You're asking me where AMD's Ray Tracing solution is, AMD don't have a Ray Tracing Solution, they just run it where the Game Developer chooses to use it in their game, AMD didn't invent it, in the same way that Nvidia didn't invent it, Nvidia took an existing technology, created a never before needed and unnecessary piece of hardware to run RT when its turned upto 9000, partnered with a few game developers and turned RT to 9000, branded it RTX and sold it as a feature needing over sized and over priced GPU's.
Could AMD do the same? yes, should they? i'll leave you to decide that.
So, basically you jumped into the conversation just to bash Nvidia.
Even @LoadsaMoney got the point I was making, even though I misunderstood him initially.
I'll just leave Martini's post here, it seems as good as reply as any.
Where are these games that utilise ray tracing that can be run on AMD?