Soldato
- Joined
- 16 Aug 2009
- Posts
- 8,146
No, ATI/AMD's driver problems up to the release of the Tahiti cards were real. They improved a hell of lot after that. From then until the release of RDNA 1 cards Both companies were basically the same with regards to driver issues. But AMD's black screen issues with the first generation Navi was a step back.
Hopefully they don't repeat this with RDNA2.
Yes and I've had it with Nvidia too but for some reason people have collective amnesia whenever that happens.
My point really is that DLSS is a bullet point on a feature list that AMD can never meet, but they can possibly meet the performance it achieves, or they may have a similar feature that does achieve the same. It would never be called DLSS however, and "I want DLSS on my GPU" isn't a very effective target, but "I want 60Hz at native 4K" is - how they achieve that doesn't matter as long as the fidelity is there, right?
Yeah its marketing spin there are what, 4 games that support it? Thats an appallingly low figure and those are basically sponsored by Nvidia to showcase the tech, there really isn't any incentive for game devs to support it because at the end of the day is it worth it? Would it significantly increase the sellability of the game? Likely not. Like SLI theres nothing in for the devs unless they're paid to do it.
But people think "oh Nvidia has DLSS!" so they buy those instead. Its vaporware but Nvidia know what they're doing its that little extra nudge that push people in their direction. If people seriously think there will be mass uptake well good luck to you but it adds to mindshare and Nvidia are masters at that.