Yeah and with Xbox One running DX12 and a version of Win10, i can imagine Scorpio being similar, so the software side of things is already there pretty much, if the hardware is a fairly similar translation, it will save devs time porting, and aid with optimising.
lets hope so
Not an expert of game development but i am sure the dev kits are pc based tools software is all done on pc
so i would expect it to scale very well if the hardware is similar that being all AMD yes there will be certain tweaks done for the consoles as they squeeze as much out of them they can .
then its just a case of building on the pc and then scaling down to run on the consoles so really one would hope that its ported to the console rather than the other way round.
The extra work i imagine now would be doing extra optimizing for Nvidia and Intel parts..
What i do not want is games that only run on AMD or Intel / Nvidia that is things of nightmares and would make Pc's just like consoles