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AMD RDNA3 unveiling event

DLSS isn't really needed though unless you're using RT or just want to game at like 400fps.

There are quite a few games where RT isn't used at all and dlss/fsr is needed though especially if you're gaming on high Res or/and high refresh rate e.g. 4k/60 is fine with my 3080 but 3440x1440 @ 175hz is a struggle even with dlss/fsr
 
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Depends if you actually want specifically DLSS or a technology that achieves its purpose. If you want the former, then there is little point in entertaining anything AMD releases for the time being.
 
Think the nail has been hit on the head now. If you want RT and expensive 'faster' gpu's then buy nvidia. After all its what people want (so some say). Strange folk want a competitor but shoot themselves in the foot pretending they want an alternative only to compare it to the same brand they just keep on buying. :cry: If only intel were in the mix then they too could get the same treatment as I don't think anyone is going to change this behaviour regardless of how close anyone gets to nvidia.

I agree with that.

Its a shame about Intel, for now at least they are not serious, not when they are trying to sell a slower GPU for more money then an established competitor.

I couldn't care a jot about raytracing. DLSS is the big selling point for me

I am interested in RT but only if i can run it at a reasonable cost, so right now its something for the some years away future, it doesn't enter my calculations yet.

DLSS is something i can run right now, and every time i do i hate it, i hate the shimmering, i hate the way some foliage is obviously low res and i hate the way Nvidia draw in fake telegraph lines, it looks like someone painted them in post render with crayon... all its good for is for Nvidia shills to point at where there is no aliasing in comparison, because its just painting in thick black lines over the original asset. And many reviewers do.... Tim.
 
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DLSS is something i can run right now, and every time i do i hate it, i hate the shimmering, i hate the way some foliage is low res and i hate the way Nvidia draw in fake telegraph lines, it looks like someone painted them in post render with crayon... all it good for is for Nvidia shills to point at where there is no aliasing in comparison, because its just painting in thick black lines over the original asset.

But its again one of them silly attributes, if one must have DLSS then your basically pigeon holing your choice to nvidia. Hence why enter AMD threads really, but if you mean FSR/xess also then that's like referring to a hoover instead of a vacuum cleaner.
 
But its again one of them silly attributes, if one must have DLSS then your basically pigeon holing your choice to nvidia. Hence why enter AMD threads really, but if you mean FSR/xess also then that's like referring to a hoover instead of a vacuum cleaner.

Take this as an example, every game with DLSS that has telegraph lines does this, i have a few, currently playing Scum.

The image on the left is the original, the native image, the one in the middle is DLSS, the lines in the DLSS image are not real, they are fake, drawn in post render 5X thicker as a way to get around aliasing. it doesn't look natural top me and its no where near as bad in a still screen shot as it is in motion.
Its purely done for reviewers to point at as an example of how its better, its marketing. its really the only way they can point at it and say its better than FSR. That's what its for.

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WCCF has a nice breakdown on AIBs on this list


Has the clock speeds as well (for the ones we know), looks like the AIBs are going to be around 2500 game clock as opposed to the 2300 ref and and just shy of 2700 boost compared to the 2500 ref.

So around 8% faster for the AIB over the ref .

Really going to depend on their prices, i don't think 8% faster is going to be worth £200 premium think i'd rather a reference at that point.
 
HUB have put a vote out on how much faster than a 6950XT people think the 7900XTX will be.

AMD's RDNA 3 announcment had the 7900 XTX between 50% and 'up to' 70% faster than the 6950 XT at 4K. What is your expectation? How much faster will the 7900 XTX be than the 6950 XT on average.

Options range from 30% to 70%. So I'm guessing the answer is 50%.

In their 4090 review it was 69% faster. 4080 was 31% faster.
 
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WCCF has a nice breakdown on AIBs on this list


Has the clock speeds as well (for the ones we know), looks like the AIBs are going to be around 2500 game clock as opposed to the 2300 ref and and just shy of 2700 boost compared to the 2500 ref.

So around 8% faster for the AIB over the ref .

Really going to depend on their prices, i don't think 8% faster is going to be worth £200 premium think i'd rather a reference at that point.
Cant you just clock the ref card and probs make up that quite easily?
 
Cant you just clock the ref card and probs make up that quite easily?

The ref designs will most likely be power limited. The AIBs would (should) give more headroom with the extra power connector and larger cooling solutions but in many cases only 5% - 8% at best is common compared to reference. This is the same for AMD or Nvidia GPUs and ~5% for massive power consumption increase is quite the norm.

Basically, let's find out together when they are reviewd :D
 
Cant you just clock the ref card and probs make up that quite easily?

Doubt it.

Earlier leaks are suggesting the ref is power limited with the 2x8pins all the AIBs have 3x8pins.

Notice how some of the tests the XTX and XT are identical, the leaks were saying thats because in higher power draw the limits of the 2x8pin come out.
 
The vast majority of games don’t need it. It’s only more demanding games that need up scaling at all.

So basically let's just ignore most games from the past 2-3 years then :cry:

Not everyone wants to spend £1+k to be able to play games @ high res. or/and high fps without using upscaling tech......

Games are only going to get more demanding going forward, not less demanding... Especially when nearly every studio is now adding RT (of course as some always say though, just turn it off....)
 
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So basically let's just ignore most games from the past 2-3 years then :cry:

Not everyone wants to spend £1+k to be able to play games @ high res. or/and high fps without using upscaling tech......

Games are only going to get more demanding going forward, not less demanding... Especially when nearly every studio is now adding RT (of course as some always say though, just turn it off....)
“Nearly every studio” is a bit of a stretch. I bet if you were to count studios and games they are releasing with RT, it’s probably more like 20-30%
 
“Nearly every studio” is a bit of a stretch. I bet if you were to count studios and games they are releasing with RT, it’s probably more like 20-30%

It would be easier listing games with zero RT going forward these days. Unless you want to count all the **** Indie titles that release on Steam which maybe 50-1k people play, if that...
 
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