Is the game turn based like rebelstar was?
Yep, same as most Gollop (best games designer evahhhhhh) games. Including X-COM

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Is the game turn based like rebelstar was?
Is the game turn based like rebelstar was?
Well i'm starting to get a lot of corpses I could sell, but I haven't researched them yet so I'm not sure how many I need to keep.
That's my issue... there isn't much you can do about that without getting bases across the world. But that doesn't seem possible like it was in the original?
I think I will wait for this to go on sale...
The original was one of my top games of all time. I played the demo for this and it just seemed meh, like they threw in too much action and took away too much of the micro.
I think I will wait for this to go on sale...
The original was one of my top games of all time. I played the demo for this and it just seemed meh, like they threw in too much action and took away too much of the micro.
I think I will wait for this to go on sale...
The original was one of my top games of all time. I played the demo for this and it just seemed meh, like they threw in too much action and took away too much of the micro.
Initial few hours of play I really enjoyed this but soon enough the disappointment set in as I was starting to see how shallow the game really was. I persevered and played through on Ironman on normal difficulty but for a 10+Gb rehash of the Xcom series, its pretty dull once you get past the initial couple hours of play. Expected much more (esp being a 10+Gb install, must be some crappy video compression to take up so much space), agree with most opinions above about it being far too over simplified and dumbed down, shame, as it does have great potential.
Moving on...
I must admit the game is cheesing me off at the moment.
Part of its difficulty is from being deliberately unfair.
The two biggest offenders so far:
Dropping alien "reinforcements" into the middle of the map, literally out of thin air, who immediately go into "overwatch". Often they are flanking my men, who can't move into cover because overwatch means the aliens will just shoot them, with massive critical bonuses for not being in cover.
Second huge offender: one unit on 9 health, gets poisoned. Immediately panics, for absolutely no reason. Now, paniced units in this game won't run like they did in UFO. Instead, they try to gun down their team mates. That's not panic! That's changing sides! So this rookie who paniced then gunned down a sergeant, causing my other seargant to panic and gun down the sniper. Two units lost, for what reason? The 9 health unit dropped to 8 health... it was a flesh wound!
So yeah, the unfair parts of the game suck, tbh.