Typical BethesdaYeah everything had a blue or greenish tint to it. I know they were trying to go for that 90's sci fi space era feel, like space odyssey but its abit too much imo.
Typical BethesdaYeah everything had a blue or greenish tint to it. I know they were trying to go for that 90's sci fi space era feel, like space odyssey but its abit too much imo.
The issue is if they did offer more detailed textures that used 12GB~16GB of VRAM,there will be moaning from PCMR about 8GB cards not working at Ultra settings. But now people are realising for larger games with more varied environments it would be useful to have additional options on top,and I am saying that as a person with an 8GB VRAM dGPU.
He doesn't like the console orientated duck and roll type of combat,because he used to design custom maps for games like Quake in the 90s(IIRC). Witcher 3 is the same and he didn't like it. I can find that combat style annoying,but OTH I didn't like the combat system in the Mass Effect series either and still thought they were great games.
That lut remover and auto hdr is great isn't it!![]()
PS. You need to use both for best results really as the lut does add some black crush but the hdr resolves this. Also, make sure windows hdr calibration is done since auto hdr uses this.
This is why oled gamers are ****** of as they are missing out on this with the default settings:
Have tried to stay out of this thread as not wanting any spoilers but have a question for those that using ultrawide monitors. Since I seen there is no FVV slider in the game, are you playing as is or using one of the many FOV mods over at Nexus, and if so, which one is the best to use ? I have the Dell 38" Alienware AW3821DW if that matters.
Xbox already has hdr so why it's missing from the pc version baffles me.It is brilliant. Anyone with a half decent HDR monitor should get this. Helps a lot. Why oh why did they not just sort out HDR themselves. Would make graphics look so much better that alone.
That been said, after watching worth a buy's review, I found it pretty eye opening that is it just a fast travel simulator, but tell me a game which isnt now? Ive come to expect all AAA games with a "open world" is just fast travel spam, Go some place once and then never have to travel there again. It's a bit heart breaking really, i would have loved them to actually make a game where you had at least get back to your ship to enable the fast travel, or just in orbit maybe.
Stupidly, I went exploring rather than going straight to New Atlantis, now I just cannot get clearance to land there. I have tried everything, but I cannot get the scan to allow clearance to land. I have tried sitting in the jump seat, I have built outposts, I have almost completed Jemison!!!
Any ideas?
The only part that is poor for me is the space combat bits. Every single encounter starts with multiple enemy ships pointing their guns at you. A totally worthless mechanic that adds nothing to the game.
The only part that is poor for me is the space combat bits. Every single encounter starts with multiple enemy ships pointing their guns at you. A totally worthless mechanic that adds nothing to the game.
That lut remover and auto hdr is great isn't it!![]()
PS. You need to use both for best results really as the lut does add some black crush but the hdr resolves this. Also, make sure windows hdr calibration is done since auto hdr uses this.
This is why oled gamers are ****** of as they are missing out on this with the default settings:
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There are various ways they could have optimised for this though (loads of open world games are out there with relatively low vram usage [as in doesn't need 16/24GB and even then, still run pretty well on 8gb gpus] that have stunning textures e.g. me andromeda, days gone, witcher 3 remake, rdr 2, cp 2077 just to name the few) but being beth, that isn't their strong point let alone using their engine....
e.g.
- reduce LOD distance (already poor as is though....)
- have it so that only what you're looking at is being loaded/rendered in
- copy and paste assets, bit like with days gone, the older FC games, textures are incredibly detailed but you notice how often they are reused
I'm noticing a lot of copy and paste on assets/objects as it is though so they could have easily done better all round here. I would say what I have seen so far doesn't even deserve the 4-5GB vram usage.
Essentially all comes down to that **** engine and probably some incompetence.
But then when the majority of the pc market are on <-8GBs gpus (iirc it's like 80+% according to steam), it's not surprising to see why they have gone the way they have.
That lut remover and auto hdr is great isn't it!![]()
PS. You need to use both for best results really as the lut does add some black crush but the hdr resolves this. Also, make sure windows hdr calibration is done since auto hdr uses this.
This is why oled gamers are ****** of as they are missing out on this with the default settings:
That does look so much better, is there a guide for this? I haven’t installed a mod for any game in about ten years so I haven’t a clue.
No use having a shiny new OLED only to have the blacks appear washed out. Such a ridiculous decision on Bethesda’s part.
Can you explain how to do this? Not used to modding games!
Can you explain how to do this? Not used to modding games!
Perfect, I’m on the GP version so this is ideal, thank you!![]()
Steam Community :: Guide :: [HDR FIX] Force Auto HDR with no .exe Renaming!
A quick and easy way to add HDR into Starfield using window's built in AutoHDR support by forcing it to accept Starfield.exe. This can be applied to *any* game missing HDR support, enjoy!...steamcommunity.com
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Neutral LUTs - No Color Filters
Removes the color filters from the game + DLC, making the colors more uniformly neutral with deeper blacks.www.nexusmods.com
Just follow the instructions, very easy, 5 minutes top.
This is on gamepass version so not sure if the hdr thing will work for steam version
It appears less than 6% of players have even reached level 10:
Reddit - Dive into anything
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