Acorn Atom (still have it, but needs repairing)
Acorn Electron (second best 8 bit micro, but Acorn's BBC is superior, obviously)
Sinclair ZX spectrum (various)
Commodore VIC20
Commodore C64
Amstrad GX4000
Dragon 32
BBC Master 128 (best 8 bit micro one could buy)
BBC B Micro (another great effort from Acorn Computers Ltd)
Amstrad PCW9512
Acorn A3000
Acorn A3010
Acorn A3020
Amiga 500
Amiga 600
Amiga 1200
Nintendo NES (UK NES version)
Super Nintendo (US NTSC Version - AKA the best version)
Super Nintendo (PAL)
Super Famicom
Sega Master System II
Sega Megadrive (Jap NTSC)
PC Engine
Nintendo 64 (PAL)
Nintendo 64 (US NTSC)
PS1
PS2 (Jap NTSC)
PS3 (Jap NTSC)
Xbox 360
Nintendo Wii
Nintendo Wii U (best console ever)
Nintendo Switch (the worse of them all)
Still got all of the above. All in excellent condition, although the Acorn Atom needs a bit of TLC on the inside. Need to make some space so will be throwing away the Amstrad PCW9512, xbox 360, ps1 and ps2
edit: oops, forgot I have a dreamcast too. How could I have forgot that.
Great line up mate. I agree, the Acorn machines are fine beasts. Acorn knew how to make a computer. Not only physically solid (the BBCs certainly had to be in a school setting with careless kids), they just nailed the OS. Raspberry Pi hasn't and will never will mirror the haydays of the 80's.
You're right about the American Super Nintendo. Not only aesthetically pleasing with it's robust edgy build and the purple button colour scheme, it played most games the way they were supposed to, that is in the correct resolution and 60Hz as per NTSC standard parameters. And no, the 'Never The Same Color' or 'Never Twice the Same Color' joke could not be applied to NTSC connected via short composite (or even via RF) as these colour shifts could in practice only be observed on longer path TV transmissions for obvious reasons. The PAL Nintendo consoles were a complete joke in comparison. Not only would you not get the higher resolution that PAL could provide, you'd be playing most games slowed down by around 17%. As the games weren't coded properly for PAL, the experience was ruined, not to mention the resulting squished letterbox display. Anyone collecting PAL games for their PAL consoles are collecting rubbish!
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