Assetto Corsa

What's the difference between those GT3 race cars?

I'd assume setup and/or tested on different styles of track/competition.

After a brief look, it seems that the RSR is mid engined and a bit more powerful among other differences.

It's going on the TT server :D

ED: Having just downloaded the pack, it turns out that it's the 2016 911 GT3 R, and therefore not the mid engined 2017 911 GT3 RSR.
Btw, the 911R road car is included.
 
Last edited:
Yeah, it's way better than I thought it would be. I prefer it to the GT3 RS.

ED: After having done a few laps back to back, I've changed my mind. Prefer the GT3RS on track, but I'd prefer the R in real life :D
 
Last edited:
Naturally I shut AC down and put my stuff away, then the car pack downloads. :rolleyes:

Anyhow, here's a recording of a lap I did around the Nordschleife. Feel free to turn it up and enjoy the angry hornet induction noise. Or skip to the end to see me bin it. I never knew this sort of damage could be done to a car in AC, or manage to do that many pirouettes after bouncing off a barrier! :p

 
Thanks, I have a touch of insomnia ;)

Couldn't get the pdf link to work, but the RD thread is gold thanks. I used to play with gears, camber and tyre pressures a bit in LFS (although tbh the setup databases were a godsend), but since moving to PCars and mainly playing against the AI in Career mode I've been a bit lazy about tackling setups.
 
Getting quite frustrated with this game hah - with my setup currently I can't get over from accelerator to brake quickly enough (as I mentioned previously) - and I know I can eek a bit more out of it if I can and getting into the habit of left foot braking would be a bad idea. Sadly too many other things to do at the moment before I can get a dedicated setup with a better wheel sorted.
 
Nothing wrong with left foot braking. No reason to not do it on a paddleshift car and just requires coordination to do so in a full manual car - absolutely fine when you're not changing gear through a section of corners, I left foot brake around the twisty section of Nord every single time as most cars you barely change out of 3rd gear. Gives a bit more control :)
 
Nothing wrong with left foot braking. No reason to not do it on a paddleshift car and just requires coordination to do so in a full manual car - absolutely fine when you're not changing gear through a section of corners, I left foot brake around the twisty section of Nord every single time as most cars you barely change out of 3rd gear. Gives a bit more control :)

For non-gaming reasons would be a bad habit to get into and my peddles aren't really stable enough for it - its nord where I really need it though.
 
For non-gaming reasons would be a bad habit to get into and my peddles aren't really stable enough for it - its nord where I really need it though.

I always done left foot braking in sims from about 2001-2002 in GPL when I got my first wheel. I got a motorbike in about 2003-2004 but I didn't own a car until 4 years back and frankly it didn't make a bit of difference - indeed trying to brake with the left foot in the real car just feels weird and I almost end up stamping on the brake.

So despite all those years of sim-racing and left foot braking it still feels natural to brake with the right foot in a real car.
 
Yeh that's the only thing in real life, you'll tend to brake a lot harder than you often want when left foot braking unless you are thinking about it. Whilst in a game you're always trying to brake as hard as possible so it's fine!
I've never found myself accidentally left foot braking in my car.
 
Not if you want to be quick you don't!

I'm not sure whether I'm missing something or you're missing something here!

In a race you're never really going to lightly coast with slight brake pressure like when driving on the road (ie slowing for lights) - on the road unless you're performing an emergency stop you should never have to really get near max braking performance, whereas in a race it's the other way around. Very few situations where you aren't using the maximum braking force, main caveat to that being when car stability is an issue.
 
I'm not sure whether I'm missing something or you're missing something here!

In a race you're never really going to lightly coast with slight brake pressure like when driving on the road (ie slowing for lights) - on the road unless you're performing an emergency stop you should never have to really get near max braking performance, whereas in a race it's the other way around. Very few situations where you aren't using the maximum braking force, main caveat to that being when car stability is an issue.

In most sims you'll be trail braking into the corner to help turn towards the apex. Not to the point you're drifting of anything like that, but just helping the car to turn, but much less so in the likes of an F1 car with high downforce.

That's why many consider Grand Prix Legends to be an art form as much as a racing simulator - the old adage was that you turned with the brake and throttle and the steering wheel was just there to correct mistakes.
 
Back
Top Bottom