I think it makes sense from a gameplay perspective, 60 FPS or above (framegen or not) still looks smoother and should make gameplay flow better.Whats the point, fluid motion frames makes the image look like vomit and adds a lot of latency. Unless Nvidia can release that without the issues then dont see the point.
Because most people look at the whole 60 frames / 120 frames, not individual frames during gameplay.
I think a lot of people would appreciate the convenience of being able to just enable a single driver toggle, to enable frame generation in nearly all games.
AMD will probably want to implement the equivalent of AFMF for consoles as well, where 4K resolution is much more challenging.
Regarding individual frames, the quality is the same with frame generation for stationary images... When I stop to examine detail in games, I'm not usually moving the camera or character a great deal.
Remember that most don't have an RTX 4090, so can't rely on raw GPU processing power to render frames
The 4090 is a beast at rendering frames, but hardly what I would call efficient (at least, unless you apply limits to core voltage or a power limit) with a TDP of 450w.
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