Needs a lot of work but a big improvement on the glasses (more impressive in action when you can see the real time accurate reflection, refraction and light scattering).
Still massively held back by the geometry limitations of the engine though (and I'm no artist).
Come on AMD don't fall short of the ray tracing :s
Still massively held back by the geometry limitations of the engine though (and I'm no artist).
Come on AMD don't fall short of the ray tracing :s