I played Control on a 3080 Ti and 12700KF and the framerate variation with full RT settings enabled wasn't to my liking due to needing a lower fidelity upscaling setting resulting in the usual artefacting and noise. DLSS Quality is obviously excellent, but you need a GPU capable of decent fps for that to be enjoyable. Anything below 75fps isn't an enjoyable experience as far as I am concerned having gone through the massive uplift in fps from a GPU upgrade and see it for myself.
For me if I can't get high fps with maxed out settings, then I'll just wait for the time I can get a new GPU and revisit those games sooner or later.
I don't know if it was cause I played it late and the gog last patched version with both DLC's, but I had no issue playing native 1440p maxed out settings with RT set to the max?
I think there was genuinely 1 section where it tanked the framerate which it's known to dip below even on a 4090, I forget what the areas called but that section is always shown in biased reviews moaning about it in reviews, be it on a console or a pc or with RT, and it is literally like 1-3 seconds as you walk past this heavily natural light sun bleed area with loads of reflections in a massive gun fight with many NPC's and it's fine, IIRC i went to about 36-46fps and then straight back way above 60+ (I only know this cause I bothered to enable fps monitoring with rivatuner when I died a few times trying to pass that section) - so that in itself says for how stable/well opitmised it was for me?
TLDR the fact I
had to be
that anal to pick at a section/monitor it to find out wether it was a momentary glitch/actual hardware issue, and the rest of the game ran flawless as did both dlcs...
So IMHO that section regardless of hardware, be it a ultra end spec pc/console, it sucked/suffered and was far too ambitious for any hardware? Otherwise I would have had issues in other levels/areas/throughout the experience?
I personally just shoot for 60fps and lock it to that when playing SP games, as I don't personally favour higher fps than that vs having everything maxed out when it comes to a SP game? I've tried it, sure it's a 'bit' smoother but for the extra juice it uses at the wall vs being able to play a 6-8 hour stint without rinsing my electric bill, I couldn't care less tbh if it means I have everything cranked and the ability to have RT on as a bonus for example... I just don't 'get' why you'd want more than a locked 60 for SP when it isn't a MP game, i.e. no actual advantage cause it's NPC's vs real opponents...