With Ampere Tensor compression, the 3080 will use 20-40% less VRAM. So it has effectively anywhere between 12-14GB of actual VRAM of Turing. Then we have the RTX I/O system with directstorage api from Microsoft, which will allow the GPU to request data directly from the storage device at several times order of speed than is currently possible, so this means less VRAM caching is needed since it can just forget what it doesn't need and pull what it does into it's buffer near instantly. All of these systems working together mean that 10GB of VRAM is more than enough for 4K gaming.
I really don't think NVIDIA engineers would purposely gimp their flagship GPU with only 10GB if they didn't know what they were doing. People worry too much. Numbers sell because too many people are ignorant of how technology works.
... Only if developers use this tech in their games. They games have to support this tech I believe.