Soldato
incase this hasn't been posted before,
increased graphics and added extra's http://forum.v5g.de/showthread.php?t=7498
increased graphics and added extra's http://forum.v5g.de/showthread.php?t=7498
Ulfhedjinn said:What sort of test would you call fair then, going to every spot in the game testing every possible combination of graphics settings?
Standing in one spot, using the old quick save/load technique between changing settings, is a time-tested method.
We're trying to figure out what graphics setting bogs the game down, not running a complete analysis of how the physics and AI affect framerate.Duff-Man said:You need a series of benchmarks which cover the range of different scenarios within the game, just like you need to sample the entire solution field with any statistical model.
To give you examples to get your head around: Say indoors, outdoors, heavy combat, no combat, and combinations thereof. Single point tests are fine when they're possible, but you need to perform them in several different places to build up an accurate picture of what is going on. It's just a simple statistical process. Every new data point adds accuracy to your global estimate, but a single point can't accurately represent anything.
Are you honestly suggesting that loadsamoney is retarded enough to test that way?Duff-Man said:I mean, what if I was to look up at the sky and try changing the graphics settings? I would most likely find that I get about 150fps no matter the resolution or detail settings, and that the only thing which changes the fps is the CPU clock (since many background processes must continue whether you're looking at them or not). Would I then conclude that the game was entirely CPU limited? If I did, clearly I would be wrong.
Ulfhedjinn said:We're trying to figure out what graphics setting bogs the game down, not running a complete analysis of how the physics and AI affect framerate.
Simply standing somewhere with a couple of NPCs and buildings and a fire going is enough to test how pretty much all the shading and lighting affects performance, and get a rough idea of which is the killer.
Are you honestly suggesting that loadsamoney is retarded enough to test that way?
Think you're seriously underestimating his common sense here.
Actually, I was wondering why you were getting your knickers in a twist over LoadsaMoney's findings.Duff-Man said:Why are you getting your panties in a twist? Have I offended you somehow?
Spirit7 said:Is it me or is this game REALLY hard? Any tips for surviving firefights against more than one person? Am I doing something wrong?!
-C
benskia said:I tried to like this game.
I mean - I spent £25 on the thing, and have been anticipating its release for a while.
So, its not like I have any reason for not wanting to like it.
The truth is though, this game sucks.
It is very poor for something released in 2007.
And...its not just the graphics etc that make it bad. The gameplay is bad too.
I just have no clue what I'm supposed to be doing in this game.
I dont understand the missions at all, and what's with the random anomoly things? It's just so old fashioned, out-dated and uninteresting.
I'm not drawn into this in any way that I was HL2 or Farycry.
redline said:Custom PC and its staff are a bunch of donkeys, the frame rates they get on tests, both hardware and software seems miles out most of the time.
The whole magazine reeks of amateurism.
Shiny but crap.
spoiler:< do the Bar special/main quests (starts by giving the barman the X18 documents), when you get to the scientist buy an Orange Suit and while in x16 be sure to pick up Ghosts Suit (hint when you found the Suit, at that position look at your hud map with care). when you get back to the report the mission done, ask the scientist for a job, select the one to do with the suit and then tell him "your here about the job" and he'll give you an even better protective suit. >Guinny said:....
keogh said:I've only done the first mission and been exploring a bit the rest of the time, but can someone confirm that there are no vehicles to get around the map in? What happens when you need to travel from one side of the map to the other... could take forever?
And that you cannot "sleep" like you can in oblivion? So if you want to wait til morning (for some light) you have to wait?
Tap the * key on your number pad, but only once.keogh said:Anyone???
Am I the only one who finds most weapons more accurate when you don't zoom/aim down the sight?Plunk13 said:Lots of people are complaining about weapon accuracy.