2160p Maxed
2 x TX @1420/2002
5960X @4.0
2 x TX @1420/2002
5960X @4.0
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Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_26_0852.txt
Version 0.90.17445
02/26/2016 08:56
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== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
GPU 1: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
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== Configuration =========================================================
API: DirectX 12
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Quality Preset: Custom
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Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1
== Total Avg Results =================================================
Total Time: 60.003143 ms per frame
Avg Framerate: 51.023167 FPS (19.598940 ms)
Weighted Framerate: 44.610073 FPS (22.416462 ms)
CPU frame rate (estimated if not GPU bound): 58.454727 FPS (17.107256 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4019.209229 Batches
Average Batches per frame: 18737.292969 Batches
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