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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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Possibly or it's more simple than that, Navi 21 and one version of Navi 22 all use the same PCB and 3 fan cooler, cause it's more cost effective to just use one design for lots of cards, then the other version of Navi 22, the lower end versions will have a PCB that's smaller and use the 2 fan design we've seen shown off and then that fan design will probably be used for all the lower tiers into Navi 23.

Maybe but more compact AMD dGPUs would be great for mini-ITX systems!
 
Maybe a RTX 3090 can handle 4k @ 60 fps + ultra, since the 5700 XT can do 30 FPS on 4k + ultra. The RTX 3090 gets > double the FPS of the 5700 XT at 4k resolution (on average).

Putting a £1400 GPU on your recommended requirements looks a bit silly though imo :D

Depends how bad the CPU bottleneck is I suppose.

EDIT - Wondering if this is Ubisoft just being slack, because I see no mention of the RTX 3070 / 3080 / 3090 in the requirements.
 
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I am pretty sure she didn't. Stop making stuff up humbug.

If it's anything like the Ryzen 3 launch , availablity will be a month later .

Ie
28th Nov.

I'm also pretty sure she didn't say that!

They (David Kumar to be precise) did say that RDNA2 would be on desktop before the consoles though... Assuming that is still the plan that only gives them a little over a week and a half until the Xbox Series X launches.

I think we'll see the launch of at least one of the variants pretty rapidly after the presentation, if there is a bigger one perhaps that will come slightly later. To me it would seem the whole reason why they've really clamped down on leaks this year is because they want to keep Nvidia guessing... To launch so long after showing both us and them their hand in terms of full product stack and more importantly final pricing strategy gives Nvidia too much time to pivot and adjust, especially with the 3070 availability the following day.

So basically I personally suspect the reason for the event being done significantly later than the Zen3 event was not only to help manage the news cycles, but also to keep both themselves nimble (and Nvidia guessing) right up until the last possible moment. To that end I would wager on at least one or two SKU's to launch concurrently with Zen 3 on the 5th, specifically to give Steve at gamer's nexus another multiple-product-release-review aneurism.

A week after that maybe, if plans have changed since Kumar said what he did, but I doubt we'll be waiting a full month for the first SKU(s) to hit shelves, it wouldn't make sense in the context of their competition.
 
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I think we'll see the launch of at least one of the variants pretty rapidly after the presentation, if there is a bigger one perhaps that will come slightly later. To me it would seem the whole reason why they've really clamped down on leaks this year is because they want to keep Nvidia guessing... To launch so long after showing both us and them their hand in terms of full product stack and more importantly final pricing strategy gives Nvidia too much time to pivot and adjust, especially with the 3070 availability the following day.

The 3070 spot is likely going to be the battleground and possibly why nVidia pushed it back so they can pivot on whatever AMD brings on the 28th - I think it highly unlikely nVidia doesn't know the potential breadth of the stack though (I've worked for companies like this before* - sometimes they'll practically even know before the competitor knows their own product :s) it is going to be the details like final price they'll be less informed on.

* Had a funny one when they had the press in and I was in the lab in the middle of tearing down a competitor's product and my boss was trying to block line of sight of what I was doing (though in that case we were checking for patent violations rather than trying to understand what they were doing)
 
I know... It just means we have no idea what hardware is needed to run AS: Valhala @ 4k, 60 FPS on ultra preset. Or, any preset.
Most likely 1-2 settings that half framerate going from high to ultra, just like Odyssey.
Consoles will be 4k/60/high I'm guessing, ultra is not worth the small IQ difference and a drop to 30fps.
 

Very impressive - though the pc numbers may be a little low now due to driver updates and game patches. I played this game recently and 4K Ultra in the benchmark with the 2080ti averaged 67fps

But still very impressive - the Series X seems to average about RTX2080 performance when looking at 3rd party game performance but those first party games are definitely getting a another 10-20% performance out of the machine with optimisation
 
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Most likely 1-2 settings that half framerate going from high to ultra, just like Odyssey.
Consoles will be 4k/60/high I'm guessing, ultra is not worth the small IQ difference and a drop to 30fps.

series x runs Valhalla at 4k 30fps - settings have not been published but that is what the games runs at.

Sounds about right anyway, the PC recommended specs for 4k 30fps is a RTX2080 and recommended for 4k 60fps is a RTX3080
 
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Assassins Creed Valhalla does not support any ray tracing on console or PC to my knowledge, happy to be proven wrong

that's bad..would have liked to see a RTX slideshow..seems that will have to wait.. I am hoping they'd enable it in a later patch

Edit: there's nothing official on 4k60 yet atleast according to pcgamer..hmmm
 
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