ANNO 1404

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This game is very addictive. Spent 14hours into one continuous game and figured most things out. Except - how do I get that nice funky postcard view?
 
Do you guys know you can press and hold ''+'' on the numpad to speed the game up ? Makes waiting for those pesky ships to arrive and more construction materials to be made a bit less annoying :).

Oddly that's the first thing I found, I intuitively pressed the + expecting it to speed up and ... it did! :D

Needless to say Cannaton's work is very tidy, I'm trying but it's nowhere near that level! :(

I spent 6 hours on this game last night, the time just vanishes!
 
I'm just playing the quickstart tutorial bit but i think it's got stuck somewhere. All the quests have been done except build 2 lumberjack huts, but i've built these and got my storeroom full yet I don't get any more instructions from the tutorial guy about what to build/do. I restarted the tutorial but the same thing happened. WTF?
 
you have to place them in a heavily wooded area so they work at 100% efficiency. I had the same problem until I demolished them and rebuilt them elsewhere.
 
You can build them anywhere really, since they can plant trees themselves. Just left click on the Lumberjack Hut once, then in the window that pops up there should be a watering can picture, click that and the Hut will plant some more trees and raise it's productivity. Although, you won't be able to see the watering can if they are already at 100%.
 
normally you can build them anywhere but in the tutorial you have to build them in the middle of a wooded area otherwise the guy teaching you the ropes doesn't approve of their placement.
 
Do you guys know you can press and hold ''+'' on the numpad to speed the game up ? Makes waiting for those pesky ships to arrive and more construction materials to be made a bit less annoying :).

If you click the gear on the menu at the right hand side, then click on the middle button that pops up (the rows of blocks), a bar will appear in the middle. This contains a slow down button, a speed up button, pause, quicksave, quickload, screenshot button, etc. You can then drag those buttons from that bar onto a smaller bar at the bottom, to customize your interface. You have to do it every time you start a new game, but it's handy.

Slow down and speed up are especially handy. Slow down is great for when you need to do a lot of actions in a short time. For example, when building groups of houses, so they don't get stroppy before you connect them to a marketplace.

A weird effect of slow down though, it appears to actually slow the interface down. So it can take a second or so to respond when clicking on something. Makes it look like your game is lagging/running slow, when it isn't.
 
Some of the best games are the most un-hyped tbh :p

No adverts on TV for this etc
 
Was a bit further back in the thread.. ;)

And to think I read through the entire thread, albeit over a few days. :(

Got to the 10k stage of people now and my patricians are getting more and more demanding. They now want copper based goods. Need to start outsourcing some cider farms too to make way for my grand cathedral. This game is far too addictive. :D
 
you can do this????? jesus my days of shipping qwartz are over.

I'm not sure what's more efficient. Shipping it over and having the maintenance cost of a ship, or re-filling a Noria everytime it runs out of water. I do ship all mine over though and have a couple of potash factories on a green island.
 
Tried campaign mode and BAH. It's WAY too slow and also very annoying that you don't keep your exact city/layout when you do the next missions, so annoying...

So I started a proper continuous game now, my 2nd one, added an extra ai for difficulty and find now there are no oriental islands left where I can build silk ( why can't I plant/seed it FFS, can't buy silk seeds...) so I'll need to conquer one of the ai's :(.
 
I think I would say that is the only drawback of the gameplay in this, you're forced to expand almost immediately... sooner you can load a bunch of wood and tools onto a boat and send it out the better, seems like the pace of the game beings pretty manic but then takes a complete nose dive. Would rather spices were not required for citizens or at least swapped for a food you can produce on your original island.
 
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There's a few things I've come across that I don't like personally, such as:

* Requirement jump from Citizens to Paticians is too steep.
* Having to chain market buildings so you can build on the other side of the island is annoying, they may as well just let you drop a market building anywhere on an island that has a harbour controlled by you.
* Milk and Pig farms radii are too small for my liking, they should be a little bigger considering the size of the pens and how annoying it is having to rebuild a large farm area to fit another couple in.
* You should be able to place "ghost" buildings which cost nothing and are 80% transparent which serve purely as a placeholder so you know the proportions of some buildings and can design areas. Would be especially handy for farms.
* I dislike how powerful Oriental boats are compared to the Empires boats, small empire trading ships should have an armament of 1 or 2 to balance out that the small Oriental ships get 2 "buff" spots.
* Hate when the game gives you quests for delivering an item that you cannot make, it should only give you quests that you can actually do without having to frantically try to build some buildings to get the quest sorted or ignore it.
* Should be able to rotate / refresh the honor stock goods at Northburgh and the Oriental guy, at a cost to Honor and it takes a while for the items to come back in. This means you can refresh and rotate the goods to get the items you need, such as I badly need some Coffee seeds and +% sailing speed sails in my game yet I keep getting things like +damage for boats (which is annoying when I have Corsairs and computer players turned off in my continuous game).
* I wish after exiting post card view it'd put you back at your original view, as in the original direction you were facing when you entered post card view.
* I wish the game had a far more in depth analysis and breakdown of the production figures for all your islands and populations.


But hell, I'm still having a lot of fun :) It's a great game.
 
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