Soldato
- Joined
- 21 Jul 2005
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- 20,703
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- Officially least sunny location -Ronskistats
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Nowhere did I remotely mention that I was excluding new AAA games. Whether you like it or not most games do not have RT or DLSS. You can’t limit your criteria to AAA games only and declare that “most games have RT”.
We'd hope so, but gamers with more cash than restraint can't help feeling "because I'm worth it".Lets not normalize £1000 for not the top GPU. AMD and NVidia are taking the pee and it will show in their gaming financial results.
AMD & partners weren't meant to have had too many 6000 series in inventory, so AMD's prices have almost been set to help Nvidia move old 3000 series stock. How generous to Nvidia - even pre-announcing that 7900 XT was being called 7800 XT and selling for $700 would have caused Nvidia to have had to write of plenty more stock.Yep, even expected thumb ups from the usual brigade of counter posts! *yawn*
This one is easy if you think about it, just wait for a price drop. Once the 6000 series stock clears which it appears to be almost there, then it will get realistic. Nobody should be jumping feet first into these cards particularly if they have a 3080+ already. Only the XTX and 4090 offer a good leap, so unless the price is right wait it out. Here's the rough MLID improvement chart - which IMO is rather coincidentally linear almost collaboration-esque!
I'm not just referring to RT games which need upscaling, there are plenty of non RT games which need it if you are gaming @ high res or/and @ high refresh rate, which I imagine most on here are.
People seem to think we're stuck playing old games that could run on a potato.... When reality is a lot of games that have come out over the past 1-3 years will need upscaling tech unless you want to reduce settings to achieve the same fps boost and as a result get a worse looking game....
Lets look at TPU results for average fps:
That's a variety of games, can't speak for 4k @ 144HZ+ owners but as a 3440x1440 175hz gamer (game more on this than my 4k60 oled), even with upscaling (even when/if using balanced), my setup gets nowhere near max refresh, not even a constant 120+ fps unless I literally turn settings right down, in which case, why bother with somewhat decent parts and calling myself a "pc gamer"
People who say they don't want dlss/fsr and game at high res and/or high refresh rate, well then I hope you're willing to spend £1+k or/and happy to drop settings
You're pulling my leg right. We are now at a point were people are complaining because they want to use DLSS/FSR to get 144+ FPS at high resolution (because apparently variable refresh rate is something they don't have access to).I'm not just referring to RT games which need upscaling, there are plenty of non RT games which need it if you are gaming @ high res or/and @ high refresh rate, which I imagine most on here are.
People seem to think we're stuck playing old games that could run on a potato.... When reality is a lot of games that have come out over the past 1-3 years will need upscaling tech unless you want to reduce settings to achieve the same fps boost and as a result get a worse looking game....
Lets look at TPU results for average fps:
images removed
That's a variety of games, can't speak for 4k @ 144HZ+ owners but as a 3440x1440 175hz gamer (game more on this than my 4k60 oled), even with upscaling (even when/if using balanced), my setup gets nowhere near max refresh, not even a constant 120+ fps unless I literally turn settings right down, in which case, why bother with somewhat decent parts and calling myself a "pc gamer"
People who say they don't want dlss/fsr and game at high res and/or high refresh rate, well then I hope you're willing to spend £1+k or/and happy to drop settings
Vega 64 was a great underclocker. A nerds deam. I'm sorry you missed out"poor volta", "overclockers dream"
Amazed people still post that **** let alone take anything he says as gospel, has to be the worst channel ever.
Thing is we already know that the 7900xtx is going to most likely beat a 4080 in raster, lose in RT (on par with a 3090) and as per gibbos posts, cost from £999-1250 depending on reference or custom. The only thing which would be a shock tomorrow is if the 7900xtx is only just matching or loses compared to a 4080.
You're pulling my leg right. We are now at a point were people are complaining because they want to use DLSS/FSR to get 144+ FPS at high resolution (because apparently variable refresh rate is something they don't have access to).
Also if you are using DLSS you might as well drop from ultra to high, image quality is something you don't care about and you won't notice the difference unless you plan on staring at a wall instead of playing the game
I must say, I'm very disappointed in the universal choice of standard power connectors - where's the fun Christmas Flambé in that?
- AMD Reference Model = 2.5 Slots (2x 8-Pin)
- ASUS TUF Gaming = 3.63 Slots (3x 8-Pin)
- Sapphire Vapor-X = ~3-Slots (3x 8-Pin)
- Sapphire Nitro+ = 3-Slots (3x 8-Pin)
- PowerColor Red Devil = >3-Slots (3x 8-Pin)
- PowerColor Hellhound = ~3-Slots (3x 8-Pin)
- ASRock Aqua OC WB = 2-Slots (3x 8-Pin)
- ASRock Taichi Gaming = 3 Slots (3x 8-Pin)
- ASRock Phantom Gaming = ~3-Slots (3x 8-Pin)
- XFX MERC OC 310 = 3-Slots (3x 8-Pin)
You're pulling my leg right. We are now at a point were people are complaining because they want to use DLSS/FSR to get 144+ FPS at high resolution (because apparently variable refresh rate is something they don't have access to).
Also if you are using DLSS you might as well drop from ultra to high, image quality is something you don't care about and you won't notice the difference unless you plan on staring at a wall instead of playing the game
How are we talking about DLSS in the AMD RDNA 3 unveiling thread? Could it not at least be about FSR?
How are we talking about DLSS in the AMD RDNA 3 unveiling thread? Could it not at least be about FSR?
Ah, its not as bad as all that, for me at least. In the right place, both FSR and DLSS can be game changers as far as I'm concerned, especially lower down the GPU stack. If FSR 3 (or 2.3) comes with RDNA 3, that will be very interesting.Because you can never say this enough, DLSS is horse manure.
Yeah, but you need to have 12gb of ram to be able to open the settings menu else you're screwed!The irony is these very folk your quoting are the ones that posted that dropping a setting or two was what you did to alleviate vram choking.
Ah, its not as bad as all that, for me at least. In the right place, both FSR and DLSS can be game changers as far as I'm concerned, especially lower down the GPU stack. If FSR 3 (or 2.3) comes with RDNA 3, that will be very interesting.
Yeah, but you need to have 12gb of ram to be able to open the settings menu else you're screwed!
Nothing you have posted contradicts what I said, most games do not need upscaling to get decent/good performance because most games are not AAA games released in the past 3 years. Those TPU charts are specifically skewed massively towards the minority of demanding games because it is a benchmark test. The majority are not exclusively playing demanding AAA games from the past 3 years.
That's a fact and pointless skewed benchmark tests do not change that.
Hell the last PC game I played a few weeks back is Alien Isolation from 2014 and before that the Ascent (an indie game). If all we played was AAA titles with RT at 165 FPS (because apparently that's all that counts), we would be waiting a very very long time between our gaming fixes.
You're pulling my leg right. We are now at a point were people are complaining because they want to use DLSS/FSR to get 144+ FPS at high resolution (because apparently variable refresh rate is something they don't have access to).
Also if you are using DLSS you might as well drop from ultra to high, quality is something you don't care about and you won't notice the difference unless you plan on staring at a wall instead of playing the game
Above are the response times at 175Hz. Thanks to the OLED panel these are super-fast, with an average of only 0.47ms G2G measured! The best case was an incredibly impressive 0.3ms as well, not quite as low as the 0.1ms advertised but very close. All transitions can keep up easily with the frame rate demands of 175Hz, and in fact this screen could comfortably keep up with 1000Hz if the panel could support it! Let’s hope OLED refresh rates are driven much higher in the coming years, as it’s a really well suited technology for that.
At 175Hz, above, the UFO appears a bit narrower again with clearer internal detailing due to a further decrease in perceived blur due to eye movement. The weaknesses for the reference LCDs are more pronounced now due to the increased response time requirements. The M27Q struggles here, but even the XB323U GP shows some ‘powdery trailing’ for the dark background in particular that’s entirely absent on the Alienware. In addition, we observed excellent internal detail levels on the Alienware at 175Hz – the segments are certainly very distinct at this point with reasonably sharp lines separating them, but also the three white blobs on each segment are countable when tracking the UFOs by eye. These details appear more blended in the photo than they do in person. Whilst it’s primarily eye movement that dictates how these internal details appear and the distinctions become clearer with increased refresh rate, pixel responses also play a role. On LCDs without a strobe backlight setting active the white blobs can’t usually be counted due to weaknesses in pixel responsiveness. These pixel response weaknesses are slight on some LCDs (like the XB323U GP), but they can still create a mask of perceived blur that blends fine elements like that together. This is something we’ve observed even on models with a significantly higher refresh rate, including 360Hz, so it’s nice to see such an impressively clear 175Hz performance here.
Vega 64 was a great underclocker. A nerds deam. I'm sorry you missed out
How are we talking about DLSS in the AMD RDNA 3 unveiling thread? Could it not at least be about FSR?
The irony is these very folk your quoting are the ones that posted that dropping a setting or two was what you did to alleviate vram choking.
Check over a few pages Bill, its normally the same folk.
Ah, its not as bad as all that, for me at least. In the right place, both FSR and DLSS can be game changers as far as I'm concerned, especially lower down the GPU stack. If FSR 3 (or 2.3) comes with RDNA 3, that will be very interesting.