Alan Wake 2

i dont think ive known a time in my gaming history where games are taxing gpu's to this extent, ignoring the RT elements here, we have had next gen leaps in past, many times in my last 30 plus yrs of pc gaming, but nothing this taxing, anything under 2060 your basically screwed, n may as well go buy a console instead
 
The mentality of PC gamers has changed imo

Back when I first got into PC gaming (1999 - 2001) I would look on the back of the box at the minimum requirements and think "oh, I can't play this, it won't run on my PC". Then when I upgraded my PC I could go back and buy those games and enjoy playing them. If my PC did meet the requirements I would buy the game and just be happy I could play it. Then as PCs got better and I upgraded I could replay those games with higher settings and turn on features I hadn't been able to use before. It was nice.

Nowadays people look at the requirements and watch performance reviews and think "oh, I can't run it at max settings so I won't buy it". Then they go to their favorite forum and complain that the devs haven't optimized it. They never stop to consider that having a game which doesn't run at max settings on today's hardware can be a good thing. I like it when maximum settings make a game look too good for today's systems as it gives me something to look forward to when I replay the game another time.

Don't get me wrong, Skylines 2 doesn't look so good that it should struggle on today's systems, this post is more of a generalization of the way PC gamers seem to think nowadays. And it's a shame.

Yep. I started PC gaming around that time too and did the same. Loved Crysis for that. Many of my GPU upgrades were a lot more fun due to Crysis.

Recently played Cyberpunk 2077 DLC and did not use PT and look forward to trying that out once they fix it and once I have a better GPU :D
 
i dont think ive known a time in my gaming history where games are taxing gpu's to this extent, ignoring the RT elements here, we have had next gen leaps in past, many times in my last 30 plus yrs of pc gaming, but nothing this taxing, anything under 2060 your basically screwed, n may as well go buy a console instead
It definitely feels with some of the recent releases like there is a big push on for gamers to move up to the 4xxx cards
 
If those specs are accurate then in about 3 years when GPU prices are more affordable :rolleyes: I might pick it up in a sale :( it does not even look any better than control either so why it needs such high specs is a mystery!

Exactly I was able to play Control with ray traycing enabled on a 3070 and 3700x CPU. Those Alan Wake Specs are insane on the GPU front.
 
Exactly I was able to play Control with ray traycing enabled on a 3070 and 3700x CPU. Those Alan Wake Specs are insane on the GPU front.
I played Control on a 3080 Ti and 12700KF and the framerate variation with full RT settings enabled wasn't to my liking due to needing a lower fidelity upscaling setting resulting in the usual artefacting and noise. DLSS Quality is obviously excellent, but you need a GPU capable of decent fps for that to be enjoyable. Anything below 75fps isn't an enjoyable experience as far as I am concerned having gone through the massive uplift in fps from a GPU upgrade and see it for myself.

For me if I can't get high fps with maxed out settings, then I'll just wait for the time I can get a new GPU and revisit those games sooner or later.
 
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Exactly I was able to play Control with ray traycing enabled on a 3070 and 3700x CPU. Those Alan Wake Specs are insane on the GPU front.
The 3070 kerb-stomps both the XBSX and the PS5 - if the 3070 is 540p/60fps/medium settings (no RT) - what the heck are they going to be?

If the Series S dials it down to 192p then we've finally come full circle and hit the Atari 2600's resolution :D
 
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In a follow-up tweet, Puha added, "Yes. I have the unofficial role of "player experience" which is a very very loose term, but I'm all about the console quality as we have more than enough folks to drive the PC quality to as good as it can be."
It's going to be excellent, just like how Cyberpunk update 2.0 performance across all current gen platforms is excellent and looks even better on PC.
 
It's going to be excellent, just like how Cyberpunk update 2.0 performance across all current gen platforms is excellent and looks even better on PC.
Well, that guy's job is to blow smoke up your ass so I'd take what he says with a pinch of salt (and look at Quantum Break to see how busted Remedy's stuff can be on launch).

Still, we're not going to know for sure if this is just another terrible PC port until the game's out - if the XBSX and PS5 experience is great then AWII on a 3070 + 3700X should be better still.
 
People said the same about cyberpunk when the new system requirements came out citing the launch of the game as proof that the new update would be poorly optimised etc.

Yet look at it, the only game engine currently out that has the best utilisation of all hardware resources and technical optimisation.

I get the gut feeling that AW2 will follow a similar path.
 
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People said the same about cyberpunk when the new system requirements came out citing the launch of the game as proof that the new update would be poorly optimised etc.

Yet look at it, the only game engine currently out that has the best utilisation of all hardware resources and technical optimisation.

I get the gut feeling that AW2 will follow a similar path.
3070 can play Cyberpunk on Ultra RT at 1440p DLSS performance 60fps+ though (I had one - that's how I played it).

AWII is no-RT, 1080p DLSS performance 60fps+

The PC specs for AWII seem way off to me.
 
im confused here looking at these specs, how come a 3060 is listed at 1440p dlss balanced @ 30fps, yet the 3070 is only listed at 1080p dlss performance @ 60fps what would the 3060 get at 1080p dlss?
 
im confused here looking at these specs, how come a 3060 is listed at 1440p dlss balanced @ 30fps, yet the 3070 is only listed at 1080p dlss performance @ 60fps what would the 3060 get at 1080p dlss?
Yeah - that table's definitely a bit wonky - maybe the 3070's supposed to be 1440p, 60fps (which seems slightly more reasonable) - without RT I'd expect the 3070 @ 1440p to be DLSS Balanced (actually, Quality) though.

*Edit* just checked: 3070 = 1.5x 3060 so 1440p 60fps DLSS Performance seems about right (compared with the 3060 as listed) - the table still looks bonkers to me though.
 
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well hopefully they supposed to be other way around as you say
That table's complete nonsense - I just checked, and the 4070's 1.3x faster than the 3070 in rasterization yet can somehow miraculously drive 4x the pixels in AWII. Whoever put that table together needs to put down the crack pipe :confused:
 
I'm surprised by the lack of interest in this game, I think it looks excellent and can't wait to give it a bash on Friday.
I'm hoping it does well because I like Remedy but I won't be buying it because it's an Epic exclusive. It's also got a few things going against it:
  • It's a sequel to a game that was primarily associated with the XBox 360.
  • Hence it's also a sequel to a game that many people haven't played.
  • It's being marketed as 'survival horror' which is a niche genre (RE:4 remake sold 5 million units - AWII will be very lucky to sell half that).
  • There's that EGS exclusivity (many will just wait for it to appear on Steam) - also, digital only on consoles.
  • And now of course, the controversy over the recommended specs.
And personally, I have to say the previews/trailers haven't wowed me - Saga's stuff in particular looks so drab and grey. The Alan Wake stuff in the city looks more visually impressive but even then, this game just doesn't look exciting - compare any of the trailers for AWII with Control and tell me which one looks like more fun.

Still - hope it succeeds for Remedy - I'd really like Control 2 at some point :)
 
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