No these are used for proper work.
Ahhh well thats a lot of PC's lol
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No these are used for proper work.
Yea they seem to be holding value pretty well. They hold a bit of a space for people because of the vram buffer, massive bandwidth etc. IMO they are actually great cards, sure they aren't the fastest gaming card in the world but as a do it all card - Perfect!
Can i ask why you need 120+ of those???
Also heres my current All AMD rig, and my side project
Oh wait. on the ASRock 5700XT?
No, maybe on Ebay, i wouldn't sell it here, not unless i sell it cheap with a clear warning of what's wrong with it, i might do that to get some money back.
The 2070S is worth a lot more.
Yup, Intel make great paper-clip bowls.
Yeah fair enough, might even be worth selling on the 2070s getting a good return and then putting that towards a newer card. Maybe keep the 5700xt as a spare?
Depending on what £400'ish cards Nvidia / AMD come up with that's a possible plan.
What is that your mining rig?
£400 - I dunno I think we are looking at £600 I don't really want to spend £600.
Depending on what £400'ish cards Nvidia / AMD come up with that's a possible plan.
Nerd porn, yes ^^^
But but but..... Nvidia said!
5700XT is and was £400< the 2070S at £500 was overpriced, trust me its overpriced...
If they are not going around 2080TI for around £450 i'm not interested, a 2080TI is not that much quicker than a 5700XT, or a 2070S.
Well Lisa Su says she wants to make all the monies... You dont make all the monies by being some cheap second rate alternative. You make the monies with second rate alternatives that you pretend are the best.
I might just keep this GPU, its fine at 1440P.
I might be wrong, 2080ti at £400 - Sounds good to me. I think I might have to buy the big boy though... Whatever that might be. am hoping they actually just print "Big Boy Navi" on the box and make it obnoxiously large (like threadripper) because once you have handled the big boy CPU's everything looks pokey in comparison.
This is where path tracing comes in - it isn't unduly troubled by polygon count and many other features which are part of scene complexity and can bring the benefits of the fundamental advancements of ray tracing to games with results that are passably close to a proper full screen, full scene complex ray tracer for gaming purposes. It brings the reality much closer much quicker IMO than people think - sure you have to be a bit selective on how many of the sources of light actually do have a reasonable degree of additional light bounces, etc. (ideally you need around 4x the ray budget compared to Quake 2 at 60+ FPS to avoid noticeable artefacts from the limits of the denoiser and the way light is sampled over multiple frames for performance reasons).
People don't realise that the path tracer in Quake 2 doesn't take advantage of the low geometry and other low complexity of the engine as the Minecraft one does, which is often assumed by the doubters, if you scale up the scene complexity by say "64 times" (high resolution meshes, more shader effects, etc.) you only get a ~4% drop in performance. If you increase the complexity of the path tracer itself you will see a bigger performance impact but that is another matter.
A lot of the problem right now is the lack of people with ray tracing hardware - the token effects in many games come with much of the overhead of a fuller ray tracing implementation but have to remain as token effects so they don't affect the ability to simply turn them off for people without the hardware and many of the ways traditional rendering fakes up graphic features conflicts with the wider use of ray tracing and most developers won't go to the time and resources to maintain two branches of the game or having a plainer looking game without ray tracing.
I might be wrong, 2080ti at £400 - Sounds good to me. I think I might have to buy the big boy though... Whatever that might be. am hoping they actually just print "Big Boy Navi" on the box and make it obnoxiously large (like threadripper) because once you have handled the big boy CPU's everything looks pokey in comparison.
Also I dont normally encourage @Vince onto the Graphics Card forum, you can see why now..