Caporegime
- Joined
- 7 Apr 2008
- Posts
- 26,078
- Location
- Lorville - Hurston
o i hear you.As I said earlier, I look forward to playing Star Citizen, but every time I check in on it, we are never any closer to a release....just year after year, the same stuff trotted out.
How many years have we been hearing about server meshing on here? Call me crazy, but if I was making the game, I would be making absolutely bloody sure very early on that I had a platform that can support the promises. Instead here we are 10 years down the line, and we still know if CIG is actually capable of producing a platform to support all the features and ships they've pre-sold to people.
CIG are no saints and they should have developed server meshing at the beginning along with when they was making object container streaming(which is part of the server meshing work)
I think what happened was that when they launched the PU where you could walk around port oliser and grab a ship and fly in space, a lot of the backers were excited and wanted more features to be released on top of a PU game that had none of the core tech in.
So CIG just kept adding stuff into it. New planets, new moons etc etc and began adding the much needed core tech into the game starting from OBS.
What CIG should have done is not release that PU varient but just rely upon updating arena commander and the star marine add on modules and use that to test any new features in a more isolated enviornment.
Both of those game modes could have tested out new ships they ahve launched over the last 6 years and test all the new gameplay mechanics for fps on star marine.
Then they could have released PU once OBS and Server meshing is in on its infancy state with a planet or two and build on top of that.
BUt would majority of backers be happy of just having star marine and Arena commander ? Would those two game modes be enough to entice backers to spend more money to fund the game and buy new ships they cant fly in a open space enviornment?
Maybe not. I dont tink many backers would have the patience to follow and wait until say 2019 for the PU to launch with SM, OBS and a few planets on stanton. i think many would have lost patience and the money that CIG relies on would have dried up.
The core tech they are working on is not something that takes 5minutes to do. Infact, its never been done before on this scale and detail so i would argue with you and ask, What other MMO game has the same core tech and fidelity/scale as what CIG are trying to achieve(1000+ player battles in space and on foot with fast paste combat, not turn based and on a game with more than 50+ star systems and the same fidelity as SC?)
I Mean if you can name me a game right now thats out, i along most CIG backers would flock to that said game in an instance.
TDLR, CIG did thigs backwards, they should have done the core tech first and then build on top of that, but that would mean the first SC PU would have come out in 2019 ish instead of in 2014/2015
launched w/ something stupid like 40 billion planets or whatever, and who cares? you're never going to see 39.9999 billion of them. ever.