Soldato
- Joined
- 28 Oct 2011
- Posts
- 8,551
1k?
Cost me a lovely £660 including delivery and cod for free
That's ok then only have to double that spend to get 16GB...
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1k?
Cost me a lovely £660 including delivery and cod for free
Since when? What do you mean ‘far better’.
That's ok then only have to double that spend to get 16GB...
Get it installed @TNA!
What FC6? Already did a while back when Ubisoft Connect was £1. Played for about an hour and uninstalled. Not my cup of tea and graphics were no way near as good as I was expecting.
If anyone wants to play any Ubisoft game for a month, their connect service is available for £1 again by the way. Not interested this time myself though.
- nvidia gets access to all upscaling tech. and dlss is in a far larger selection of games than FSR and arguably still better quality especially as you move down lower presets, which is becoming more necessary in some titles now due to lack of grunt, there is an update due to improve dlss IQ even further too
- RT, 3080 is matching/beating 6950xt in most RT workloads and amd may have some issues in the future if UE 5.1 titles have RT hardware mode toggle i.e. for hit lighting and some other RT features
- any titles which will be modded with remix (of which is a lot, basically all dx 8 and 9 titles) is pretty much a complete no go with rdna 2 hardware unless nvidia improve optimisation with remix for amd hardware...
Pretty much only thing still going for 6800xt atm is larger vram pool for those who intend to keep their gpu for another 2/3+ years, add in loads of 4-8k texture packs, playing on a res. higher than 4k or/and play fc 6 benchmark mode without fsr
Yup and people were warned about rdna 2 lack of rt capability and subpar upscaling technology at the time too
Still a better buy than the 7900xtx
While there is a good argument to be made around both the RT performance of RDNA2 and DLSS vs FSR, the idea that a 3080 is holding up ‘far better’ currently than say a 6800XT/6900XT seems pretty unfounded to me. You’ve based a lot of those points on ‘ifs’. You were almost implying that the performance of the RDNA2 cards has got worse as time has gone on in comparison to a 3080 - that couldn’t be further from the truth.
Frankly I would expect the 10GB limitation on the 3080 to become more problematic than either of the points you’ve raised. I’ve seen a couple of benchmarks where the performance tanks when they hit their 10GB limitation - this is not something you are likely to encounter with a 6800/6900.
While there is a good argument to be made around both the RT performance of RDNA2 and DLSS vs FSR, the idea that a 3080 is holding up ‘far better’ currently than say a 6800XT/6900XT seems pretty unfounded to me. You’ve based a lot of those points on ‘ifs’. You were almost implying that the performance of the RDNA2 cards has got worse as time has gone on in comparison to a 3080 - that couldn’t be further from the truth.
Frankly I would expect the 10GB limitation on the 3080 to become more problematic than either of the points you’ve raised. I’ve seen a couple of benchmarks where the performance tanks when they hit their 10GB limitation - this is nothing something you are likely to encounter with a 6800/6900.
* 4K = to be understood as using FSR/DLSS so as to fit within reasonable performance windows, f.ex. 60 fps, else the vram is irrelevant as the card already buckles to low fps without DLSS.
AMD cards using more ram has been a thing way before SAM existed. It was the case back in 2015 when an rx470 4gb was experiencing stuttering due to vram in games that a 3gb 1060 did not. Nvidia had better texture compression and needed less vram.SAM is just amds marketing name for resize bar, which is enabled for nvidia and intel systems too i.e. they both eliminate the 256MB temp swap file system between the gpu vram and cpu, could be down to the way amd has tuned their chipset drivers and gpu drivers though.
Actually I did make that argument for the 3080. In fact I said something to the affect of if the 3070 had 10gb off ram I think it would be okay; within the first three pages or so of the previous thread. Let’s not pretend the extra 14gb was what even remotely contributed to cost difference between the 3080 and 3090.I find it quite funny how the usual suspects are now saying it's not about the amount but the price for it, that argument never came into play or rather was acknowledged when comparing the £650 3080 10gb and £1400 3090
Cyberpunk called.
Cyberpunk called.
Door [LOCKED]
I partially agree - cyberpunk had a lot more promise for me and looked incredible, but it just felt so... [LOCKED]Even in it's release day state Cyberpunk was a much better game for me personally. Got 100+ hours out of it and never run out of my then 10GB vram
I partially agree - cyberpunk had a lot more promise for me and looked incredible, but it just felt so... [LOCKED]
Locked or no, was a hell of a lot more fun. Can't complain with 100+ hours all for a single play through.
Hopefully if they ever make a sequel it will be in the latest Unreal Engine and we have less locked stuff.
Yeah, I got as far as getting a crocodile sidekick. Not for me.At least the NPC's recognised the player in CP2077 and it was challenging.
FC6 has some of the worst AI in years. Even on hardest setting to be any challenge at all you only could use a bow, you could walk right up next to enemy and they wouldnt recognise you were there. HAd no issue with the gfx - looked quite nice but with RT off, cant say it looked any better than FC5 or New Dawn. folk jumped up and down and said x users cant play it with HD texture pack - it was so unchallenging wasn't worth playing at all, even on hardest guerilla mode. I usually complete FC games but 6 - uninstalled. Wont buy another FC game, thoroughly disappointed moreso if I'd paid MSRP.
Also to address this, they recognised you so quickly they came from ******* nowhereAt least the NPC's recognised the player in CP2077 and it was challenging
Yeah looks like the 3080 was a better trade. Also excuse me while I lol at the 3090 24GWhat "ifs"?
- it is well regarded that dlss is still in more games and better quality by several sources even HUB have stated the same and they bashed dlss many times....
- ue 5/5.1 is only going to be more widely used going forward
- we have a ton of modders already incorporating the remix RT into loads of dx 8 and 9 games by just using files from the portal game folder and nvidia staff are actively helping them on their private discord server, of course, if you don't intend on playing these older titles then that's a different point entirely but many will be
- it is well regarded that RT is superior on ampere than rdna 2 and it's easier and quicker to list games without rt these days, as shown, RT isn't going anywhere now and with rdna 3 matching ampere RT performance, we can expect amd to not gimp their sponsored titles as much as they were, which should be cause for concern given some amd sponsored RT titles even have performance issues with RT enabled e.g. re 2 remake
Also, don't forget, nvidia with their dx 12 improvement driver have closed the gap significantly in titles like valhalla, forza 5, halo and in other dx 12 titles allowed their gpus to surpass amd so unless rdna 2 gets some fine wine, rdna 2 won't get any better.
There is also this, a rumour for now..... if it turns out to be true and ampere gets the improvements too, well...
PS. regarding vram, as shown, nvidia appear to have optimised vram management/allocation better than amd:
12GB vram enough for 4K? Discuss..
Far Cry 7. Nuff said. Actually I do wonder about that. I'm hoping there's a major engine rework done for it. As much as I loved Far Cry 6 I think the current iteration of the Dunia Engine has pretty much reached its limits, particularly as it relates to asset streaming & handling. Then again...forums.overclockers.co.uk
And as we have covered so many times now, this:
As long as current gpus are having to use upscaling tech. and using even lower presets of said upscaling tech. vram usage will be even lower thus bypassing any potential issues entirely.