And herein lies the fundamental problem with AoC. They've followed a popular game development method - do a single level, and do it really well, so that you've basically got a level of finished game to show publishers.
The drop in quality of just about everything when you move from Tortage to the outside world is just so stark that it's put a lot of people off. If they polish the remainder of the game to the same extent I'll be there in a flash. But it's going to take them a good six months to bring all the zones up to that level, and at that stage Warhammer will be out (and whether it's good or not, the hype machine will pull a lot players to it, just like AoC).
I don't think it's that clear-cut tbh. Tortage underwent a drastic re-designed late last year when they decided they were going to turn the island into an MMO - before that it was basically a signle-player tutorial for the game. It's no doubt better now (people killing each other in the Underhalls was simply awesome

). Secondly I don't think it's at all possible to bring the rest of the game up to Tortage's standards - adding voice-over to all the dialogue alone would certainly bankrupt them! No area in any other MMO is as lavish and richly-textured as Tortage, and in some ways they may have shot themselves in the foot by putting off people who realise that this level of quality can't be sustained throughout the game.
Where people are going wrong is in assuming the rest of the game is crap - it's not! The post-Tortage zones are still absolutely stunning, the dialogue is still richer and more characterful than in any other MMO despite the lack of voice-acting (hell, you hardly have ANY dialogue at all in other MMOs, just a window full of text that you click "OK" to, and Conan has dialogue trees like single-player RPGs do - I know that everyone suddenly turning mute is a bit off-putting but when you think about the fact that this aspect of the game is STILL better than the competition even without voice, complaining about that is a bit churlish...). The so-called lack of content is not an issue at all until you get a month into the game or more - I still have a full quest log at 60, and I'll be offline for the next week or so, so I suspect by the time I come back they'll have put more stuff in to carry me up to the endgame.
The lack of polish that people are complaining about is in reference to bugs (none of them gamebreaking), balance issues (which are constantly being tweaked), and, in a lot of cases, making mountains out of molehills simply because they've jumped on the "Conan is unfinished" bandwagon.
I don't think this is in any way a Vanguard situation, because from what I hear that game was verging on unplayable. Resub day has come and gone and I haven't noticed any sharp decrease in the population. Two nights ago I logged in at about 4.30am because I'd been working all night and I wanted to chill-out for half an hour before going to bed. I decided to do some resource farming because, I thought, nobody would be about this late on a weeknight and all the resource nodes would be full. Boy was I wrong - there were three instances of the area I went to and every node I approached had already been farmed dry - so instead I decided to go on a rampage and chase people out of the area!
