Soldato
Look at this **** hating on AMD over some garbage bike, days before RDNA 2 reveal.
'Our fans will buy and defend anything' - AMD Reddit
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Look at this **** hating on AMD over some garbage bike, days before RDNA 2 reveal.
Just been watching an rtx on/off vid for watchdog legion... If you needed anymore evidence that rtx is snake oil.. well here it is. What a load of tripe. Bit like gn.
Just been watching an rtx on/off vid for watchdog legion... If you needed anymore evidence that rtx is snake oil.. well here it is. What a load of tripe. Bit like gn.
Are we anywhere near having the power to make this a reality tho... I still get the distinct impression we're hyping up RT years before it's ready for prime time, because we just don't have the power necessary to go all-out RT and really derive the full benefit from it.RTX being snake oil is one thing but:
If the game had been built from the ground up using path tracing, and not a token feature that could be turned on for limited effect, you'd have a very different opinion... RT itself is not snake oil we just aren't at the point yet where games can use it in a way that makes it truly stand out without while still maintaining backwards compatibility. If the game was using RT features properly you'd have indirect and scattered light amongst other features throughout the scene immensely increasing visual fidelity.
RTX being snake oil is one thing but:
If the game had been built from the ground up using path tracing, and not a token feature that could be turned on for limited effect, you'd have a very different opinion... RT itself is not snake oil we just aren't at the point yet where games can use it in a way that makes it truly stand out without while still maintaining backwards compatibility. If the game was using RT features properly you'd have indirect and scattered light amongst other features throughout the scene immensely increasing visual fidelity.
Are we anywhere near having the power to make this a reality tho... I still get the distinct impression we're hyping up RT years before it's ready for prime time, because we just don't have the power necessary to go all-out RT and really derive the full benefit from it.
That is something to do with the way pedestrian crossings in the game work I think (maybe) - if you go to 4:26 the crossing is in different states.
Looks like it, its lights in the ground and you can still see the lights on the other image but its turned off. IN real life, those lights could be there to help get drivers attention that people are crossing, I'm not familiar with London
Ah, I see. That's probable then.If you look at the button just above the player's right shoulder at the bottom of the street lamp it is green on the right hand side (crossing active) and unlit on the left (crossing inactive).
Ah, I see. That's probable then.
But it's still unfortunate there isn't much difference between RT on vs off though.
Are we anywhere near having the power to make this a reality tho... I still get the distinct impression we're hyping up RT years before it's ready for prime time, because we just don't have the power necessary to go all-out RT and really derive the full benefit from it.
Aaaaand it’s starting.
After ‘only difference between xbox s x and s s will be resolution’, we bring you :
DMC5 SE won’t have raytracing on Xbox series S only X, not even at 1080p 30fps...
https://twitter.com/DevilMayCry/status/1320888185078108161/photo/1?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1320888185078108161|twgr^share_3,containerclick_1&ref_url=https://s9e.github.io/iframe/2/twitter.min.html1320888185078108161
1 more day, got popcorn ready...
to each their own,the PS4 Pro was so noisy, clunky and gameplays felt so heavy and slow that I promised to myself never bother with consoles again(with exception of Nintendo handhelds).specially since from last gen on,consoles have same PC architecture .I just can't sacrifice smooth fast framerate,noticeably superior graphics and definitive versions of games for the "continence" of pick up and play watered down versions of games.
God of war was so much fun!Yeah God of War and Uncharted 4 were sooo unplayable.
Hahaha get over yourself man.
How unfortunate that people let themselves get so clouded by the framerate moaning that they cant appreciate a good game. Gameplay seems secondary to lot of people. They seem to prefer spending 15 minutes in a menu then an hour constantly looking at a little number in the corner of a screen.
"i just cant sacrifice". Its hilarious how serious this supposedly relaxing experience is for people.