Asus ROG Swift PG32UQX - 32" 4K, 144Hz, HDR-1400, G-Sync, 1152 Mini-LED zones

While I have been an OLED fan since they came out, when I did an A-B comparison of my 48CX versus the PG32 yesterday the OLED didn't fare as well as I expected.

The PG32 had better near black details due to the OLED black crush.
The PG32 had noticeably better colors.
The PG32 was obviously brighter, SDR and especially HDR. Everything just "pops" more on the PG32, despite the OLEDs perfect blacks and higher contrast ratio.

Despite the halo'ing that's a bigger deal than most people say, and despite the slow pixels in which the OLED has better motion clarity, the PG32 still won me over. The 48CX is up for sale.

Interesting. I am surprised. Perhaps I shouldnt dismiss this screen completely. The Haloing does concern me though. Not sure I could live with that compromise even with all the other benefits you listed.
 
Too pricey for what it delivers and Acer are relying on the fact there are is no real competition in the PC space. Had there been HDMI 2.1 for compatability with new consoles it would be interesting.

So I can sit this one out and wait for a cheaper alternative.
 
@ICDP

@ltron

I am a silly boy I posted in the wrong thread
:cry: I see. After I finished getting my jaw off the floor I wondered whether you had flipped a few overpriced graphics cards in order to do that;), but it was just a mistake. Although in a fair world that wouldn't be, given we have OLED TVs for £1200 then £750 is a decent price for this monitor.
 
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Interesting. I am surprised. Perhaps I shouldnt dismiss this screen completely. The Haloing does concern me though. Not sure I could live with that compromise even with all the other benefits you listed.

Ya I still have a love-it/hate-it relationship with the monitor. Some HDR scenes it looks AMAZING, the best HDR I've ever seen (including all my OLEDs). Then you play some HDR games like BF1 below with dark colors and the halo's are SO distracting:

466588_thumbnail_20210609_222358.jpg
 
Ya I still have a love-it/hate-it relationship with the monitor. Some HDR scenes it looks AMAZING, the best HDR I've ever seen (including all my OLEDs). Then you play some HDR games like BF1 below with dark colors and the halo's are SO distracting:

466588_thumbnail_20210609_222358.jpg


Dunno if it's the camera or if that's what you're seeing but if that is what you see looking at the screen that's quite bad. I wouldn't have thought haloing would be that bad with so many zones

if the game has a brightness setting for the HUD maybe lowering the brightness would reduce the haloing
 
Dunno if it's the camera or if that's what you're seeing but if that is what you see looking at the screen that's quite bad. I wouldn't have thought haloing would be that bad with so many zones

if the game has a brightness setting for the HUD maybe lowering the brightness would reduce the haloing

What people forget is that 1152 zones isnt that many on a 32" screen . It still makes each zone roughly half an inch square. Hence the half an inch square halo blobs.

Until we get 10,000+ mini/micro led screen, this will continue to be a problem.
 
Ya I still have a love-it/hate-it relationship with the monitor. Some HDR scenes it looks AMAZING, the best HDR I've ever seen (including all my OLEDs). Then you play some HDR games like BF1 below with dark colors and the halo's are SO distracting:

466588_thumbnail_20210609_222358.jpg
I think the 1600nits of brightness of this monitor is also it own downfall, as this bad Halo's is mainly being caused due to it ultra high brightness
 
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It's very content based. I played a bright map on BF1 last night and had a blast. Bright HDR, hardly any noticeable haloing. Best HDR experience I've ever had. Then you switch map to when it's dusk/dark, browns and greys, you are like ohh hell...
 
Then you switch map to when it's dusk/dark, browns and greys, you are like ohh hell...
And that's why we need proper self emissive pixel tech monitors back.
When every pixel produces its own light and just the right amount in relation to others image quality will be automatically optimal in every situation.


Until we get 10,000+ mini/micro led screen, this will continue to be a problem.
Make it 100+ k zones.
But at that point that backlight and its control system will be no doubt very very expensive.
 
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