Vehicles suited bf2 better, things were more balanced in it. I enjoy bf3, (when it isnt being buggy). But tbh, it's no successor to bf2. In many ways, i still find bfbc2 to be a superior game to bf3.No vehicles = no battlefield, cod that way >> lol.
More indoor spam? Me likey...
its not that i like spamfests, but i like action. i dont particularly enjoy spawning ona map running around for 2 mins only to get snipered from nowehere.
Maps like Metro give you a lot of experience of different fire situations as you are constantly fighting. And you dont have LAvs or helicopters mauling you when you just want tio shoot someone.
Vehicles suited bf2 better, things were more balanced in it. I enjoy bf3, (when it isnt being buggy). But tbh, it's no successor to bf2. In many ways, i still find bfbc2 to be a superior game to bf3.
Agree. I think it's the emphasis on vehicle perks which has ruined vehicle combat. A tank with a high rank crew dominates, rather than compliments, the gameplay.
There's less emphasis on being a good shot with the tank - most maps are too small for proper long range tank battles. And besides, perks like guided shell make taking out other tanks and air vehicles too easy (ridiculous name as well - it's not a just 'guided', it's an out and out missile).
It's a real shame that there's often no getting away from tanks either. Gone are the times when you could take cover behind a burnt out car as a tank rumbled past. Instead, even though the driver hasn't seen you, his proximity sensor will light you up on the map. Then all he has to do it put a shell somewhere in the general vicinity and you're toast. It's why great maps like Seine Crossing, which make for genuinely good fire fights, are ruined when a tank rolls up - there's no getting away from it.
Don't get me wrong, I'm all for vehicles in BF, but they just don't seem to compliment the gameplay in BF3. I'd like to see tanks which are hard to take out without anti tank weapons, but which are also possible to get past with stealth. Perhaps make the main gun less effective against infantry (SABOT rather than HE rounds) which would make the co-axial MG and top mounted HMG more valuable. It would be nice to see a better damage model too, which would make tank battles more interesting.
Agree. I think it's the emphasis on vehicle perks which has ruined vehicle combat. A tank with a high rank crew dominates, rather than compliments, the gameplay.
There's less emphasis on being a good shot with the tank - most maps are too small for proper long range tank battles. And besides, perks like guided shell make taking out other tanks and air vehicles too easy (ridiculous name as well - it's not a just 'guided', it's an out and out missile).
It's a real shame that there's often no getting away from tanks either. Gone are the times when you could take cover behind a burnt out car as a tank rumbled past. Instead, even though the driver hasn't seen you, his proximity sensor will light you up on the map. Then all he has to do it put a shell somewhere in the general vicinity and you're toast. It's why great maps like Seine Crossing, which make for genuinely good fire fights, are ruined when a tank rolls up - there's no getting away from it.
Don't get me wrong, I'm all for vehicles in BF, but they just don't seem to compliment the gameplay in BF3. I'd like to see tanks which are hard to take out without anti tank weapons, but which are also possible to get past with stealth. Perhaps make the main gun less effective against infantry (SABOT rather than HE rounds) which would make the co-axial MG and top mounted HMG more valuable. It would be nice to see a better damage model too, which would make tank battles more interesting.
So they should just remake the game you want then?
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Just would have liked them to cater for all of us that's all. I wouldn't have hurt them to throw in a couple of vehicle based maps.
I will no doubt get the next map pack so as to see what it's like but was mildly dissapointed that's all.
Agree. I think it's the emphasis on vehicle perks which has ruined vehicle combat. A tank with a high rank crew dominates, rather than compliments, the gameplay.
There's less emphasis on being a good shot with the tank - most maps are too small for proper long range tank battles. And besides, perks like guided shell make taking out other tanks and air vehicles too easy (ridiculous name as well - it's not a just 'guided', it's an out and out missile).
It's a real shame that there's often no getting away from tanks either. Gone are the times when you could take cover behind a burnt out car as a tank rumbled past. Instead, even though the driver hasn't seen you, his proximity sensor will light you up on the map. Then all he has to do it put a shell somewhere in the general vicinity and you're toast. It's why great maps like Seine Crossing, which make for genuinely good fire fights, are ruined when a tank rolls up - there's no getting away from it.
Don't get me wrong, I'm all for vehicles in BF, but they just don't seem to compliment the gameplay in BF3. I'd like to see tanks which are hard to take out without anti tank weapons, but which are also possible to get past with stealth. Perhaps make the main gun less effective against infantry (SABOT rather than HE rounds) which would make the co-axial MG and top mounted HMG more valuable. It would be nice to see a better damage model too, which would make tank battles more interesting.
I wish theyd just take vehicles out of the game, infantry only is a lot more fun. Regarding the challenges, i still have one to do, btr ifv and dpv jeep. But it's not often i use vehicles, more of a ground pounder me.
No vehicles = no battlefield, cod that way >> lol.
I think everything in battlefield should have a counter, and currently there really isn't anything to counter a tank on close infantry maps like senie crossing.
Its too tight to use javelins, and with reactive armour can take several RPGs to take one out as the first just blows up the reactive armour. And then of course if the thing is zooming up and down the streets you've got to actually hit it, and that usually involves sticking your head out of a window etc.. which makes you an easy target.
There should be a stealth device or outfit that counters the proximity sensor allowing you to remain hidden as a tank drives by, then jump out and surprise it with C4 or the repair tool.
taking my m320 skills to the next level