There's a few things I've come across that I don't like personally, such as:
* Requirement jump from Citizens to Paticians is too steep.

All you need to do is provide them with clothing, spices and a tavern.
There's a few things I've come across that I don't like personally, such as:
* Requirement jump from Citizens to Paticians is too steep.
Im still stuck on mission 4,when I try and build a tannery on a river its stays red and which island has a brine deposit to produce salt?
I take it that you have increased the tax rate on the households?
That will increase your revenue and also stop new people moving to your village if set high enough.
So I've hit the same brick wall again; by the time I'm ready to introduce my first patrician, I'm losing money at a rate of around -160 gold coins. I'm not willing to expand my town any further right now as it'll only mean that I will be forced to increase production and (thus?) costs also. I have a single trade route going around several islands, bringing in another 1,000 coins. All of my hemp, linen and rope is being produced on a nearby island and is then being shifted to my main island by a small carrier. I have spices and milk being shipped from my local Orient and excess goods on for sale at my port.
Question: How do I get back in the green? Do you rely solely on trade or is it possible to make the money internally?
I'm not going to upgrade any citizens yet on the grounds that I always struggle to find the goods that they want.
* Having to chain market buildings so you can build on the other side of the island is annoying, they may as well just let you drop a market building anywhere on an island that has a harbour controlled by you.
* You should be able to place "ghost" buildings which cost nothing and are 80% transparent which serve purely as a placeholder so you know the proportions of some buildings and can design areas. Would be especially handy for farms.
* I wish the game had a far more in depth analysis and breakdown of the production figures for all your islands and populations.
So far: 59:32:19 says the clockWelcome to the forums.
How long did that take you, to effectively conquer the whole map ? Many hours of anno 1404 there.
can anyone tell me if the Annopedia that was called up with F1 from Anno 1701 has been discontinued in Anno 1404?
I can't seem to find it anywhere, and I haven't found any mention of it in the docs.
F1 in 1404 calls the postcard view now.