they are now.

And besides which, today and tomorrow will have far better technology than yesterday. Microsoft are at the most a software company, they'll push the software to meet/match the hardware. Nintendo and Sony are NOT software companies, they'll push the hardware and do sod all with it afterwards.
 
The first wheel wasn't as perfectly formed as what they are now.

And besides which, today and tomorrow will have far better technology than yesterday. Microsoft are at the most a software company, they'll push the software to meet/match the hardware. Nintendo and Sony are NOT software companies, they'll push the hardware and do sod all with it afterwards.

Your post was a good one till you lowered the tone :p
 
But how come this is better than Eyetoy or whatever the wii has? :D

Microsoft. Nobody does it better. FACT!

Do you really want to pretend you're holding a steering wheel or kicking a football? I don't see how this can be anything more than what the Wii or the eye toy has already done. Next they'll show a demo of an fps game where you make a pretend gun with your hand. :D

I never bought into the Wii motion stuff or the eye toy. All seems like gimmicks to me and not real games. I guess I am just not the demographic they are aiming out.
 
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The point is its an extension of the UI; Facial recognition, natural voice commands/recognition, multiple users (the quiz demo was awsome), full body recognition, object recognition.
AFAIK Eyetoy nor WiiMote does that.
If it works as demo'd it will be awesome (but it probably wont :sigh: ).

Microsoft hasnt really "copied someone else's idea!", they have taken another companies idea and improved it - name a company that hasn't done that! :p

Anyways, I've said enough and propably come across as a FanBoy (which I'm not, I just think Microsoft get an overly harsh hearing) so I'll shut up now :)
 
Do you really want to pretend you're holding a steering wheel or kicking a football? I don't see how this can be anything more than what the Wii or the eye toy has already done. Next they'll show a demo of an fps game where you make a pretend gun with your hand. :D

I never bought into the Wii motion stuff or the eye toy. All seems like gimmicks to me and not real games. I guess I am just not the demographic they are aiming out.

I dont think it will ever be used in a FPS, as it would have to have insane resolution to detect trigger pulls, it just wouldn't work with that genre.

Yeah, it's aimed at the "Casual" demographic, I'm just excited by the tech and the implementation possibilities ;)
 
makes me lol, PS3 owners refer to it as an eyetoy rip off, Wii owner refer to it as a Wiimote ripoff - both are completly missing the point (or sticking their fingers in their ears and going "lah lah lah").

It's like the Avatar debate last year all over again ;)

It's not as if I own either console... And you're oversimplifying what I was saying.

The point is; Microsoft was caught napping in the active, casual gamer market, completely underestimating its earning potential. Therefore this is the culmination in the general shift to their corporate strategy which began with their marketing 'style' and then the advent of the Mii-a-likes. Like many of the monolithic technology companies, Microsoft follows, they do not lead... As anyone involved in complex software (which would include myself) would tell you.

Moreover I wasn't directly comparing it to the Wiimote on a base technical level. I attempted to highlight the (hypothetical) parallels between what the devices are capable of in controlled, staged environments and what they will ACTUALLY be like in a real-world situation. I.E. both ultimately disappointing.

It makes me laugh that you're so defensive of your precious Xbox 360 (and I do own one and enjoy it muchly - with a tactile controller).
 
It's not as if I own either console... And you're oversimplifying what I was saying.

The point is; Microsoft was caught napping in the active, casual gamer market, completely underestimating its earning potential. Therefore this is the culmination in the general shift to their corporate strategy which began with their marketing 'style' and then the advent of the Mii-a-likes. Like many of the monolithic technology companies, Microsoft follows, they do not lead... As anyone involved in complex software (which would include myself) would tell you.

Moreover I wasn't directly comparing it to the Wiimote on a base technical level. I attempted to highlight the (hypothetical) parallels between what the devices are capable of in controlled, staged environments and what they will ACTUALLY be like in a real-world situation. I.E. both ultimately disappointing.

It makes me laugh that you're so defensive of your precious Xbox 360 (and I do own one and enjoy it muchly - with a tactile controller).

Wow, so you meant all that when you said
Microsoft half-bottomed response to the Wiimote - and like the Wiimote it will ultimately fail to deliver.
I wonder how i managed to oversimplify that :p

Yeas I agree it probably wont be as good in the real-world as promised (what is now-a-days?)and has limited appeal (doubtful I would buy even).

I don't think anywhere I've been "defensive of my[your] precious Xbox 360"!
I've defended Microsoft in places, because i feel they get an unfair kicking "coz itz kool".
The Defence rest your honour :D
 
Wow, so you meant all that when you said
I wonder how i managed to oversimplify that :p

Yeas I agree it probably wont be as good in the real-world as promised (what is now-a-days?)and has limited appeal (doubtful I would buy even).

I don't think anywhere I've been "defensive of my[your] precious Xbox 360"!
I've defended Microsoft in places, because i feel they get an unfair kicking "coz itz kool".
The Defence rest your honour :D

Duly noted. :p
 
makes me lol, PS3 owners refer to it as an eyetoy rip off, Wii owner refer to it as a Wiimote ripoff - both are completly missing the point (or sticking their fingers in their ears and going "lah lah lah").

It's like the Avatar debate last year all over again ;)

so true...

i don't remember being stunned when i first saw eyetoy/wii, i dont even remember being WOW'd when first using eyetoy/wii. but i was certainly stunned when i watched this new ms hardware.

and the good thing..... they will have to bring it in at a fairly low price (and even include it with xbox) if they want it to succeed. but then having now read about it, apparently it's not that expensive to make.

http://procrastineering.blogspot.com/2009/06/project-natal.html
one of the guys working on it and also the guy responsible for the Wii head tracking stuff.
 
so true...

i don't remember being stunned when i first saw eyetoy/wii, i dont even remember being WOW'd when first using eyetoy/wii. but i was certainly stunned when i watched this new ms hardware.

Have to disagree a little and say I was actually "stunned" with the PS3 EyeToy. Now this may come as a shock to a couple of members but I'm actually gonna 'try' to defend Sony here.

Eye of Judgement looked INCREDIBLE!!! Really was cutting edge stuff, the ability to have a card come to life when you placed it on the table, wow, really excited me. The tech-demos of the little wubber duckie that you could flick and it would bob up and down and go "quack quack", now that looked cool.

But, if I remember rightly, that was 3 years ago now. Where's the 'software' to compliment the 'hardware'? Well we have the hardware, it's a lovely 640x480 USB1.1 device (ok, not that lovely, but hey).

But again I ask, where is the software to compliment Sony's most wonderful of ideas? Where are the development studios saying "Oooo this EyeToy is chuffing marvellous, let's develop for it"

So again, unless someone would like to correct me (and I'm quite an open minded kinda guy, y'know, like to hear other peoples opinions providing they don't talk while their head is up their own ass), please tell me where Sony and Nintendo are supporting and complimenting their hardware.
 
Sony pretty much haven't (eyetoy, Sixaxis, PS2 online), but Nintendo are very much committed to developing for their touch screen and Wiimote based interfaces, even if it's in a direction "hardcore" gamers disagree with.

I think the Wii hardware is a lot more limited than some people think, and the range of feasible scenarios and uses for the Wiimote is actually rather restricted. For example, although I did make a simple virtual cop style light gun game using head tracking (2 Wiimotes/2 sensors) for my second year project at Uni, it's simple not feasible to use in a large range of environments and it requires additional hardware.
 
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Sony pretty much haven't (eyetoy, Sixaxis, PS2 online), but Nintendo are very much committed to developing for their touch screen and Wiimote based interfaces, even if it's in a direction "hardcore" gamers disagree with.


But Nintendo are developing 'new' technology all the time, the DS -> DS Lite -> DSi

Where's the commitment to one technology?

NO WAY am I knocking Nintendo in terms of their hardware, I'll be one of those at the front of the crowds singing them praise, but do people REALLY want another Zelda tap and click game, another Mario type game where I've to draw around mushrooms to pluck them outta the earth?

The only recent thing that has excited me about the DSi was the Augmented Reality Ghost game, and that was from an independent company in Sweden.

Apologies if I'm looking narrow minded or argumentative, but I still don't see 'where' Nintendo are supporting their products.

But DO see them as developing 'new' products and good for them!
 
But Nintendo are developing 'new' technology all the time, the DS -> DS Lite -> DSi

Where's the commitment to one technology?

The core technology hasn't changed, with the DS all games can be played on the original touch screen technology.

They are always producing new software to utilise the technology, hence supporting it, but with software aimed at a different market to folk like us "hardcore" gamers who spend more time complaining on an internet forum than playing games :p

For what it's worth I really dislike what Nintendo are doing but I think it's wrong to state they are not supporting their hardware.
 
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