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AMD Radeon R9 290X with Hawaii GPU pictured, has 512-bit 4GB Memory

That is so messed up... :(

On March 5, 1998 Creative Labs sued Aureal for patent infringement. Aureal countersued because they believed Creative was guilty of patent infringement.

After numerous lawsuits Aureal won a favorable ruling in December 1999, which vindicated Aureal from these patent infringement claims, but the legal costs were too high and Aureal filed for bankruptcy.

On September 21, 2000, Creative acquired Aureal's assets from its bankruptcy trustee for US$32 million. The purchase included patents, trademarks, other property, as well as a release to Creative from any infringement by Creative of Aureal's intellectual property including A3D.

The purchase effectively eliminated Creative's only competition in the gaming audio market. It also eliminated any requirements for Creative to pay past or future royalties as well as damages for products which incorporated Aureal's technology.

Think I'll boycott them from now on...!
Too late I already got a T40 II. But guess it's not too late to start now.

I guess that's how it is with business....good honest people get swallowed, and people play down and dirty equal success...
 
They had the money to kill their only competition with lawyers. They didn't have a case, but they knew that they didn't need one. They could bankrupt Aureal with legal costs regardless. Very calculated move, and also shows how crap the legal system is. The winner is the one with the most lawyers, not the one who is in the right.

Also, when they acquired Aureal's patents and tech, they buried them. Leaving us with the inferior EAX or nothing. And later versions of EAX only ran on Creative hardware.

Sure you can understand why they did it... doesn't mean we have to agree with it. It was a crap thing to do, and a lot of people hate Creative for it.

It was somewhat the same with AMD and Intel. AMD could probably have got much greater damages from Intel but the legal costs and their financial situation at the time,meant they settled quickly as possible. Intel obviously had enough money to extend the procedings as long as possible.

Anyway,for computer music reproduction Creative are overpriced in comparison to many external DACs like the ODAC.
 
Too many pages to scroll through, so apologies if this has been covered.

Over at Tweak Town,Dirt 3 spanned across three 4K monitors via the R9 290X.

Read more at http://www.tweaktown.com/news/33154...ia-the-r9-290x/index.html#qC24sD6ysvwWtRCF.99

Well well well pcper. What do you know.

Shawn Baker said that this demo really showed off how exciting 4K and next-generation graphics really are. He said that the game appeared crisper than ever, and the R9 290X GPUs really kept the frame rates high so things seemed seamless and smooth. We can not wait to get our hands on this technology and bring our readers comprehensive reviews and guides to multiple monitor 4K gaming.
Read more at http://www.tweaktown.com/news/33154...ia-the-r9-290x/index.html#EPIzk514cKD8rT1t.99
 
Similar to GTX 780 suggests £500 at least I'd imagine. Have to see just how slightly faster it is to see if it's worth it then.

My question now is - for the last 6 month its been common on these forums to bash nvidia and recommend AMD because they better price performance. Now if the new top end is the same price as a 780 and slightly faster then AMD have lost the price performance point everyone argued for so surely now they are just overpriced as well? AMD have their plus points and nvidia have physx and cuda. This isn't aimed at you mate as you seem to have the same point of view as myself just wondered what you think about it
 
Well well well pcper. What do you know.

Because I know you love him...

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:D
 
Good spot Greg.

Its funny when a few days back we have Ryan saying on oc.net forums that his 'source' in the AMD driver team said the fix may not be coming for months and that was his reason for his part in the 'AMD Has Issues' marketing campaign and posting it just before the Hawaii event. We've been holding onto this data for months, honest. :D


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It was somewhat the same with AMD and Intel. AMD could probably have got much greater damages from Intel but the legal costs and their financial situation at the time,meant they settled quickly as possible. Intel obviously had enough money to extend the procedings as long as possible.

Anyway,for computer music reproduction Creative are overpriced in comparison to many external DACs like the ODAC.

After reading that post this is basically what I was going to say. Intel were basically found guilty of particularly during AMD's best spell, paying loads of companies to not stock AMD products, it hurt them crazily bad. Had they had the income at the right time and got out of debt they'd be a different company today. They took a 1.25billion settlement(iirc) because had they not settled while they could have probably got 2-3billion more, it would have taken 2-3 more years where Intel could spend them into bankruptcy in court before having to pay out.

That companies who do wrong(anything from corporate espionage to dumping toxic waste) can effectively pay a fraction of what they gained from their crime out in damages because those that sue them can't afford the army of lawyers these guys can afford. :(

THe other problem with Aureal dropping out was no competition, we got what creative gave, when they give out crap support customers couldn't go elsewhere. Didn't they sue the guy who made a working Vista driver for their existing cards when Creative refused to make a compatible driver? Businesses suck.
 
So I listened to that and sure enough, impressive sound effects, but here's the thing if I can listen to it with my current setup and it sounds pretty damn good, why would I need any additional hardware?

Thats a non-interactive recording of the effect though, to actually synthesize binaural audio in realtime from an interactive game is a bit more complicated.

There are other HRTF type systems like Dolby Headphone and CMSS3D but to produce it as well as that recording in realtime takes quite a bit of processing.
 
So I listened to that and sure enough, impressive sound effects, but here's the thing if I can listen to it with my current setup and it sounds pretty damn good, why would I need any additional hardware?

Hmm, I think that is a recording? to produce the sound locations in real-time with no cpu hit, it would need to be off-loaded to the GPU.
 
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