Age of Conan

Content is like 60% of any MMO, i think i'd get a bit emotional too if i was waiting ages for this game to come out and then they went and released it half finished anyway.

Agreed, but the vast majority of players haven't made it past 70 - I play quite a bit and I'm only 56, still have LOADS of quests to do, so I think "lack of content" is a chant started by the vocal minority of grinders who levelled too fast and taken up by the majority even though they haven't run out of content yet...

That could have been avoided IF they had let us test the sieging in the closed beta. But no...instead they told us that sieging was being tested internally and was working fine so there was no need for it to be publicly tested. Despite mine, and many others, words that not publicly testing such a core system was idiocy, they continued to say it was being tested internally and everything was working

I've heard this before, it was very disappointing that the beta period wasn't used to the full (and that I wasn't in it:D), but tbh we only have ourselves to blame, as it seems the last SEVERAL months of development were spent changing things according to "community feedback" rather than finishing the game. People couldn't get their heads round the combat system so they changed it. People didn't like Tortage being single-player so they added loads of content there and made it multiplayer. Don't get me wrong, I'm sure they were slacking, I'm sure they could've done more, but their worst mistake by far was to listen to all the whining idiots on their forums and actually waste precious time changing the game so they would like it more! Thank God they didn't listen to all of them or we'd be playing a full-loot perma-death 3-D version of Ultima Online now!:rolleyes: Every single frigging overweight 40-something MMO-burnout thinks they know more about making a game than a bunch of experienced game designers who've already released one, and, unfortunately, they can troll and flame loudly enough to get listened to.
 
I've heard this before, it was very disappointing that the beta period wasn't used to the full (and that I wasn't in it:D), but tbh we only have ourselves to blame, as it seems the last SEVERAL months of development were spent changing things according to "community feedback" rather than finishing the game. People couldn't get their heads round the combat system so they changed it. People didn't like Tortage being single-player so they added loads of content there and made it multiplayer. Don't get me wrong, I'm sure they were slacking, I'm sure they could've done more, but their worst mistake by far was to listen to all the whining idiots on their forums and actually waste precious time changing the game so they would like it more! Thank God they didn't listen to all of them or we'd be playing a full-loot perma-death 3-D version of Ultima Online now!:rolleyes: Every single frigging overweight 40-something MMO-burnout thinks they know more about making a game than a bunch of experienced game designers who've already released one, and, unfortunately, they can troll and flame loudly enough to get listened to.

The worst thing about it was that we spent the last few months telling them that Tortage was great, but that after lvl 30 or so there wasnt enough content, that the instances werent working quite right, that the itemisation was poor/confusing, that the endgame pvp needed serious testing particularly the sieging etc. Trouble was they just ignored those calls and concentrated instead mostly on Tortage...I guess because its tortage that was being shown off the most at conventions, and the majority of reviews would be based on the Tortage section, and that most people could be sold by the Tortage part. I wish they had listened more to the testers, most of the problems people are having now could have been avoided then.

Still, that was their choice, they made the decisions and now they have to live with the fallout of those decisions. I just hope that the prediction I made for AoC to have a rapid subscription decline after initial high sales, a few months ago, doesnt come true. The genre needs more successful MMOs if its going to progress in any way, nosediving MMOs dont help so lets hope it turns out ok
 
well ive decided to shelve this game as the novelty has worn off, it just feels like Guild Wars with a subscription and its not as much fun, it just feels like they rushed it out and slapped a ' will fix later ' sticker on it ..

i think the best thing to do is to wait maybe 4-6mths for them to revamp the game, fix whats broken then try it out.. my unopened 60day gamecard might have to hit the Members Market !!
 
I'm going to stick with it for the moment, I think. Haven't come across a lot of the problems people mention since I haven't been levelling like I've nothing else to do with my life - have two characters at 30 after a lot of play time, and I'm still enjoying the game immensely.

With two updates a week they're probably going to keep ahead of me ;)
 
Agreed, but the vast majority of players haven't made it past 70 - I play quite a bit and I'm only 56, still have LOADS of quests to do, so I think "lack of content" is a chant started by the vocal minority of grinders who levelled too fast and taken up by the majority even though they haven't run out of content yet...

Well thats always the way, you should have heard the emo on WoW over C'thun a year or so ago, and only less than 1% of players had ever even seen him.
 
I'm going to stick with it for the moment, I think. Haven't come across a lot of the problems people mention since I haven't been levelling like I've nothing else to do with my life - have two characters at 30 after a lot of play time, and I'm still enjoying the game immensely.

With two updates a week they're probably going to keep ahead of me ;)

Ive been playing for a few weeks, and ive been off sick from work a lot in that time so ive really slogged at the game. Ive still only got 2 lvl 24 and a couple of 10's. I cant imagine what people have to do to get to lvl 80 already. Im finding this game satasfying, much like eq2, i actually sit and read the quests info rather that just clicking through the dialogue and the exploration side of this game is great.

Maybe this game just isnt for those who have the time (and incline) to play games 24/7.
 
Agreed, but the vast majority of players haven't made it past 70 - I play quite a bit and I'm only 56, still have LOADS of quests to do, so I think "lack of content" is a chant started by the vocal minority of grinders who levelled too fast and taken up by the majority even though they haven't run out of content yet...


There a huge gaps in quests. 1-40 is fine for the most part its when you get to about 43 theres 1 or 2 quests and same up to about 50. Then its loads of quests to 53 and the same until 60.

60-63 is fine again then its like :confused: wheres the quests???. Currently 65 and only got about 4 orange/red quests that are designed for lvl 66+.

I have grinded a bit aswell 63-65 was mostly grind and 53-60 was half grind if not more.

New lvl 40, 50 and 60 areas are needed from what I've seen to keep the gameplay smooth with minimal pointless grinding.

Yes I am enjoying the game and will be playing for quite some time thanks to the great if small ocuk guild!
 
There a huge gaps in quests. 1-40 is fine for the most part its when you get to about 43 theres 1 or 2 quests and same up to about 50. Then its loads of quests to 53 and the same until 60.

I'm not really sure what people are doing to run out of quests. At level 55 I have yet to run out of anything to do, ever. I went to Noble District at 36 and had plenty to do up until 48-ish. From there to Eggy Mountains were I still am, with another 6-7 red/orange quests to do. I've also got at least 10 group quests to do in Cistern and Main System.

All I have done is fully explore each area, as the quest markers on the map often don't show up until you are almost on top of them.
 
The only real grind so far was something like 65-66 which only group quests were available. Literally the average ive needed to grind is 5 bars wich is actually nothing, shouldnt really need to complain. You just need to explore abit.

73 now and ive got masses of quests available but atm just playing the pre 80 group dungeons to farm some quality gear.
 
I really liked 1-20, but then i lost interest funnily enough. Been playing Diablo 2 more lately and I find it far more playable lol .

I might come back to this game in a while. Im considering reinstalling LOTRO to see how thats came on since i last played. Warcraft took a lot of my time, and its brilliantly polished no doubt. But its not appealing to me any more.

I want a graphically stunning and more mature game.

Lotro may have came on since i last played so im going to give it a go.
 
There is certainly points that quests get thin on the ground and grinding wanted quests for a level or so is needed but overall it's not that bad I found, of course it does depend on your playstyle. The real problem with the grinding feeling is actually due to the layout of the zones and locations of quests.

64-72 is the worst example of it imho. Go to Thunder river - do 2-3 quests, go to Atzels - do 2-3 quests, grind a bit. Ding. Go to Thunder River - do 2-3 quests, go to Atzels do 2-3 quests, go to Conan, grind a bit. Ding. Repeat until 68/70 then add Keshatta into the mix.

Now your running between 3 or 4 zones on opposite sides of the world trying to gather up every quest you can. Your always lacking just enough quests to level comfortably and striving a for the next level in order to ding and have more quests open up. It feels like a grind despite having quests to do.

Then add in the level 70 (mobs) instances that are hard to get groups together for because 68-72 level players needed are totally split all over the world.

Now don't get me wrong I'm still enjoying the game allot, almost lvl 73, but it's certainly something Funcom need to deal with quickly. If not then they will start losing the less hardcore players who are currently in their 30-50's and who will not put up with that sort of grind.
 
I really liked 1-20, but then i lost interest funnily enough. Been playing Diablo 2 more lately and I find it far more playable lol .

I might come back to this game in a while. Im considering reinstalling LOTRO to see how thats came on since i last played. Warcraft took a lot of my time, and its brilliantly polished no doubt. But its not appealing to me any more.

I want a graphically stunning and more mature game.

Lotro may have came on since I last played so im going to give it a go.
Seriously if you are looking for graphically stunning mature game you can do no better than Vanguard. Forget what you have heard concerning the game as it has been much improved since launch. I swore never to touch that game again and here I am telling anyone who will or will not listen how great it is:D It is orientated towards PvE so if you are a hardcore PvP'er do not bother.

Anyway check out the official forums and you will see how mature and positive the small community is. Here is a link to thread titled ' Age of Conan driving traffic to Vanguard?'

http://forums.station.sony.com/vg/posts/list.m?topic_id=33275
 
Seriously if you are looking for graphically stunning mature game you can do no better than Vanguard. Forget what you have heard concerning the game as it has been much improved since launch. I swore never to touch that game again and here I am telling anyone who will or will not listen how great it is:D It is orientated towards PvE so if you are a hardcore PvP'er do not bother.

Anyway check out the official forums and you will see how mature and positive the small community is. Here is a link to thread titled ' Age of Conan driving traffic to Vanguard?'

http://forums.station.sony.com/vg/posts/list.m?topic_id=33275

Thanks mate. Read some of that and it actually seems like the people there arent just about slagging off another MMO. they are having a proper conversation.

I might look into vanguard and see how i like it
 
it's certainly something Funcom need to deal with quickly. If not then they will start losing the less hardcore players who are currently in their 30-50's and who will not put up with that sort of grind.

Dissatisfaction with the questing system cost Codemasters my LOTRO subscription and it contributed to me not wanting to renew in AoC. A shame, since some of the questing zones are brilliant.
 
I think the problem is not the whiners, but the people who defend FunCom no matter what they do - the fanboys and fangirls - who happily bend over for FunCom - defending them to the last, highly irrationally.

I'd also like to say that my response were brief statements of things that I have experienced, either first hand, or through many, many other people.

FunCom's customer service/support leaves a lot to be desired - especially in this day and age, in a competetive market. It boggles the mind how they can think what they've been doing is an acceptable practice.

And I don't think just because they're game developers means that they know everything. You have to listen to your customers, to do so would be an awful mistake - one they're mistaking now. These are the people paying you - if they're not happy, and they're not being listened to, the will take their money elsewhere.
 
Thanks mate. Read some of that and it actually seems like the people there arent just about slagging off another MMO. they are having a proper conversation.

I might look into vanguard and see how i like it

Funny enough, I have three mmo subs at them moment - AoC, Vanguard and Lotro, and it's Vanguard I keep thinking of every time I run into a restriction in AoC. For all it's rough edges, Vanguard has a wonderful go-anywhere freedom that AoC lacks, and every time AoC stops you climbing a mountain, or puts an invisible wall in front of an interesting place you want to get to, or levels you up for the 4th time without giving you any new skills, I'm tempted to load up Vanguard.
 
Ive played many, many games online and off line and this AoC feels more like a single player game forced to be online to make mroe money.

The graphis are nice, the quests are ok, little too much running back and forth, the paths are nice, the mobs are ok, the drops a little OTT with 1-5tin items being left all over the place. I like the fact you get your spells, no need to find a trainer and buy them...

The graphics, comapred to say, wow or Hellgate or even L2 just seem to close in on me, as if im playing with only 50% of the screen as the other 50%, like Mir3, has half the maps closed off, they look nice, they just dont allow you to go there.

Ok, i admit, im playing a necro, and yes, im only lvl 21, and yes i only just got out of the starter town. But to be honest, im already bored. Maybe its due to me only playing at weekends due to work, or maybe many of my mates are still in WOW or EVE and not in AoC.

What ever it is, i will be joining the people of putting this game on the shelf for a few months and see if it improves. I have not read any reviews. But i think 7.2/10 is a little high for this game compared to what is out there. im having more fun with Mass Effect than this game atm.

See you all in 2-3 months.

<ColiN> - aka Faceripper.
 
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