hmmm
its clearly a mix of MOH:WF and BF3, which could be a very good thing, or bad depending on which bits of each they mix in
only graphics issue I have seen it the sort of "mist" filter layer flicking on and off at times
graphics wise i guess it will look better with proper textures in release, but the level seems big and very "empty" like just big squares of the same textures everywhere (and not much cover) do like the indoor parts though like lifts / roofs etc
like the new customisation options (although would have liked the MOH:WF levels of detail)
moving around seems a bit sluggish, like your dude has put on a few KG after BF3
also was getting very bad rubber banding again (like with bf3/bc2) where you empty a full mag into someones head and get a bunch of hit markers only for them to turn around and waste you in 1 shot - this is the only thing I hated about BF3 and it seems they havent fixed it still (sadface)