£80 per game ?

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OP is obviously here from EA :D

£25 should be about the top end. Most of todays game are rushed out buggy rubbish so even thats to much.

Price it low sell a hell of a lot of copys steam sales have show this is the future not returning the industry to 1986.

I for one would give up buying games if they returned them to that kinda pricing again. Piracy would also go through the roof. Most people pirate as they cant afford the title, or would rather spend there well earned cash else where that as more meaning to there life, like the gasman or Mr Sainsburys and Mr Tesco.

Could just imagine trying to tell the mrs sorry this month we must starve there's 3 games out I want thats going to cost me a cool £240 so the kids are going to have to starve, turn that dam heating off I don't care if its minus 10 outside theres some DLC out today priced a cool £50
 
I buy games in sales. but a new game id be prepared at absolute maximum for a game i KNOW im going to love and get many hours from would be £40. (Ie arma3, im prepared to fork out £40.) But that is, for me, one game in a million.

If we were paying £80 a game, for the price of 2 games you could get a new GPU. and for a collection of 10 a whole new and very well specced gaming PC. Piracy would be rampant too! £20 a digital copy of a game. Good story. Mod support. None of this web based client stuff like BF3 has. Keep it normal and simple like its been for 10 years. and get some fresh new ideas coming. People will buy good games! companies complain about poor sales, and piracy. But they charge £40+, have invasive DRM, are sequels in the numbers above 5! and are just basically the same as their prequels. And they wonder why people dont buy them, or just torrent them for a single one time only play through.

crazy.
 
£20-25 is my favoured price zone.

Same here,I do try and wait for Steam sales.

£80 is way too much,I think PC Games are already getting quite expensive now i mean £39.99?...Most new pc games around early 2011 were £29.99.

But paying games devs more to get better results for us PC folk will never work,They have got too much into the habit of "make a game quick and sell it for as much as possible" these days so usually not bothering to patch up/fix the game once its made a heap of sales either.

Console players get hit quite hard as well though now,Have you guys seen some of the prices of games on PSN?
I cant understand how they actually make any sales on there,they are a ripoff even for old games.
 
I paid £60 for st2 turbo years ago.Paid £62 in total for all the bf2 stuff. paid £80 for bf3 + dlc. Yea it looks way expensive but its nothing new.
 
It has happened in the past, adjusting for inflation...

When MS Train Sim came out in 2001 the RRP was £49.99, turned out to be a half finished buggy sim with incomprehensible editors.

A few years late MS did it again with FSX, which I'm sure kicked in with a £60 price tag, around 2005. Even now some of the high end add-ons for FSX kick in at over £50 which is way too much, can rot on the shelf at that price.

Sooner or later the big companies will try pushing the price of a PC game over £50, at which point I think it is time to hang up the spurs and take up book reading.

IMHO £35 is a reasonable top figure for an average game, particularly something that's play once only bearing in mind with Steam and what-not there's now no secondhand PC game market.
 
I get what the OP is saying, games have been cheapened not just in terms of cost by being priced so lowly in sales but also in terms of worth.

Games don't feel "special" anymore, they're too disposable now and steam sales teach people to always wait for sales to buy games, making games seem less of a event type thing.

£80 is crazy, the most I'd pay for a game is £40 if it was something I was hyped up about, like a Arma 3 or something like that. Indie games should cost more though and perhaps if they did cost more it would make mainstream gamers pay more attention to them...
 
Nobody thinks about what they get from a game in terms of entertainment value.

Blu-ray of latest "epic" - £17.00 - 1 hour 30 minutes, 10 minute conversation with mates down the pub, never thought about or watched again.

Game - £25.00 - possibly a month of gameplay
Epic game - £35.00 - possibly a year of gameplay

In terms of value for money, £80.00 for an epic game isn't that unreasonable.

Micro payments is the only way with piracy, unless they do something about a DRM chip for PC's. I do think game companies want to make decent games and they aren't just out to rip people off, if we don't fund that then gaming is going to get very dull.

Already we are in the position of not having any game that stretches an i5 or remotely needs the latest GPU, yet we waste hundreds on buying these things every year.

I remember upgrading my rig every time a game came out that I wanted to play, yet I was still only paying £35.00, so it's not that I was unwilling to hand over lots of money, it was just that I was used to paying £35.00

The same way pirates are used to paying nothing. It doesn't make it right and it doesn't make it sustainable.
 
I get what the OP is saying, games have been cheapened not just in terms of cost by being priced so lowly in sales but also in terms of worth.

Games don't feel "special" anymore, they're too disposable now and steam sales teach people to always wait for sales to buy games, making games seem less of a event type thing.

£80 is crazy, the most I'd pay for a game is £40 if it was something I was hyped up about, like a Arma 3 or something like that. Indie games should cost more though and perhaps if they did cost more it would make mainstream gamers pay more attention to them...

Games are not special anymore, there mainstream entertainment for the masses. All you get is Hype, and more hype. Take ME3 utterly rubbish compared to the first one and just rubbish to the second. On the flip side you get the odd gem like homefront but due to it not being COD or BF3 the anti hype train roles in and it never picks up.

You want PC games then people need to buy from companies like TRIPWIRE and the indie devs so they can develop engines and pc centric titles.

Even kickstarter which i think in brilliant idea just gives another crack at the whip for a part 2 of something. (not a bad thing make baulders gate 3 in hi-res)
 
You want PC games then people need to buy from companies like TRIPWIRE and the indie devs so they can develop engines and pc centric titles.

Tripwire? Famous for developing the Unreal Engine that they use with all their games. Wait a second... Writing an engine from scratch is ok for a little 2D game, but loads of work goes into making a 3D one, very few indie devs have the resources to do it big time.

Tbh.. I'd rather some of the bigger developers do what I'd had been doing for a few years before they picked up rage. Work solely on a great engines and licensing them out. How many great games have been made in the Unreal Engine? Loads. How many by Epic? Less.
 
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So many have missed the point or not even read the original post at the top of the topic.

Most are simply broad stroking across gaming, venting on the fact its all rubbish or they see it as rubbish, if you want to vent post a venting topic.:rolleyes:

My example:
If Arma 3 came out (I’m Arma series mad btw), and the price tag was £80, I’d pay it. Why! because BIS as a smaller business years ago pushed the boundaries of pc gaming, like it or not they did. Will A3 push the boundaries, no, probably not, but I support the series and if A3 had a £80 price tag, yes I would pay that, because I would want it. It has a full ‘Editor’ inbuilt and the arma series has done from way back when (there’s easily a 100 games, if you like the same genre, in the editor), and its as open world as your likely to get for that genre.
Will I pick up other war/sim type games, possibly not. No need, its everything I would want in that genre of game, so why not pay £80 for the uncountable hours of entertainment it will give me.

I don’t jump much from game to game, however if something as ground breaking as the Arma series was when it first came out (and other series) then I would . A game in any genre, but the price tag was going to be £80, but it pushed everything forward in pc gaming, I would want it, so yes please, where do I pay my £80..

The industry are happy to sit still and reap the rewards and milk it for years if need be, that’s business, why spend out more by developing new ideas or new systems for certain genre’s when you have people willing to pay for old ideas and re-churned stuff.

That’s not what this topic is about.

I’m not interested in whether you would pay £80 for most of the games out now, its paying good money to push the boundaries forward, not standing still.:D


.
 
I’m not interested in whether you would pay £80 for most of the games out now, its paying good money to push the boundaries forward, not standing still.:D

It's pretty flawed logic if you think just throwing money at a developer will make them produce better games and "push the boundaries".

With most developers money is man-power, and the more man power you throw at a game, the less you can afford to take risks with it (unless you run a ridiculously long life-cycle, but even then...).

If you've got an indie team of three or four, you can scrape by and turn a profit with a low number of sales. You can take risks and try new things in the hope of getting that big success story.

A big developer, with hundreds of staff, needs to be able to guarantee that they can pay those staff, which is why they need to go through publishers, and are less likely to take risks with new ideas. They have to go with ideas they know will sell and aim it at the broadest market possible in order to secure funding.

If you want cutting edge PC exclusive games, just go to smaller developers that already offer them. I don't think any developer is going to make money by sticking their prices up any further though, whether the game is worth it or not. If AAA games cost £80 I'd sooner buy 8 unique quirky indie titles for the same price and stuff the AAA dev.
 
To be honest, I think the more intelligent way forward would be through subscription.

I don't particularly want to spend more than £50 for a game. I don't know how much I will or won't like it etc....

That said, I'll pay £5 per month for a game if I'm going to enjoy it. I can cancel when I stop enjoying it, and presuming the development company can make me a good game, they could easily make a lot of money out of it...

kd
 
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