Other than another bump in price?![]()
Well its reckoned it's 4k performance is due to the smaller bus size, HBM could have made that a non issue. Probably would have bumped the price up a bit though.
![RedFace :o :o](/styles/default/xenforo/vbSmilies/Normal/redface.gif)
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Other than another bump in price?![]()
The reason i called it a sidegrade is because while the 3080 is faster than then 6800, the difference isn't big enough to warrent a new GPU purchase (assuming you are getting framerates that you are happy with). If you are getting good framerates with the 6800 you probably won't notice the difference.A side grade? It’s a 6800 not a 6800 XT. A 3080 beats the 6800 in all aspects so I’m not sure about that..
I didn't ask that question.The specific features that are better.....RT..
Unless there is a Nvidia feature that you specifically want, there is no point swapping out a 6800 for a 3080FE. It will be more of a sidegrade
Edit: Also @Wrinkly Is wrong. AMD's 4k performance has nothing to do with the memory configuration.
See above comment about sidegradeAnd the enhanced FPS bump in 1440p/4K gaming.
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See above comment about RTs importance as a feature.edit....forgot...also the use of DLSS.
Other people have answered you, however focussing on the memory bandwidth point; from all the reviews i have seen, OC the memory does not offer a significant bump in performance, therefore bandwidth is not the main bottleneck at 4k.So why doesn't it do so well at 4k?
There is absolutely no information which indicates that AMD's DLSS competitor will be delayed until RDNA3. It could be released at anytime this year and is not linked to RDNA3 at all.
Other people have answered you, however focussing on the memory bandwidth point; from all the reviews i have seen, OC the memory does not offer a significant bump in performance, therefore bandwidth is not the main bottleneck at 4k.
.
The bandwidth is never going to get massively increased from a memory oc, 256 does seem rather anemic compared to the 320 of the 3080. The fury x still dumps on them both with its 4k bus.
Other people have answered you, however focussing on the memory bandwidth point; from all the reviews i have seen, OC the memory does not offer a significant bump in performance, therefore bandwidth is not the main bottleneck at 4k.
So why doesn't it do so well at 4k?
Edit: ReBar is scheduled for release in March as stated by Nvidia, we also don't know how it will perform once it is released.
NVIDIA has stated that they will be adding support for the feature through GeForce Game Ready Drivers and it will be compatible with both Intel and AMD CPU based systems. Having support on both AMD and Intel platforms might give NVIDIA an edge since AMD's solution only works with its Ryzen 5000 lineup and compatible X570 motherboards. The driver is said to launch in late February so around the same time as the availability of the GeForce RTX 3060 graphics card.
LOL the resident Nvidia worshipper spreading misinformation as always. There is absolutely no information which indicates that AMD's DLSS competitor will be delayed until RDNA3. It could be released at anytime this year and is not linked to RDNA3 at all. Cyberpunk RT support will come with the PS5/XSX versions which are scheduled for 2nd half of this year which does not definitely mean end of the year like you imply.
Also RT is around 30% slower on AMD cards, not 50%.
DirectX Raytracing Feature Test
1 GPU
- Score 65.23, GPU 3090 @2250/5512, CPU 10900k @5.3, Post No.0491, Jay-G25 - Link Drivers 460.89
- Score 64.34, GPU 3090 @2235/5344, CPU 7820X @4.7, Post No.0489, anihcniedam - Link Drivers 460.89
- Score 63.87, GPU 3090 @2205/5328, CPU 6950X @4.401, Post No.0496, FlyingScotsman - Link Drivers 460.89
- Score 63.14, GPU 3090 @2265/4876, CPU 5950X @4.8, Post No.0462, OC2000 - Link Drivers 460.79
- Score 62.98, GPU 3090 @2205/5328, CPU 9900KF @5.0, Post No.0379, spartapee - Link Drivers 457.09
- Score 62.38, GPU 3090 @2160/4976, CPU 9900k @5.0, Post No.0480, Raiden85 - Link Drivers 460.89
- Score 61.61, GPU 3090 @2115/5128, CPU 9980XE @4.5, Post No.0487, Greebo - Link Drivers 460.89
- Score 60.23, GPU 3090 @2145/5176, CPU 3175X @4.8, Post No.0415, sedy25 - Link Drivers 457.30
- Score 59.34, GPU 3090 @2070/4976, CPU 5950X @4.965, Post No.0474, Grim5 - Link Drivers 460.89
- Score 58.58, GPU 3090 @2100/5276, CPU 3600X @4.4, Post No.0445, Bickaxe - Link Drivers 457.51
- Score 55.57, GPU 3090 @1980/4876, CPU 5950X @4.1, Post No.0429, Kivafck - Link Drivers 457.30
- Score 55.57, GPU 3090 @1995/4876, CPU 10900k @5.1, Post No.0357, Sedgey123 - Link Drivers 457.09
- Score 55.50, GPU 3090 @2085/5076, CPU 3800X @4.7, Post No.0450, ChrisUK1983 - Link Drivers 457.51
- Score 55.47, GPU 3090 @2040/4876, CPU 5900X @3.7, Post No.0423, atomic7431 - Link Drivers 457.30
- Score 54.39, GPU 3090 @1905/5176, CPU 10900k @5.2, Post No.0446, kipperthedog - Link Drivers 457.51
- Score 52.24, GPU 3080 @2235/5252, CPU 3900X @4.649, Post No.0413, haszek - Link Drivers 457.09
- Score 50.56, GPU 3080 @2145/5248, CPU 3600 @4.4, Post No.0411, TNA - Link Drivers 457.30
- Score 34.15, GPU 6900XT @2625/4280, CPU 5800X @5.049, Post No.0477, 6900 XT - Link Drivers 20.12.2
- Score 33.31, GPU 3070 @2085/4050, CPU 3175X @4.12, Post No.0392, sedy25 - Link Drivers 457.09
- Score 32.54, GPU 2080 Ti @2130/3500, CPU 3950X @4.301, Post No.0357, Grim5 - Link Drivers 452.06
- Score 29.91, GPU 2080 Ti @1980/3500, CPU 8700 @4.3, Post No.0391, Quartz - Link Drivers 456.55
- Score 23.96, GPU 6800 @2295/4220, CPU 3900X @4.541, Post No.0459, Chrisc - Link Drivers 20.12.1
- Score 21.36, GPU 2080 @2025/4050, CPU 9900k @5.0, Post No.0365, Cooper - Link Drivers 457.09
Scaling at 4K is very good on the whole for Big Navi. Perhaps it is more to do with other GPUs scaling poorly at resolutions below 4K.
This is all wrong.
AMD has RB, VRS and SAM.
Radeon Boost,
Variable Rate Shading,
Smart Memory Access
And the gamer can always lower the settings from Ultra High to Very High, or High in order to get even more frames per second, while still delivering better visuals than any DLSS from a GeForce lol
............SNIP![]()
Fair point but you would expect a good performance uplift from a memory OC if that was an issue. But from what i've seen it is really small or non existent.The bandwidth is never going to get massively increased from a memory oc, 256 does seem rather anemic compared to the 320 of the 3080. The fury x still dumps on them both with its 4k bus.
As others have already said, you will not get much of a performance increase in memory OC. If bandwidth is not a problem on a 256 bit bus then why waste GPU area with a large cache?
For desktop systems to get the benefits of Resizable BAR, you will need a graphics card, motherboard and graphics driver that support the feature. New GeForce RTX graphics cards starting with the GeForce RTX 3060 will have support for Resizable BAR. NVIDIA and our GPU partners are also readying VBIOS updates for existing GeForce RTX 30 Series graphics cards starting in March.
People who want to play games with RT on maxWho buys £600-£900 cards for 1080p?![]()
*Cough*DLSS*Cough*
- Radeon Boost, software that lowers your resolution due to your GPU not being powerful enough.
People who want to play games with RT on max![]()
6900xt on par with 3070 Raytracing performance.
that's not too shabby, could have been worse...
People who want to play games with RT on max![]()
Fair point but you would expect a good performance uplift from a memory OC if that was an issue. But from what i've seen it is really small or non existent.
"Waste" space on a cache or "waste" power on a bigger bus. The standard decisions/tradeoffs that engineers have to take. Seems like fanboys can't admit that it is an elegant solution, till Nvidia does the same thing i guess.
I also never said that bandwidth is not a problem. I said bandwidth is not the main bottleneck (for 4k for the RDNA2 GPUs.)
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/
I’m guessing by “next gen” you mean Ray-Tracing? If so then there’s not much to play in the next gen. AMDs cards are on par if not ahead of nVidias when it comes to the tech used in 100% of all other games.Oddly enough I did say I some time ago that I liked AMD's solution. The problem is though that the next gen performance is so poor.
Maybe you need to look up the definition of fanboy![]()
I’m guessing by “next gen” you mean Ray-Tracing? If so then there’s not much to play in the next gen. AMDs cards are on par if not ahead of nVidias when it comes to the tech used in 100% of all other games.
I’m guessing by “next gen” you mean Ray-Tracing? If so then there’s not much to play in the next gen. AMDs cards are on par if not ahead of nVidias when it comes to the tech used in 100% of all other games.
Oddly enough I did say I some time ago that I liked AMD's solution. The problem is though that the next gen performance is so poor.
Maybe you need to look up the definition of fanboy![]()
Guessing that was before the Nvidia PR manager gave you a stern talking to
Also RT=next genlol.
I did, i found a pic of you in it![]()