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10GB vram enough for the 3080? Discuss..

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It's just beating a dead horse at this stage, however I'm sure it's just a local system issue/using the wrong settings/he has Rebar enabled/game/s don't count because reason x.

Did I miss any?

Does that sound familiar?


One vocal user everyone has on ignore said that there is hitching/frame time spikes in a lot of games, the quote is still here on this forum and you can see the stuttering on the overlay in most of his videos so at this stage it's not really a surprise anymore is it?

EDIT - Just noticed @Wrinkley got perma banned @gpuerrilla. One of the threads most active users gone, RIP.
Any stuttering on ampere is usually down to the cards slamming into the power limit.
 
He's right the hypocrisy is about brand, when Nvidia do it its not a problem but if AMD do it suddenly it is.

And yes the "oh that's because its allocating to memory" what people who say that are implying is that its only doing it because it can, it doesn't need to, well.... to some extent that is true, however, its going to "allocate" that to some form of memory, if it doesn't fit in the GPU buffer it will instead "allocate it to RAM" and your GPU buffer is WAY faster than your RAM and that's why you don't get these random stutters, or hitches in the frame rates nearly as much on the RTX 3090 as you do on the RTX 3080, streaming from RAM is far more likley to cause a frame stall than streaming from the GPU's buffer.
Its not rocket science.

Or rather it's all about petty fanboy wars, guessing you don't remember the fury x 4gb hbm fiasco? Someone should dig out Matts posts on vram back then..... In fact don't amd still have an article on that? :cry:

It's always swings and roundabouts on here:

- back when amd were power hungry and nvidia were more efficient then look at fermi....
- tessellation
- gsync vs freeync
- and even now fsr 1 & 2 vs dlss

etc.

As I said in another thread, I would love to see nvidia come out with more vram and amd to beat nvidia at ray tracing just to see all the mental gymnastics going on :cry:

Does that sound familiar?


One vocal user everyone has on ignore said that there is hitching/frame time spikes in a lot of games, the quote is still here on this forum and you can see the stuttering on the overlay in most of his videos so at this stage it's not really a surprise anymore is it?

EDIT - Just noticed @Wrinkley got perma banned @gpuerrilla. One of the threads most active users gone, RIP.

"Everyone".... only the inner knitting cult with axes to grind because their arguments get nuked from orbit :cry:

You mean the videos of mine for FC 6 where there was little to no stuttering but had the graphical glitches/black lines which you were 100% adamant was down to the lack of vram, which was then later fixed by a nvidia driver update? (same way you were adamant the texture issue was 100% because of vram despite happening on all platforms and later fixed by a game patch) :cry:

Funny how no one brings up the stuttering bang4bucks 3090 had playing resident evil village where as on my 3080 footage, zero spikes.... which I believe you even acknowledged but only after I highlighted it..... nor no comments by the same inner cult about your footage where low res textures (oh sorry forgot, video encoding and the mod you were using.....) ;)

But no lets take a quote of mine and put a spin on it to suit the narrative once again shall we? I cba looking back for that post of mine but pretty sure you will see certain key words i.e. something along the lines of saying every rig I have had regardless of gpu vram has had some stuttering to some degree because of other issues such as in UE games, shader compile but nope, stick to your narrative.

Remember folks, amd PR for you, PM from Matt:

Screenshot-2022-08-03-084623.png


Then proceeds to upload misleading video on RT:


Then called out and still refuses to change title ;)


Then throw in all the other little things like creating benchmark threads but ensuring that ray tracing is turned off for "reasons" :cry:



Meanwhile, I'm still waiting for all these games and evidence to go alongside the inner knitting cult posts @TNA :cry:
 
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He's right the hypocrisy is about brand, when Nvidia do it its not a problem but if AMD do it suddenly it is.

And yes the "oh that's because its allocating to memory" what people who say that are implying is that its only doing it because it can, it doesn't need to, well.... to some extent that is true, however, its going to "allocate" that to some form of memory, if it doesn't fit in the GPU buffer it will instead "allocate it to RAM" and your GPU buffer is WAY faster than your RAM and that's why you don't get these random stutters, or hitches in the frame rates nearly as much on the RTX 3090 as you do on the RTX 3080, streaming from RAM is far more likley to cause a frame stall than streaming from the GPU's buffer.
Its not rocket science.

Its the part he expresses the 'die on the hill' owner. Rings true for the tiny minority that sound off on here. Completely devoid of accepting the legitimacy of the limitation rather than discussing it as per thread they retract into the pack and defend. Might have been @Chuk_Chuk who hit the nail on the head about the goalpost guy! :cry:
 
EDIT - Just noticed @Wrinkley got perma banned @gpuerrilla. One of the threads most active users gone, RIP.

I would say my heart bleeds /s but that would be an understatement regarding the playbus gang, piping up on forums but scratch past the surface and the true colours are there with poor grasp of fundamentals.

One vocal user everyone has on ignore said that there is hitching/frame time spikes in a lot of games, the quote is still here on this forum and you can see the stuttering on the overlay in most of his videos so at this stage it's not really a surprise anymore is it?

Don't possibly know who you could be referring to. :cool: Glad we have more popular content creators (lets call them) catching up, saying the same things (we said months ago). HU mentioned it in their video this past week too.
 
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Its the part he expresses the 'die on the hill' owner. Rings true for the tiny minority that sound off on here. Completely devoid of accepting the legitimacy of the limitation rather than discussing it as per thread they retract into the pack and defend. Might have been @Chuk_Chuk who hit the nail on the head about the goalpost guy! :cry:

Couldn't have put it better :cry:

Said inner cults discussion goes something like this:

- selectively snipping quotes to suit narrative
- failing to post any videos to show all these issues
- resorting to one liners/attacking the poster rather than the evidence raised
- not posting anything to try and dispute the points raised other than echoing each others post that have no substance

Sounds about right @TNA?

:cry:

PS. Where abouts did HU mention specifically about 10GB and there being issues? They seemed to only refer to 8gb, I think we all agreed on 8gb having issues at some point when trying to play at 4k max settings with no FSR/DLSS, although @TNA seems to have not encountered any serious issues?
 
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Couldn't have put it better :cry:

Said inner cults discussion goes something like this:

- selectively snipping quotes to suit narrative
- failing to post any videos to show all these issues
- resorting to one liners/attacking the poster rather than the evidence raised
- not posting anything to try and dispute the points raised other than echoing each others post that have no substance

Sounds about right @TNA?

:cry:

PS. Where abouts did HU mention specifically about 10GB and there being issues? They seemed to only refer to 8gb, I think we all agreed on 8gb having issues at some point when trying to play at 4k max settings with no FSR/DLSS, although @TNA seems to have not encountered any serious issues?

I did have issues when playing DL2 in certain areas to be fair. But for the most part it worked just fine thanks to DLSS which essentially meant I was rendering at 1080p and upscaling to 4K at the time. Since dropping down to 1440P ultrawide everything I am playing as I recall is fine. That’s not to say there are no edge cases, but who cares anyways as it has not had an impact on me. Next gen cards around the corner now and I will have moved to a card with more vram :)

In the mean time what did I miss out on by not having 16GB of vram? Absolutely nothing :cry:

That’s better than I even predicted :D
 
I did have issues when playing DL2 in certain areas to be fair. But for the most part it worked just fine thanks to DLSS which essentially meant I was rendering at 1080p and upscaling to 4K at the time. Since dropping down to 1440P ultrawide everything I am playing as I recall is fine. That’s not to say there are no edge cases, but who cares anyways as it has not had an impact on me. Next gen cards around the corner now and I will have moved to a card with more vram :)

In the mean time what did I miss out on by not having 16GB of vram? Absolutely nothing :cry:

That’s better than than I even predicted :D

I'm still waiting on something to arrive where I have a legitimate 100% vram issue, so far the only evidence has come from myself with cyberpunk and using several 4-8k texture packs :cry:

Also most of the people here who complain about the 10gb VRAM on a 3080 don't own one so never had any first hand experience.

Glad someone else noticed that ;) Funny thing is, the most critical one has a 3090 but did state he wanted/rather have the 3080 :cry:

TBF to tommy, he has a 3080 and keeps stating all these vram issues but so far has only posted FC 6 footage. He mentioned microsoft flight sim and RE 2 remake "******** itself" but as per my links to various benchmarks/comparisons and my own footage, there are no vram issues and in fact runs far better than on gpus with more vram..... Hard to believe/discuss said issues when people don't post anything to back up their posts.
 
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I predict tommyboy will be around shortly reply to this :cry::p
A grand total of one owner having issues proves nothing and is just as likely to be problems elsewhere in his setup, besides if it was that bad he would have upgraded to one of the 16gb AMD cards now that the price has crashed and they can't even give them away.
 
A grand total of one owner having issues proves nothing and is just as likely to be problems elsewhere in his setup, besides if it was that bad he would have upgraded to one of the 16gb AMD cards now that the price has crashed and they can't even give them away.

Exactly especially when that one owner doesn't post videos to show the so called issues in other games or even links to any others who are having the same issues but if you/I post something from our end or/and several other sources to show that they don't seem to be having these supposed vram issues, for x reason, it is not valid.

Then if we say "potentially" a local system issue on your end, watch as they laugh yet in other scenarios e.g. the 6900xt owners thread you had some guy with a 3080ti and 6900xt stating that the 3080ti was far smoother and the 6900xt was stuttering in COD (and posting videos to show this), those same people state "local system" issue or as pointed out with some doom eternal footage which was stuttering on a 6800xt, also apparently a "local system issue" :cry:

Yea but MLID said…

Those kind of statements where no mention of settings or evidence to show the issue(s) are a favourite among the inner knitting circle :p ;) :cry:

I wonder if they are also flat-earthers.... :p
 
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Its the part he expresses the 'die on the hill' owner. Rings true for the tiny minority that sound off on here. Completely devoid of accepting the legitimacy of the limitation rather than discussing it as per thread they retract into the pack and defend. Might have been @Chuk_Chuk who hit the nail on the head about the goalpost guy! :cry:

What annoys me about it is its such a simple thing.

The difference between the RTX 3060 with its 12GB and the RTX 3070 and its 8GB, is 2GB memory IC's vs 1GB IC's, the 3060 has a 192Bit Bus, so your options there are 6GB or 12GB, Nvidia went 12GB because everyone hated the RTX 2060 for having only 6GB, but 8GB on an RTX 3070; that's all good????
If the 1GB IC's cost $10 each the 2GB ones are $12, its why AMD weren't bothered about gluing 2GB IC's on all their GPU's, it adds less than $10 to the cost of making the GPU, they said this themselves...

So Nvidia did this for reasons that are nothing to do with cost, for a company that wants you to replace your hardware every 5 minutes, as they 'all' do, you have to question why?
 
What annoys me about it is its such a simple thing.

The difference between the RTX 3060 with its 12GB and the RTX 3070 and its 8GB, is 2GB memory IC's vs 1GB IC's, the 3060 has a 192Bit Bus, so your options there are 6GB or 12GB, Nvidia went 12GB because everyone hated the RTX 2060 for having only 6GB, but 8GB on an RTX 3070; that's all good????
If the 1GB IC's cost $10 each the 2GB ones are $12, its why AMD weren't bothered about gluing 2GB IC's on all their GPU's, it adds less than $10 to the cost of making the GPU, they said this themselves...

So Nvidia did this for reasons that are nothing to do with cost, for a company that wants you to replace your hardware every 5 minutes, as they 'all' do, you have to question why?
Any link showing that a 2gb IC only costs $2 more than a 1gb?
 
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