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AMD Radeon R9 290X with Hawaii GPU pictured, has 512-bit 4GB Memory

Buy what you think is best and let others decide based on the information come retail. All this brand smooching is so old now.
Both Mantle, Gsync and shadow play are all intriguing.

Both to you and I say all 3 are intriguing :D

Being serial, proprietary things like Mantle, PhysX, G-Sync are not a great for the industry but for the card you own, I can see the benefits of all 3. I am sure as soon as G-Sync is out, AMD will be ripping one apart and developing their own version, so they shouldn't miss out. And that leaves PhysX for Nvidia and Mantle for AMD.

One each isn't that bad :)
 
2 features wow, one of them having nothing to do with graphics. I didn't say they didn't count either, but over the last couple of days nvidia have shown features that I think benefit games and gamers more than some fancy audio and a low level console style API that we know nothing about yet other than it will net you better performance. At least nvidia bothered to explain and show their new technology off during the conference.

We'll have to wait till next year to see which of them or maybe both of them really pulled it off though. Hopefully everything goes well for both sides to drive the industry on and create more competition.

Trueaudio has the potential for massive improvement in gaming. Sound is almost as important as visuals, most people just don't really think about it. Try playing an FPS, particularly multiplayer, without sound.... really fun and you'll do really well.

AS for Nvidia's features, should we really break them down. G-sync is separate hardware, will only support some screens and has questionable use. I have no tearing in games, encouraging developers that low FPS doesn't matter because we can get rid of tearing.... but not any of the biggest problems with minimums, is for me a very bad thing to do. LIkewise the 60fps target is much more of a console thing, outside of vsync I can't name a single PC game I've played that has stuck at 60fps without huge increases and decreases in framerate, so half of this "we have to aim at 60fps and it limits what we can do" is simply nonsense. Is anyone going to replace their 40"+ tv's with G-sync monitors, will there be any tv's with g-sync at all. Have you ever spun around in an FPS and seen the difference between 100fps and 20fps, it's laughable, just because there isn't tearing doesn't change that you're talking about a 360' turn divided either by 100 or 20, it's insanely noticeable and by FAR the biggest issue with low FPS.

They are trying to ditch tearing completely at low FPS and pretending it's the biggest issue in smoothness... it isn't close. When you spin and you jerk around it's got nothing to do with lag, vsync or tearing but a lack of frames.

Shadowplay... re-announcing a feature due a year ago that they said would be available soon back then.... yes people stream their games on social media, I never have, never will, absolutely no interest what so ever and has no bearing on actually improving a game at all. Gamerstream(if that is what it's called) appears to be giving a desktop name to another feature already announced for Shield, for a device no one seems to want.

Of the 3 major features one was promised a year ago, one benefits you at low FPS but fixes only one of about five problems with low FPS and requires extra hardware, and the third requires extra hardware.....

Mantle will improve performance, enable more effects to be used, enable the actual things Nvidia claimed g-sync would. They said along the lines of, repeatedly "if we didn't have to care about drops in performance so much, then we could add in more quality and not worry about the drops". Yeah, adding 30% performance would do the same, except MUCH better. Likewise good audio can effect EVERY game you play in the future.

I would take AMD's supposedly non graphical features over Nvidia's features, which I would rename as marketed honestly....

"we want to provide you lower FPS in the future but we'll tell you it's a feature, package it, charge you for it.... G-sync, your game can chug along and be unplayble but thank **** the screen isn't also tearing".

"going back to our GTX480 days we like to launch something, then relaunch it, then relaunch it again, Shadowplay, probably one more launch away from being a month away from available"

"buy Shield and use your £600 GTX780ti to stream content to a tv(without G-sync) at 720p....... every gamers wet dream... to not use their new expensive g-sync screen or graphics card... woo".

lastly "the GTX780ti, every three months we promise to release a new marginally less crippled GK110 for a silly price, collect every version of the GTX780xx and we'll reward you with $100 off a crap handheld that no one wants, is overpriced, isn't available and we don't appear to actually be manufacturing.... yay"

Graphics performance and audio can improve every single game made, AMD has two features based around these. Nothing Nvidia talked about will improve gaming, but add other features.
 
Another wall of text drunkenmaster post.

Seriously the more you write the more I think you just waffle on to try and prove a point. The audio **** has been done before and didn't take off, nuff said.

If you buy a GPU for audio fair play I buy them based on graphics.

Your points about gsync are laughable when you look at what anandtech, devs and reviewers who look at new hardware week in week out have said about it.

Once again though the OCUK resident expert knows more than them.
 
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Another wall of text drunkenmaster post.

Seriously the more you write the more I think you just waffle on to try and prove a point. The audio **** has been done before and didn't take off, nuff said.

If you buy a GPU for audio fair play I buy them based on graphics.

Your points about gsync are laughable when you look at what anandtech, devs and reviewers who look at new hardware week in week out have said about it.

Once again though the OCUK resident expert knows more than them.

Spot on. Its a the point now where I see his handle and don't even bother reading. It probs makes sense in parts but just because you repeat something dosnt make it true. Brute forcing your opinion won't change mine :)
 
I happen to think he posts some good points regardless of what bias you have. He wont change your opinion because he doesn't have to. It's a forum, get a grip!
 
Spot on. Its a the point now where I see his handle and don't even bother reading. It probs makes sense in parts but just because you repeat something dosnt make it true. Brute forcing your opinion won't change mine :)


To be honest i think drunkenmaster has a few good points in his post, why not try to debate this if you dont agree rather then just be blatantly rude ?

I'm personally not in either camp, i love all this new tech, and its great to see two companys push each other into new things.

But seriously tho , you might as well just combine the two threads with the amout of bickering and blatant **** sucking/arse kissing going on here.

Lets keep it a tech discussion and leave the handbags at home.
 
I happen to think he posts some good points regardless of what bias you have. He wont change your opinion because he doesn't have to. It's a forum, get a grip!

Got a grip. I agree with a vast majority of what he says and he seems a very well informed individual I'm giving my opinion (please note) that lately walls of text about audio are quite common. Am I not free to give my opinion now?
 
Got a grip. I agree with a vast majority of what he says and he seems a very well informed individual I'm giving my opinion (please note) that lately walls of text about audio are quite common. Am I not free to give my opinion now?

My post was similar to darket above ^ so seems like you need to reflect on your negativity. It was aimed at both you and suarez' childish digs - saying someone posts 'walls of text' and 'spot on' only cements your opinion is actually personal.
 
Trueaudio has the potential for massive improvement in gaming. Sound is almost as important as visuals, most people just don't really think about it. Try playing an FPS, particularly multiplayer, without sound.... really fun and you'll do really well.

AS for Nvidia's features, should we really break them down. G-sync is separate hardware, will only support some screens and has questionable use. I have no tearing in games, encouraging developers that low FPS doesn't matter because we can get rid of tearing.... but not any of the biggest problems with minimums, is for me a very bad thing to do. LIkewise the 60fps target is much more of a console thing, outside of vsync I can't name a single PC game I've played that has stuck at 60fps without huge increases and decreases in framerate, so half of this "we have to aim at 60fps and it limits what we can do" is simply nonsense. Is anyone going to replace their 40"+ tv's with G-sync monitors, will there be any tv's with g-sync at all. Have you ever spun around in an FPS and seen the difference between 100fps and 20fps, it's laughable, just because there isn't tearing doesn't change that you're talking about a 360' turn divided either by 100 or 20, it's insanely noticeable and by FAR the biggest issue with low FPS.

They are trying to ditch tearing completely at low FPS and pretending it's the biggest issue in smoothness... it isn't close. When you spin and you jerk around it's got nothing to do with lag, vsync or tearing but a lack of frames.

Shadowplay... re-announcing a feature due a year ago that they said would be available soon back then.... yes people stream their games on social media, I never have, never will, absolutely no interest what so ever and has no bearing on actually improving a game at all. Gamerstream(if that is what it's called) appears to be giving a desktop name to another feature already announced for Shield, for a device no one seems to want.

Of the 3 major features one was promised a year ago, one benefits you at low FPS but fixes only one of about five problems with low FPS and requires extra hardware, and the third requires extra hardware.....

Mantle will improve performance, enable more effects to be used, enable the actual things Nvidia claimed g-sync would. They said along the lines of, repeatedly "if we didn't have to care about drops in performance so much, then we could add in more quality and not worry about the drops". Yeah, adding 30% performance would do the same, except MUCH better. Likewise good audio can effect EVERY game you play in the future.

I would take AMD's supposedly non graphical features over Nvidia's features, which I would rename as marketed honestly....

"we want to provide you lower FPS in the future but we'll tell you it's a feature, package it, charge you for it.... G-sync, your game can chug along and be unplayble but thank **** the screen isn't also tearing".

"going back to our GTX480 days we like to launch something, then relaunch it, then relaunch it again, Shadowplay, probably one more launch away from being a month away from available"

"buy Shield and use your £600 GTX780ti to stream content to a tv(without G-sync) at 720p....... every gamers wet dream... to not use their new expensive g-sync screen or graphics card... woo".

lastly "the GTX780ti, every three months we promise to release a new marginally less crippled GK110 for a silly price, collect every version of the GTX780xx and we'll reward you with $100 off a crap handheld that no one wants, is overpriced, isn't available and we don't appear to actually be manufacturing.... yay"

Graphics performance and audio can improve every single game made, AMD has two features based around these. Nothing Nvidia talked about will improve gaming, but add other features.

The relationship between performance and low level stuff with mantle and g-sync can't be compared really in the way your trying to do. Even in best case useage Mantle is completely removed from the technical aspect that g-sync addresses.

I think you underestimate just how much things like twitch streaming have taken off - these features are likely to sell a lot of nVidia GPUs in the LOL, WoW, eve online and other MMO markets and probably to a lesser extent into competitive FPS, etc. people streaming COD and BF games is on a steep rise.

Not sure if you missed the earlier stuff on OptiX, Flame works, etc. but that all has the potential to improve gaming significantly.

The audio **** has been done before and didn't take off, nuff said.

It didn't take off because it became a victim as collateral damage in bigger events I don't think its really fair to judge it based on that alone.
 
My post was similar to darket above ^ so seems like you need to reflect on your negativity. It was aimed at both you and suarez' childish digs - saying someone posts 'walls of text' and 'spot on' only cements your opinion is actually personal.

I'm sorry but how is wall of text personal? I've already said I agree with a great many of the lads opinions just not the wall of text about audio. If you take that personally fair enough. To say its personal suggests I have a problem with him or even know him on a personal level neither of which is true
 
The problem with Optix and Flameworks is that it's a PC-only technology with nVidia not in the console game. With all the major publishers going multi-platform for almost everything, those gains from it will only be for nVidia only machines. So all those AAA games that are on console and pc won't be giving significant time to the technologies because it would be a waste of resources. I mean why would you dedicate your time to all the nVidia goodies when it's not getting used on the big-selling platforms?
 
The problem with Optix and Flameworks is that it's a PC-only technology with nVidia not in the console game. With all the major publishers going multi-platform for almost everything, those gains from it will only be for nVidia only machines. So all those AAA games that are on console and pc won't be giving significant time to the technologies because it would be a waste of resources. I mean why would you dedicate your time to all the nVidia goodies when it's not getting used on the big-selling platforms?

Do you think that could also be the case with the AMD specific things as well though. Its hard to see where this could go as it really could split PC gaming wide in half
 
The problem with Optix and Flameworks is that it's a PC-only technology with nVidia not in the console game. With all the major publishers going multi-platform for almost everything, those gains from it will only be for nVidia only machines. So all those AAA games that are on console and pc won't be giving significant time to the technologies because it would be a waste of resources. I mean why would you dedicate your time to all the nVidia goodies when it's not getting used on the big-selling platforms?

I think you missed the part where Nvidia have 300 devs that work closely with the game devs and this is how we see the effects brought into the game. Hopefully not all 300 at once :D
 
Do you think that could also be the case with the AMD specific things as well though. Its hard to see where this could go as it really could split PC gaming wide in half

Mantle has been designed to replicate the api being used on the consoles, I think they'll fare better because of their tech being used in the millions of consoles being sold in the next gen. nVidia however have all this great tech but it's next to useless if you develop your games for consoles too and even on pc you're not going to reach the whole market with them.

Of course you'll get your games like Arkham/Star Citizen who have all the goodies, but it won't be as wide-reaching as people think. I'm just not seeing how it's some big coup when gaming is still being driven by the console market - which is AMD territory.
 
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