If you read my posts entirely you will see that there is more to it than just "no difference at all, it is pointless"
As above, there isn't really much, if any noticeable difference between 3440x1440 and 2560x1080 @34"
in games, especially if you sit further back:
https://hardforum.com/threads/34-21...0-aoc-u3477pqu.1827296/page-2#post-1041126330
And as the link shows as well as posts like mrk's:
You can easily run 2560x1080 on a 34" 1440 UWA. I run Division at 2560x1080 and cannot tell the difference other than 15fps more performance on Ultra settings.
There are plenty of people with 34" 21.9 monitors who find the same.
Of course there will be a difference, however, unless you are sitting pretty close (and with a 34" 21.9 screen, I would like to think people are sitting a suitable distance away from them to really appreciate the benefit of these 34" 21.9 screens), you are going to be hard pressed to notice a difference in
media consumption, like I said earlier, with any text content, you most definitely will notice the difference though.
The further you move back from the display, the sharper/clearer it will look, I have a few really crap old quality TV shows and sitting at my normal distance (about an arms length away), they look awful and pixelated but as you get further back (about 2 arms length away), they begin to look a lot clearer and better.
As for the gsync, I have said that g/free sync are great techs, however, it is not the silver bullet that some make it out to be as low FPS (<50fps) is still low FPS, yes, it is better to have g/free sync at those low FPS than no g/free sync but if people are wanting to get the full benefit of 144HZ, they need to be pushing those FPS too. Most of my posts in that thread are more about the ones saying that 60HZ and no sync tech are useless when that simply isn't true "if" people take the time to tweak and test some settings, FPS limiters and vsync options out.