Overwatch

That just isn't how the performance based SR works though... having 5 Golds on the losing team with a low amount of deaths is great and the best you could have done in the given game... but the ranking system doesn't compare you to the others on your team, it compares you to all other players at around the same MMR as you playing the same hero...

So if I'm around 2600 SR and playing Zarya or something and on average Zarya players at 2600 SR get about 35 eliminations in a match, then my Gold medal for 10 eliminations is considered bad... That's also why it's said that the system rewards one-tricks, because on a good game if I spend only half of the match playing as Zarya and the other half playing as Winston then my stats for each of them won't be as high as they could be had I refused to switch...

You're not getting it. Again, you're comparing yourself to winners when you should be comparing yourself to people on losing teams. Not on your own team, everyone. The system only rewards one tricks for exactly what I'm referring to. You mitigate the loss of sr when losing as you play a single character you can carry with and do well on even loosing.

In your example, if you are getting steamrolled as a team, it's likely statistically the game wants you to loose that game. If playing zarya, what you would want to compare is all the zaryas playing on the statistically losing teams. You can't compare yourself to winning zaryas on other teams who are statistically supposed to win as they're gaining sr, you aren't, you're mitigating the loss of sr ready for your game when you're supposed to statistically win. In doing so, you slowly level providing you play well when winning. This is again likely, as it's easier to play well on the winning team.

If 50% of people in your bracket are supposed to loose the next game they play, and you take all of those playing zarya in that bracket of 50%, you want to try and be the best of that 50% losing. You aren't playing badly necessarily if you are multiple gold and playing as well as you can when the game is purposely wanting you to lose. This is how people go through the brackets generally. If you're continually winning games and carrying, generally you far exceeded the current rating you're at as you are winning when you're supposed to loose. If you're going nowhere in the bracket, you're correctly placed.

What you really want to avoid is playing badly and losing when you're supposed to win. You take the heaviest drop in sr.
 
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Has Blizzard shared any definitive explanation on how SR is awarded, especially when you are on a losing team?
 
If 50% of people in your bracket are supposed to loose the next game they play, and you take all of those playing zarya in that bracket of 50%, you want to try and be the best of that 50% losing. You aren't playing badly necessarily if you are multiple gold and playing as well as you can when the game is purposely wanting you to lose. This is how people go through the brackets generally. If you're continually winning games and carrying, generally you far exceeded the current rating you're at as you are winning when you're supposed to loose. If you're going nowhere in the bracket, you're correctly placed.

Well perhaps I stand corrected! :) - if that is indeed how it works then it's not quite as bad as I thought (I still prefer the system above diamond, because of how much difference you can sometimes make to the result with actions that aren't easy to reflect in stats - e.g. repeated team-fight saving Mei walls or optimal zoning behaviour with Winston's bubble)
 
Well perhaps I stand corrected! :) - if that is indeed how it works then it's not quite as bad as I thought (I still prefer the system above diamond, because of how much difference you can sometimes make to the result with actions that aren't easy to reflect in stats - e.g. repeated team-fight saving Mei walls or optimal zoning behaviour with Winston's bubble)

It works how you describe it as an overall system, you're just not quite looking at it correctly from what you've described in terms of what you're comparing.

Yes, changes above diamond are interesting. Pros and cons like with anything.
 
Something that I hadn't considered before this discussion, is there a negative from changing heroes? Is the expected performance/stats compared to others pro-rata adjusted for time, or based on the whole match? For example, I might change to Bastion to defend the last bit of a 2CP or payload... is this bad for my SR?
 
Something that I hadn't considered before this discussion, is there a negative from changing heroes? Is the expected performance/stats compared to others pro-rata adjusted for time, or based on the whole match? For example, I might change to Bastion to defend the last bit of a 2CP or payload... is this bad for my SR?

If it allows you to win, no. If it results in a loss, possibly. I don't think information has been released in that level of detail, which is where it gets complicated, in particular when going from dps to healer/support or vice versa.
 
finally into plat and added another 100SR tonight. Going to work hard at going for 3000......Still smashing Moira - 50 hours now on here and always getting compliments about how well I play her
 
I've been playing a lot of Mystery Heroes recently (no salt, no-one can moan about picks, generally great fun - although it got a little salty yesterday when we ended up with 4 Reins, bastion and a Mercy) and have really enjoyed when I get Moira. I might even try and plough some proper hours into her to get to know her better. The only char I actually try and die when I get is Doomfist. I just have no idea how I'm supposed to play him...
 
I'm also doing well with Moira, and particularly like to pick her on the US server because the slight lag (which ruins DPS for me) doesn't make a difference. I've been getting lots of compliments, and people asking me to go back to Moira if I switch off to another character. If you have Moira and Mercy on a team, you are sure to win if the other team doesn't use two healers. I feel that she has similarities to Mercy in that the skill floor for entry is low, but in reality you need to think smart to make a genuine impact with her... never throw an orb without reason, conserve heal, use fade differently in healer role vs offensive role.

However, if you get a team of DPS that just scatter, Moira is not a good pick (well, whatever you pick, you are likely to lose in this scenario). At least this happens less often in comp compared to QP.
 
Got a question for you Moira players :p

What works best against Moira? Have been in a few games with a very skilled Moira player and a bit like Zarya can be in the right hands it's difficult to know quite how to deal with it
 
Got a question for you Moira players :p

What works best against Moira? Have been in a few games with a very skilled Moira player and a bit like Zarya can be in the right hands it's difficult to know quite how to deal with it

personally tracer is a pain to play against. Once you've used fade to get away from the initial attack you can be fairly vulnerable.
 
I agree that Tracer is an issue (and Sombra by extension), and so is Pharah if she can get high enough to be out of range. To expand on booyaka's comment, Moira is vulnerable when on cool down. She is slow without fade, and her primary attack (RMB) is fairly weak... get caught by her attack plus a purple orb and you are in trouble. I've tried using my heal orb to sustain myself in a fight, but I'm finding that it does not do enough against high burst damage.
 
I disagree with tracer unless they're really good and can regularly one clip you. Dva absorbing orbs is one of the strongest counters. A good widow of course as well. Winston focussing you is also a problem.
 
Cool cheers, will keep it in mind...

Also @Drollic I should thank you - since you pointed out my possible misconception about how the SR is distributed I decided to switch what I was doing, and now playing Zarya most of the time I've been gradually clawing my way back up through Gold towards Plat again (having fallen from ~2800 to ~2000)... Zarya for me is perfect because even in terrible games I tend to still do good enough that I don't see a huge loss of SR - and I think you were right; I don't have to equal the kind of stats I get on winning games to avoid a big SR drop... The difference is that Zarya is less reliant on the others on the team to excel; compared to say Orisa/Winston (who I was mostly playing before) - with those if your team are getting destroyed you can expect your stats to be absolutely in the toilet...
 
Cool cheers, will keep it in mind...

Also @Drollic I should thank you - since you pointed out my possible misconception about how the SR is distributed I decided to switch what I was doing, and now playing Zarya most of the time I've been gradually clawing my way back up through Gold towards Plat again (having fallen from ~2800 to ~2000)... Zarya for me is perfect because even in terrible games I tend to still do good enough that I don't see a huge loss of SR - and I think you were right; I don't have to equal the kind of stats I get on winning games to avoid a big SR drop... The difference is that Zarya is less reliant on the others on the team to excel; compared to say Orisa/Winston (who I was mostly playing before) - with those if your team are getting destroyed you can expect your stats to be absolutely in the toilet...

I wonder if this is why people say to climb ranks using DPS, like Soldier... you keep doing damage and get elims on your own, even if you're not focused on the objective.
 
Agree on Moira, she's absolutely brilliant. Added her to my flex roster but I need more hours to be really effective with her. Got about 10 hours under my belt so far and I regularly 5 gold.

*edit* Are you still playing comp Andy? I think I'm going to jump back in for a bit of comp this season if you're up for it?
 
I've seen AndyCR online, but not yet played together. Which server are you guys using? I know US is popular right now, but I'm still favouring EU if I want to play characters other than support. I'm at 1900 SR by the way.

Are we all going to be fighting for Moira if we team up? :p
 
I wonder if this is why people say to climb ranks using DPS, like Soldier... you keep doing damage and get elims on your own, even if you're not focused on the objective.

Now it could be I'm just not a good enough Soldier, but I don't think he has the burst to get kills if others on the team aren't contributing damage. I often think if I can get someone low enough before I then have to reload, someone else can finish them, or someone else gets them low and I finish them. When the rest of the team is abysmal, my stats definitely drop off. McCree on the other hand I feel has more burst, so can take people down one by one almost, before a healer saves them.

*edit* Are you still playing comp Andy? I think I'm going to jump back in for a bit of comp this season if you're up for it?

Yeah, I had been playing more arcade, just for the lolz, but did my placements and then had a nice unbeaten streak yesterday, so currently sitting around 2310. Give me a shout if you see me on.
 
I wonder if this is why people say to climb ranks using DPS, like Soldier... you keep doing damage and get elims on your own, even if you're not focused on the objective.

They say it as you can rely on aim and solo play more yes. My problem is I don't have any aim :D
 
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