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AMD Mantle Vs. Direct X Battlefield 4 Multiplayer Benchmarks

We do but there is no problem with dx on amd and there was no complaining about smoothness before mantle got released. The people that had mantle working from release noticed the smoothness straight away. Those that can't get mantle to work are very happy for the most part about dx and bf4 performance.

I bet most amd dx users thought there came could not run any smoother than it was before they tried mantle.

People were saying all over that DX is choppy with their AMD cards and that Mantle made this smoother. The line is convoluted because most people here who are vocal about it have multi-GPU.

I expect there to be tangible gains and increases in smoothness in those set ups.

That's the other thing people tend to forget. There might not really be a need to overclock your cpu any more with mantle which has it's own benefits.

It does but that's a tangent to the point being made. Either way until Mantle is adopted across the market people generally won't turn their CPU overclock off to play BF4 because it isn't needed and then back on when it may be required for the other 99% of games :p.
 
I have to say, if people are noticing the smoothness right away, something was fundamentally wrong with DX for AMD users.

Why is that. There are video's of people taking a quick look at games on different monitors and telling you which ones are 120hz and 60hz. With quotes saying it's instantly noticeable going between the 2 on this very forum. If it's noticeable then it's noticeable end of story.
 
Not more graph spam :(. I don't even know some of these sites from which some graphs get pulled from these days.

Either way the CPU is not overclocked on either of those tests from what I can tell and I can't tell because it's German what exactly they have tested. i.e. is it representative gameplay (guy playing game) or is it something to showcase the benefits of what Mantle can do in a certain situation?

Surely people are more interested in what Mantle can offer in your day to day gaming scenario? That's what I am interested in anyway.

With this we go to the flag point A passing along the promenade, swing on the third pier to the right in the direction flag point C and continue on the intact skyscrapers passing under the bridge between the flag points C and D. Because of the battle around us explodes sporadically a tank or a helicopter roars past - therefore we submit five passages in order to obtain a representative FPS value and leave passages that vary widely, outside before.

**********************
In common with many players 1080p resolution (without MSAA) our test scene is already almost continuously CPU limited, the frame rate under Mantle is, therefore, a whopping 76 percent higher than in Direct3D - with 4x MSAA, there are still up 35 percent.

DmlR4jL.jpg

Google translate is your friend (although is still Latin writing: letters and digits). Good thing the "oh, but this site is rubbish, this one is better" appears again. Also, funny is how you like to keep throwing that overclocking in front, like using raw force is better than optimizations and finesse. Don't we gamers want better performance with less hardware power? Now that changed all of the sudden? :D
 
One of the things I've said all along is using a new API would/could reap benefits that aren't directly translatable into graph form.

If you're old enough to remember Glide, it used to feel so very different to conventional OpenGL or Direct3D. Whether or not this is the case with Mantle I've yet to try for myself. I'm wait for the dust to settle.
 
http://i.imgur.com/DmlR4jL.jpg[IMG]

Google translate is your friend (although is still Latin writing: letters and digits).[/quote]

Thanks.

[quote="Calin Banc, post: 25860595"][B]Good thing the "oh, but this site is rubbish, this one is better" appears again[/B]. Also, funny is how you like to keep throwing that overclocking in front, like using raw force is better than optimizations and finesse. Don't we gamers want better performance with less hardware power? Now that changed all of the sudden? :D[/QUOTE]

I didn't say that did I? Are you eyes failing old boy? I said I'd never heard of the sites in question and you were the one posting more graphs to counter the graphs in the OP showing an 8% gain only. You've accused me of doing something which I haven't done and then gone and done the thing you've falsely accused me of yourself. Brilliant :D.

No overclocking isn't necessarily the solution to not having optimisations but again, I didn't say that did I? I was just taking the fact we're posting on Overclockers UK that most of us have our CPU overclocked.
 
Nope, game felt just as smooth playing on my 290X as it did on the 780Ti, i felt the difference though when i played using Mantle.

What felt the difference then? All I keep seeing is "I can feel the difference", so to me, there was something before hand that makes you now realise that it is in fact smoother than it was before.

"I can now feel the difference with Mantle" = something has changed to make the game smoother.

Please feel free to enlighten me on what was previously smooth suddenly becomes smooth.
 
What felt the difference then? All I keep seeing is "I can feel the difference", so to me, there was something before hand that makes you now realise that it is in fact smoother than it was before.

"I can now feel the difference with Mantle" = something has changed to make the game smoother.

Please feel free to enlighten me on what was previously smooth suddenly becomes smooth.

For me its when the frame rate drops. DirectX say 120fps to 80fps = choppy Mantle I dont notice any change in the frame rate only because I have a Overlay telling me its changed.

Its a big difference :D
 
What felt the difference then? All I keep seeing is "I can feel the difference", so to me, there was something before hand that makes you now realise that it is in fact smoother than it was before.

"I can now feel the difference with Mantle" = something has changed to make the game smoother.

Please feel free to enlighten me on what was previously smooth suddenly becomes smooth.

Define the difference in smoothness between a Rolls Royce and a Kia Cee'd
 
For me its when the frame rate drops. DirectX say 120fps to 80fps = choppy Mantle I dont notice any change in the frame rate only because I have a Overlay telling me its changed.

Its a big difference :D

So for you, it wasn't smooth on DX because of big frame drops. Did it stutter then or what happened at the time of those frame drops?
 
Define the difference in smoothness between a Rolsroyce and a Kia Cee'd

If you are going to use the term "Rolls Royce", at least have the decency to spell it correctly and there would be so many factors that makes the Rolls Royce a smoother drive over a Kia Ceed. From suspension to seats to craftsmanship.

Pointless comparison.
 
So for you, it wasn't smooth on DX because of big frame drops. Did it stutter then or what happened at the time of those frame drops?

No stutter and nothing that stopped enjoying the game. But I could feel the change in frame rate's. It's like standing on D flag on Siege of Shanghai when the frame rate take's a hit the game dont feel as smooth.

Hard to explain tbh

Long story short on Mantle I notice zero change in frame rate's.

lol
 
If you are going to use the term "Rolls Royce", at least have the decency to spell it correctly and there would be so many factors that makes the Rolls Royce a smoother drive over a Kia Ceed. From suspension to seats to craftsmanship.

Pointless comparison.


Your "Rolls Royce" spelling is the same as mine in the post you Quoted.

So there is your answer. Mantle is different to DX.

Edit. you changed my spelling in your quote, Greg, WTF is that all about :confused:
 
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No stutter and nothing that stopped enjoying the game. But I could feel the change in frame rate's. It's like standing on D flag on Siege of Shanghai when the frame rate take's a hit the game dont feel as smooth.

Hard to explain tbh

Long story short on Mantle I notice zero change in frame rate's.

lol

So you are saying it is like "The Force" and you can feel the smoothness improve without knowing why. :D
 
Your "Rolls Royce" spelling is the same as mine in the post you Quoted.

So there is your answer. Mantle is different to DX.

Edit. you changed my spelling Greg :confused:

No I didn't but see you have changed it.

So now we have the definitive comparison that Mantle is a Rolls Royce and DX is a Kia Ceed. That is the worst comparison I have seen.

A Rolls Royce that only works on certain roads and might break down and you can put a Seat 500 engine in it to power this beast of a car along.

The Kia Ceed runs on all roads but not very smoothly.
 
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