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ATI/AMD's new Morphological Anti-aliasing

Associate
Joined
25 Jan 2008
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2,023
absolutely kills the frame rate in Iracing @5760 x 1080 on a 5870. Which is a shame as i need all the power i can get with that game when running eyefinity and Iracings own render to 3 screens option.

Tried multiple combos of MA AA with other CCC settings including the Iracing ati adaptive aa driver fix on or off, but drops fps to a very jerky 30 fps
 
Associate
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12 Apr 2010
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Essex
Worked fine for me using a 5870.. just copied the content of the txt file in to both the ini files and then installed and rebooted and was away :) Just tested this in gta 4 and it looked very nice with no performance hit at all.

Nice little feature for the 5 series that came out of no where.
 
Soldato
Joined
28 May 2007
Posts
10,078
The next big expansion for eve online is bringing aa as a feature in the graphic options. I think its released in december some time. This new mlaa looks like a nice addition to the feature list on the 5-6 series.
 
Soldato
Joined
7 May 2006
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London, Ealing
This is very good for AMD card owners, it makes me wonder why they never thought of something like this before now.

They had something going a while back with a new EATM AA method.

raceeatmofflt7.jpg


raceeatmonqx5.jpg
 
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Soldato
Joined
9 Dec 2003
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3,585
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UK
Don't see the point in that screenshot. Texture filtering on the road seems ok, but we're talking anti-aliasing here. Look at the barriers in the left and the railings on the background bridge.

Ah you added a second shot. Fair do's.
 
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Soldato
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26 Jan 2005
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In........cognito
Nice one, tis working now. :)

A quick test of ME2, notoriously weird AA results forced in the driver, and it looks really good.

Brings my Left4dead frames rates down real bad on a 5970

That might be why AMD haven't added official support for 5xxx series cards yet. They probably just tested it on the new cards first.
 
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