the 2 spare unpopulated memory slots on the 3080 pcb.Evidence?
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the 2 spare unpopulated memory slots on the 3080 pcb.Evidence?
But textures are usually the best setting to crank up if you want the game to look good. I'd prefer max textures and minimum everything else then max settings with lowest textures. Even turning down textures one notch would annoy me if I bought a £600 gpu recently.So there is no such thing as lower textures? Not like there is two texture settings, Ultra and Ultra Crap. There are many in between and one below ultra would be very good and work just fine, so no brick wall
A resounding YES. Thats nothing. Dont forget to reduce resolution to 1080p.i am sorry but do you pay £650+ to play on medium settings?
Go read my post again. No mention of medium settings from what I can see? Oh and I will be paying £649 and sell the codes that come with it plus after cash back it will closer to £620.i am sorry but do you pay £650+ to play on medium settings?
Not sure about that, but that’s fine, then buy a 3090 if you are worried about itBut textures are usually the best setting to crank up if you want the game to look good. I'd prefer max textures and minimum everything else then max settings with lowest textures. Even turning down textures one notch would annoy me if I bought a £600 gpu recently.
I know right LOL. Some really think that the way games are developed today will remain the same after new consoles are release.
Just like the reviews that Nvidia will release showing nearly all old games.
Chooo Choooo
True, but Nvidia will then want more than £650 which is already as much as I would ever want to pay. AMD is not an option for me this time around as I have 2 G-Sync panels, one OLED and the other my 4K monitor. Why pay more for something you might need? By the time I do I will be rocking a 5nm next gen card with 16-20gb’s anyways.You most likely won't run into any issues any time soon but it would be annoying if AMD release a 16gb card then Nvidia go "taaada here's our 20gb versions we had all along".
None then, so far.
the 2 spare unpopulated memory slots on the 3080 pcb.
You most likely won't run into any issues any time soon but it would be annoying if AMD release a 16gb card then Nvidia go "taaada here's our 20gb versions we had all along".
VRAM is mainly an issue for large world games where there are many objects at once on screen that require high resolution textures, if you generally play close quarter games (most AAA games) then 10GB is more than enough as texture streaming heavily reduces VRAM usage in such environments.
Games like DCS (combat flight sim) at higher resolutions have been known to use more than 11GB, so you might want to wait for the 3080Ti/BigNavi 16GB if this affects you.
Source?DirectStorage (RTX IO) should lead to a ~30% reduction in VRAM usage as developers no longer need to use mipmaps.
DirectStorage for Windows will let games leverage NVIDIA’s cutting-edge RTX IO and provide game developers with a highly efficient and standard way to get the best possible performance from the GPU and I/O system. With DirectStorage, game sizes are minimized, load times reduced, and virtual worlds are free to become more expansive and detailed, with smooth & seamless streaming.” - Bryan Langley - Group Program Manager for Windows Graphics and Gaming
NVIDIA RTX IO plugs into Microsoft’s upcoming DirectStorage API, which is a next-generation storage architecture designed specifically for gaming PCs equipped with state-of-the-art NVMe SSDs, and the complex workloads that modern games require. Together, the streamlined and parallelized APIs, specifically tailored for games, allow dramatically reduced IO overhead and maximize performance/bandwidth from NVMe SSD to your RTX IO-enabled GPU.
Specifically, NVIDIA RTX IO brings GPU-based lossless decompression, allowing reads through DirectStorage to remain compressed while being delivered to the GPU for decompression. This removes the load from the CPU, moving the data from storage to the GPU in its more efficient, compressed form, and improving I/O performance by a factor of 2.
Geforce RTX GPUs are capable of decompression performance beyond the limits of even Gen4 SSDs, offloading dozens of CPU cores’ worth of work to deliver maximum overall system performance for next generation games.
Microsoft is targeting a developer preview of DirectStorage for Windows for game developers next year, and NVIDIA RTX gamers will be able to take advantage of RTX IO-enhanced games as soon as they become available.
You most likely won't run into any issues any time soon but it would be annoying if AMD release a 16gb card then Nvidia go "taaada here's our 20gb versions we had all along".
I might be missing something, but i don't see how direct IO will reduce or eliminate the need for Mipmaps.