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10GB vram enough for the 3080? Discuss..

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I had seen the other day HUB was doing a laptop review and even on laptops you can get a 16GB 3080 mobile chip, according to their spec sheet.
Those are not proper 3080 as I recall, rather more like a 3070. They do not even have GDDRX I do not believe. Just same name but different GPU. Happens with laptops.
 
Until someone else comes along with a 5700xt or another equivalent 8GB card and shows the exact issue happening in that game or preferably a wide range of other games, it really is pointless having a "debate" over that one randomers experience from reddit......

I never said it did though, i clearly referenced 8GB vs 16GB, personal experiences of using those capacities and referenced that third party post.

I would like to see it tested on a 10GB card though vs say a 16GB or 24GB to see if the same behaviour happens. Not much difference between 8-10.

Would i pay for and use a flagship GPU with only 10GB of memory? Nope, but that's a different topic altogether. :p

Your spoiler banter fails if you read what i wrote. :D

And that in itself is another can of worms.....

Show me where I can buy a 6800/6800xt for it's MSRP? And that is in stock sometime this year :D

Meanwhile, if on the right DCs, people have a better chance of getting a 3080 FE for it's MSRP of £650.....
 
Those are not proper 3080 as I recall, rather more like a 3070. They do not even have GDDRX I do not believe. Just same name but different GPU. Happens with laptops.

Ah, got you, thanks when I had seen it I initially thought RIP lol

Meanwhile, if on the right DCs, people have a better chance of getting a 3080 FE for it's MSRP of £650.....

Does anywhere in the UK sell FE? I know you can't mention competitors, but I thought nVidia stopped selling them here and the EU?
 
Is not an issue right now isn't the same as won't be an issue in 12-18 months. It would really be a problem if a flagship was struggling in such a short time period.

By the time ram is an issue for the 3080, the 4080 will be out, just like a 1080 with 8gb ram wasn't an issue but is only just about a slight issue.

Play Cyberpunk or Watchdogs Legions at 4K with RT on. Yoou need DLSS on and compromise on many other settings.

Have you got a 3060? I can play those games with 4k / DLSS on without compromising on many other things, but I have a 3080.
 
By the time ram is an issue for the 3080, the 4080 will be out, just like a 1080 with 8gb ram wasn't an issue but is only just about a slight issue.

So is a top end card lasting only one generation acceptable now? I know if I am spending £700+ on a graphics card I would want it to last longer than one generation before needing replaced.

I also don't spend that kind of money on a card to turn settings down either, anyone who does is either insane or a pro gamer in need of 300fps.
 
Cyberpunk etc. also require a new/beefy cpu too, more so for those who care/notice the 1% and 0.1% low FPS

3080 and higher is perfectly capable of utilizing RTX @ 1440P with decent FPS, obviously DLSS is required for some areas at 1440 and all areas @ 4k
 
So is a top end card lasting only one generation acceptable now? I know if I am spending £700+ on a graphics card I would want it to last longer than one generation before needing replaced.

I also don't spend that kind of money on a card to turn settings down either, anyone who does is either insane or a pro gamer in need of 300fps.

That's how it always is, it's only a top end card for a generation, it's not going to suddenly stop playing games when the 4080 comes out, or suddenly grind to a halt.
 
I'm not concerned.

Against the AMD cards you make a choice.

Better RT or a larger amount of Vram.

Atm 10Gb is plenty at 1440p which is my res.

It's up to the buyer wether they want better RT or if they think the card might be in the pc in 4 years time when the vram might be more important.

One thing to remember the Radeon 7 has had 16Gb if vram for a while already and that was never toping any gaming benchmarks so I suspect the 6800 series will run out of gas a long time before the 16Gb of vram starts to become a factor in 3-4 years.

The only way this conversation becomes relevant is if the 10Gb Vs 16Gb starts to impact on games in the immediate future. Which at the moment doesn't seem to be the case.

A lot of us will be on 4080s by the time more vram is an issue.

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The only fly in this ointment is 4k.

But I've argued recently that the 3080 is a 1440p GPU anyway when you look at games like Watch Dogs Legion Cyberpunk, The Medium and even Assassin's Creed Valhalla. All get around 60 - 80 at 1440p ultra with RT maxed out using DLSS also. (balanced)
 
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That's how it always is, it's only a top end card for a generation, it's not going to suddenly stop playing games when the 4080 comes out, or suddenly grind to a halt.

I agree but it's probably going to get to that point then struggle to max games. Every top end card I have owned has managed to max games for at least 2 generations and not be stupidly expensive at the same time. The 1080Ti is only now starting to struggle 4 years on. If you think it's acceptable for a £700+ card to start struggling after a year or so though, it's your money.
 
For me the decision came down to VR performance. The 6800XT has more vram, but neither GPU has the horespower to max out my sims on the Reverb and the 3080 is just better in VR at the moment.

My *starting point* with the 3080 is reduced settings. Vram won't make the GPU any stronger, and *the GPU itself* my bottleneck now.
 
Are there any results for the 3080? Looked like a lot of older and/or cheaper cards in that thread.
The question that was being answered (if you follow the chain of posts) is whether or not games will scale texture quality based on the amount of VRAM available, irrespective of settings used.

The answer including the link to the GN video that i think LTMatt posted, is Yes games engines will do that.

More testing is needed, but @Grim5 is right, we will need to start checking to make sure games are not downgrading textures.

It is interesting how the past few pages have been steered away from this original point.
 
The question that was being answered (if you follow the chain of posts) is whether or not games will scale texture quality based on the amount of VRAM available, irrespective of settings used.

The answer including the link to the GN video that i think LTMatt posted, is Yes games engines will do that.

More testing is needed, but @Grim5 is right, we will need to start checking to make sure games are not downgrading textures.

It is interesting how the past few pages have been steered away from this original point.

Sure, based on those results we can see that games are indeed downgrading textures - whether it's purely a VRAM thing or also related to the cards performance (how fast it can unpack and render larger textures) is probably down to each games specific optimisation strategy.

Unfortunately I don't see reviewers ever covering this in the necessary detail for newer cards and across various use-cases.
 
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