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That's a good point. I did similar for starfield and gamepass.
I find it hard to get into the game though but really should try because it looks great graphically.
ahh i get what's happening. FMF is disabling when i rotate so it's dropping to the native FPS.does anyone else find that if they stand on the spot and rotate about half speed on the controller the look sort of "hangs" for a few ms and then continues. the issue isn't bad or anything but it's just a bit annoying. Am using framegen and FSR quality. Do i need to get the base framerate up above 60fps or something? I think Framegen is bouncing around between 110+ fps so it's definitely dropping below 60fps base.
5800x3d, 6800xt, 32gb 3200 CL16 RAM, PCIE4 SSD.
Using mix of high/ultra at 3440x1440 with dlss balanced, usually about 70/80+ fps with some dips to 60s. FSR 3 (with upscaling and FG) gives you higher fps obviously but it's not as good looking and it has frame pacing issues and the UI areas have 30hz refresh rate with screen tearing, which is pretty distracting imo.
Ultra preset and ultra quality dlss at 1440p is giving me 70-80 which is perfectly playable, though I've had no big fights yet
It pulls some serious watts though. My 3080 which usually hovers around 2025mhz is running at ~1920 and pulling 380 watts temps in the 70s with fans at ~80%