It's so clunky and glitchy. Barely played but much like Total Biscuit I'm about ready to give up already. Jumping entirely through walls while going through these annoying upstairs windows to get to chests. Jumping from ridiculous heights in this game onto thin metal fences apparently is fine. The movement just feels so much less smooth, there are moments where it sets you up to do a fancy jump into a hole or something to start a cutscene or whatever and while you have the synchronisation thing at viewpoints which is smooth, these seem to jerk around and just look clumsy as crap.
Everything about it so far just feels basically worse. The graphical issues, constant pop in, in a far far more intrusive way than previous games. This nonsense Batman AA style random bits of paper blowing down the street, except they appear out of nowhere, and disappear, interact with nothing and it just seems stupid.
At least in previous AC games it did this kind of load in thing in the distance as if it was part of the simulation as if the "game world" was supposed to do that. But here, it's popping stuff in at all distances, right next to you and further away, it's changing texture levels frequently and intrusively.
Compared to previous AC releases, and you know, most games that aren't Ubisoft, it's a joke. Completely unfinished game. There is still the issue that some things look good, other textures look poor and the contrast is jarring. If the best textures were less good at the expense of the worst textures being improved the game world would look a LOT better.
Running over a cobblestone area where it was mud/grass except for his patch of cobblestone, but the cobblestone had zero height. Again something you would be expecting to see 5 years ago but today you pretty much expect some depth, either basic or some beautifully done tessellated depth to the stones, but nothing.
Even the best textures look poor, the clothes have a weird sheen to them that doesn't look quite right. Likewise all the hair is so coarse, seeing each freaking strand stand out looks absurd and it jumps around and like several games of late, it's basically the pony tail that moves and it pretty much exists in it's own little world where normal physics rules don't apply.
Some pretty meh graphically games look great because everything blends together, while nothing looks great everything feels like it fits together. Here everything is so utterly disjointed. Some clothes have awful textures(most actually) others are slightly higher, they seem to randomly apply extra lighting/reflection to only a few surfaces which again makes them stick out far too much. Poorly designed graphically, poorly created world and very poorly coded, both performance wise and bug/glitch wise.