• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

AMD Mantle Vs. Direct X Battlefield 4 Multiplayer Benchmarks

Caporegime
Joined
12 Jul 2007
Posts
41,943
Location
United Kingdom
28% improvement at 1440P with a 6 core cpu. Expect bigger improvements with a lesser cpu.

You might recall I have been ranting on and on about how Mantle will work wonders on Multiplayer gaming because the situation is so CPU bound. Well, I have finally gotten my hands on standardized Battlefield 4 Multiplayer Benchmarks with Mantle. Since Multiplayer is an extremely tricky thing to benchmark because the conditions change with every run, these benches are quite unique.

AMD Mantle Vs Direct X Multiplayer
Oar8oPR.jpg

AMD Mantle Vs Direct X
X8FEiIc.jpg

AMD Mantle Vs Direct X Multiplayer Crossfire
0YRV36D.jpg

AMD Mantle Vs Direct X Crossfire
YLoM59U.jpg


Source
http://wccftech.com/amd-mantle-direct-battlefield-4-multiplayer-benchmarks/
 
Last edited:
Make it clear in the OP that the percentage you're stating is for CF then :).

8% on single card is a bit meh IMO. Need to see what it's like when it's been implemented from the off as opposed to patched in.

Higher frame rates and extra smoothness is not to be sniffed at tbh.

Have dice patched the extra fogging out in the recent patch?
 
You won't notice 8%. It's not high enough a percentage. 25%+ on CF isn't to be sniffed at though, you're right there.

Mantle is smoother than dx on it's own without the extra fps according to those that have it running properly. Yea crossfire needs more cpu power and it could be the case that the more cards you add the more gains you get.
 
Last edited:
Back
Top Bottom