Soldato
I just listened to that and I didn't think it was that great. Nice stereo effects/panning and maybe a bit of behind the head action, but nothing in front that I could notice.
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I just listened to that and I didn't think it was that great. Nice stereo effects/panning and maybe a bit of behind the head action, but nothing in front that I could notice.
AMD to Only Bundle 8000 Copies of Battlefield 4 with R9-290X
Keep in mind, that 8000 is going to be the number GLOBALLY!
http://www.brightsideofnews.com/new...000-copies-of-battlefield-4-with-r9-290x.aspx
Check out some of the old Aureal A3D demos i.e.
http://www.youtube.com/watch?v=bAhH9pKW6N0
Always pained me that died off.
They had the money to kill their only competition with lawyers. They didn't have a case, but they knew that they didn't need one. They could bankrupt Aureal with legal costs regardless. Very calculated move, and also shows how crap the legal system is. The winner is the one with the most lawyers, not the one who is in the right.
Also, when they acquired Aureal's patents and tech, they buried them. Leaving us with the inferior EAX or nothing. And later versions of EAX only ran on Creative hardware.
Sure you can understand why they did it... doesn't mean we have to agree with it. It was a crap thing to do, and a lot of people hate Creative for it.
T
Over at Tweak Town,Dirt 3 spanned across three 4K monitors via the R9 290X.
Read more at http://www.tweaktown.com/news/33154...ia-the-r9-290x/index.html#qC24sD6ysvwWtRCF.99
AMD's definitely on to something with the audio, despite all the criticism about it not being graphics. Immersion is a massive thing now that games are getting very realistic and people have big displays/multi-monitors etc.
So I listened to that and sure enough, impressive sound effects, but here's the thing if I can listen to it with my current setup and it sounds pretty damn good, why would I need any additional hardware?
They had the money to kill their only competition with lawyers. They didn't have a case, but they knew that they didn't need one. They could bankrupt Aureal with legal costs regardless. Very calculated move, and also shows how crap the legal system is. The winner is the one with the most lawyers, not the one who is in the right.
Also, when they acquired Aureal's patents and tech, they buried them. Leaving us with the inferior EAX or nothing. And later versions of EAX only ran on Creative hardware.
Sure you can understand why they did it... doesn't mean we have to agree with it. It was a crap thing to do, and a lot of people hate Creative for it.
That's just an audio track. With Truesound, it's all done dynamically as part of the game, with lower CPU usage, and many more sounds all accurately positioned in 3D space.
Good spot Greg.
Its funny when a few days back we have Ryan saying on oc.net forums that his 'source' in the AMD driver team said the fix may not be coming for months and that was his reason for his part in the 'AMD Has Issues' marketing campaign and posting it just before the Hawaii event. We've been holding onto this data for months, honest.
It sounded ok but nothing more than Aureal A3D back in the late 90's.