Is anyone else here having problems with the game since the December 18th update? Everytime I try to play a game, single and multiplayer the game stutters and crashes to desktop every time. Before that my game was running perfect with no crashes at all. I haven't installed anything new either and all other games work fine. So weird.
Yeah, thanks for breaking 8v8 tonight Link, abysmal server support as usual. Couldn't even be bothered to spend his own time fixing it for us...
Shame it was down though everyone, sorry to those who I spammed for the 8v8 and then we couldn't due to Link. I think he owe's everyone an apology!!
Will do, hopefully a really easy fix is found soonHey Disjunto, thanks for trying to get the 8v8 going last night, count me in for next time!![]()
Also, could people stop playing VS on dead centre, I really do not enjoy any of those maps![]()
yes, I actually prefer swamp fever, should be played more.Would you rather people play Swamp Fever
Centre is a decent campaign at least, 4 maps with some decent attack spots. Although that Witch on the finale is getting a little tedious.
I do wish Valve would make cvars per map rather than general. Would make tailoring the campaigns much easier.
I always find this, you can get in a massive attack, incap 3 and bring them all down to about 50 hp while incapped, and the 4th is hobbling on 1hp and at this point, you just get to sit back and watch them pick themselves up while you watch your 30sec spawn counter tick down.... you back in time for a final attack to try and knock one down again, and the game gives you a boomer no where near any decent spawn points.... wooooAlso, does any one find either playing Team VS or regular VS that it's a lot more difficult in L4D2 to in cap a whole team in one move? Partially because you can't hax the spawning anymore to guarantee "smoker, hunter, hunter, hunter" like in L4D. I have just seen it a lot less if at all in the new game. It's more gradual with a bit of luck bringing down a whole team now...
fail link
That's the way it goes sometimes. On other occasions, you just barely manage to incap the entire team - with one common making the difference between success and failure. It's a thin line - it's just a shame that, in general, we seem to take more out of our failures than our successes.I always find this, you can get in a massive attack, incap 3 and bring them all down to about 50 hp while incapped, and the 4th is hobbling on 1hp and at this point, you just get to sit back and watch them pick themselves up while you watch your 30sec spawn counter tick down.... you back in time for a final attack to try and knock one down again, and the game gives you a boomer no where near any decent spawn points.... woooo![]()
Haha, I like to say run for it...That's the way it goes sometimes. On other occasions, you just barely manage to incap the entire team - with one common making the difference between success and failure. It's a thin line - it's just a shame that, in general, we seem to take more out of our failures than our successes.
Yes, it's frustrating, but how many times have you heard someone say, as a survivor, "right, they're all dead, let's make a run for the safe-house!" - it works both ways - I don't hear anyone complaining from that point of view![]()