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The AMD Driver Thread

Soldato
Joined
22 Nov 2009
Posts
13,252
Location
Under the hot sun.

Try to raise the clock to 1712 or lower the power to 1160.
Set the floor power (under the HBM) to 1000.

Let me know how it goes, at is should be around 26100-26200 with reduced power consumption.


The reference on air can do 26063 with
P7 1692 1150mv
P6 1537 1100mv
HBM 1100
Voltage control 1000mv
PL +50%.
 
Soldato
Joined
25 Nov 2011
Posts
20,639
Location
The KOP
Tried:

P7 1707 1170mv
P6 1537 1039mv
HBM 1120
Voltage control 1000mv

Result:
https://www.3dmark.com/3dm/30087780?

Nice bump :D

Its nice to see you running a system very close to mine HERO Motherboard, i7 8700k and 16GB DDR4 with VEGA 64

My CPU is 4.7 all core with a corsair H100i not willing to push 5ghz
DDR4 is 3200mhz vs your 4000mhz
My VEGA is air ref but tuned to the best I can achieve 1500/945 I can push the HBM up 1050 but in my testing it doesn't do much.

My score
3DMark Score - 20127
Graphics Score - 23769
Physics Score - 20317
Combined Score - 9306

Graphics Test 1
117.12 fps
Graphics Test 2
92.47 fps
Physics Test
64.5 fps
Combined Test
43.29 fps

Your score
3DMark Score - 22529
Graphics Score - 26712
Physics Score - 21878
Combined Score - 10578

Graphics Test 1
128.29 fps
Graphics Test 2
106.09 fps
Physics Test
69.46 fps
Combined Test
49.2 fps
 
Soldato
Joined
23 Dec 2013
Posts
3,527
Location
North Wales
Anyone else playing Battlefield V getting FPS drops on Vega 56/64? Turning off Vsync helps a lot but it still drops every now and again, have checked GPU-Z and the card seems to be randomly clocking itself down.
 
Last edited:
Soldato
Joined
8 Jun 2018
Posts
2,827
Hello,

Can someone from AMD confirm if we will get smooth DX12 gameplay in Battlefield V?
I ask this because it appears, from various posts and videos, that Nvidia users are getting smooth gameplay in DX12 since the last update earlier this week. Which is a 1st in DX12 since BF1. Although the performance isn't awe inspiring.

It concerns me because, from my understanding, the way Nvidia uses DX12's async compute is different from how AMD does it.

We need DX12 async compute via parallel execution. We don't need concurrent execution via context switching, etc.

So will we also see BF V get smooth for us AMD graphics card users via a future driver update and game update?
 
Associate
Joined
4 Mar 2016
Posts
173
Location
Athens
@LtMatt Hey, whats up?

Can u pass a ''request'' or whatever u wanna call it, lol..

To the Adrenalin team, to check on Path OF Exile profile?

Its very old, from dx9 era of the game...now it supports dx11 + more graphic settings,
maybe they can squeeze some more perfomance.

Thank you.
 
Soldato
Joined
30 Aug 2014
Posts
5,960
Hello,

Can someone from AMD confirm if we will get smooth DX12 gameplay in Battlefield V?
I ask this because it appears, from various posts and videos, that Nvidia users are getting smooth gameplay in DX12 since the last update earlier this week. Which is a 1st in DX12 since BF1. Although the performance isn't awe inspiring.

It concerns me because, from my understanding, the way Nvidia uses DX12's async compute is different from how AMD does it.

We need DX12 async compute via parallel execution. We don't need concurrent execution via context switching, etc.

So will we also see BF V get smooth for us AMD graphics card users via a future driver update and game update?
DX12 is still not smooth on Nvidia, it's better than before but still not as good as DX11.
 
Soldato
Joined
13 Jun 2009
Posts
6,847
Is the whole "FreeSync flicker" problem a known issue? Prevents me from using any driver past 18.5.1 and apparently some are stuck on 17.x.x drivers because of it.
 
Soldato
Joined
22 Nov 2009
Posts
13,252
Location
Under the hot sun.
@LtMatt The removal of 32bit support created some issues with Elder Scrolls Online. The loader by default is trying to run 32bit.
That results the Vega 64 is running around 700mhz core and 500mhz HBM.

If force run the 64bit client, the core bounces between 945-1280 and HBM 500-890 (Turbo mode).
All other games are working at 1603-1610 and 1100 HBM on Turbo mode.
 
Associate
Joined
6 Dec 2013
Posts
1,877
Location
Nottingham
@LtMatt The removal of 32bit support created some issues with Elder Scrolls Online. The loader by default is trying to run 32bit.
That results the Vega 64 is running around 700mhz core and 500mhz HBM.

If force run the 64bit client, the core bounces between 945-1280 and HBM 500-890 (Turbo mode).
All other games are working at 1603-1610 and 1100 HBM on Turbo mode.

did you try to set the p7 as min/max for that game profile in the AMD panel? if so does it make a difference
 
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