BenQ XL2730Z Freesync Owners Thread

Because it still runs smooth and in single player games I like having eye candy as high as possible. Don't be mad just because your BenQ can only make 40fps feel smooth ;)

The only game that's actually dropped that low so far though is Metro LL with 4xSSAA.

if I had any game dropping lower then 40fps anytime, I would give up building gaming PC's. Cant understand why ppl are so worried about the lowest fps Free/G sync goes to. Those are stupid low numbers, I dont know anyone here that would aim, set up graphics to go that low.
 
It's not about having different standards, GSYNC works that low so it still runs smooth, don't kid yourself that yours runs smooth in the 20fps range with FREESYNC off, that's obviously BS.

I don't need to aim for 60+ in single player games when I can max the details and 30 fps still feels like 60...

Sure it does - FreeSync off or Vsync Off = the best frame latency you can get, but with the downside of screen tear.
They is nothing "Nothing" interfering with the frame rate, it is what it is.

Hows the input lag at 20fps out of interest? 30fps is 33.3ms.

I imagine it to be quite high 40+ ms maybe.. Wouldn't be enjoyable.

Whats even funny is all this is coming from a guy that didn't even test Freesync! How can he tell me what 40fps with freesync or below with FC off is like..
 
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if I had any game dropping lower then 40fps anytime, I would give up building gaming PC's. Cant understand why ppl are so worried about the lowest fps Free/G sync goes to. Those are stupid low numbers, I dont know anyone here that would aim, set up graphics to go that low.

As said above because it performs fine in the high 20's with GSYNC...

Hows the input lag at 20fps out of interest? 30fps is 33.3ms.

Obviously higher than normal but still perfectly fine for single player games.

Sure it does - FreeSync off or Vsync Off = the best frame latency you can get, but with the downside of screen tear.
They is nothing "Nothing" interfering with the frame rate, it is what it is.


Whats even funny is all this is coming from a guy that didn't even test Freesync! How can he tell me what 40fps with freesync or below with FC off is like..

No 20fps does not feel smooth with FREESYNC off on that monitor, I tried that myself. It's not just screen tear that's the issue at that frame rate, you should know that.

What's even more funny is you haven't even tried GSYNC or the Swift and are telling people how to use it and trying to pass opinion off as fact.

I got asked about the differences and gave my opinion, if you don't like it then tough.

People are acting like I'm running all my games at 20 fps, that's not the case I'm just saying when frames do dip that low, it isn't noticeable at all with GSYNC on.
 
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I think I might have to get this panel myself. It's difficult for me to comment on things when I've not actually used it myself yet. Going to get a FreeSync 4K 60Hz panel as well.

I'm going to need a bigger desk...
 
I couldn't agree more. The MG279Q will be using an AHVA panel, and so far all AHVA panels have used a rather 'good' anti-glare surface. Likely the same as the Acer XB270HU.

The ASUS PB278Q, MX299Q and others which use 2560 x 1440 or 'UltraWide' PLS/AHVA/IPS panels have good screen surfaces. So do their 'AMVA+' VA models (VN279Q etc.) It is specified by the panel manufacturer rather than the monitor manufacturer.

Ah great to hear! :cool: Thoroughly looking forward to the asus screen now, going to be a tough decision between that and the Samsung 34" UW monitor...... I really don't want to go back to 16.9 but at the same time I badly want freesync and much better motion clarity :(

Didn't know that it was the panel manufacturers that decided the glare finish, thought it was up to the MM so thanks for clearing that up :)
 
As said above because it performs fine in the high 20's with GSYNC...



Obviously higher than normal but still perfectly fine for single player games.



No 20fps does not feel smooth with FREESYNC off on that monitor, I tried that myself. It's not just screen tear that's the issue at that frame rate, you should know that.

What's even more funny is you haven't even tried GSYNC or the Swift and are telling people how to use it and trying to pass opinion off as fact.

I got asked about the differences and gave my opinion, if you don't like it then tough.

People are acting like I'm running all my games at 20 fps, that's not the case I'm just saying when frames do dip that low, it isn't noticeable at all with GSYNC on.

No it is smooth as it can be.. Lowing the frame rate that much gives you 3 big disadvantages.

1. screen tear - Not with gsync
2. Input lag
3. higher motion blur

Console games GTA5 for example runs at times high 20s does that not still feel very playable? Yes it does!

The only thing Gsync as over FC at that low frame rate "The ONLY thing" Is no screen tear!
 
No it is smooth as it can be.. Lowing the frame rate that much gives you 3 big disadvantages.

1. screen tear - Not with gsync
2. Input lag
3. higher motion blur

Console games GTA5 for example runs at times high 20s does that not still feel very playable? Yes it does!

The only thing Gsync as over FC at that low frame rate "The ONLY thing" Is no screen tear!

Nope when the frames dipped that low on the BenQ it had stuttering, on the Swift you don't notice any stutter.

Even OC3D mentioned it wasn't a good experience dropping below 40 frames when compared to the Swift.
 
Nope when the frames dipped that low on the BenQ it had stuttering, on the Swift you don't notice any stutter.

Even OC3D mentioned it wasn't a good experience dropping below 40 frames when compared to the Swift.

Because they must had Vsync+FC on.. When you go out of the FC spec Vsync kicks in this will indeed give stutter and higher input lag with no screen tear.
Vsync off will give screen tear but the lowest latency you can get.. Just like we always have for years..

A monitor dont change that! FC or Gsync does.
 
Because they must had Vsync+FC on.. When you go out of the FC spec Vsync kicks in this will indeed give stutter and higher input lag with no screen tear.
Vsync off will give screen tear but the lowest latency you can get.. Just like we always have for years..

A monitor dont change that! FC or Gsync does.

No, I tried it myself with VSYNC off at low frame rates and noticed stutter when it dips that low, with the Swift you don't notice the dips it's still perfectly smooth. This is what the technology is meant to do... A FreeSync monitor with a lower hz minimum would show the same result as the Swift.

Using consoles to compare is extremely dumb, the games are locked at a certain framerate so it doesn't fluctuate, they also generally overuse blur to mask it.
 
Then you had another issue because I have no stutter at all.. I'll even record some game later and show you.

What you will see is screen tear and motion blur.
 
Why would anyone let frame rate drop that low? I would sooner drop resolution down or settings that let my frame rate drop below 60fps never mind sub 30fps range or lower.

Because it still runs smooth and in single player games I like having eye candy as high as possible. Don't be mad just because your BenQ can only make 40fps feel smooth ;)

The only game that's actually dropped that low so far though is Metro LL with 4xSSAA.

Im sorry Ayahuasca but i am going to agree with Shank on this one. Having owned the swift for however briefly, gsync cannot make gaming at 20fps or 30 fps a "smooth" experience. If you are satisfied then more power to you and im happy that it is the case for you then but personally i feel calling 20-30 fps via gsync smooth to be a very big stretch. For that i would say a minimum of 45. This is ofcourse my experience and thank god for diversity in people :) Cheers.

Sidenote: Vsync off has no "stutter" and no additional input lag but it does have tearing and that in itself can be very bad on a case by case basis. If you experience stutter with vsync off its a game engine issue and not fixable by gsync either, dying light is prove of that.
 
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VSYNC off still has stutter which is why as I said you don't understand how it works.

Use this test:

http://www.testufo.com/#test=stutter

Click the drop down and use the GSYNC simulation then choose the drop down with tearing and bad stuttering (VSYNC OFF)

Im sorry Ayahuasca but i am going to agree with Shank on this one. Having owned the swift for however briefly, gsync cannot make gaming at 20fps or 30 fps a "smooth" experience. If you are satisfied then more power to you and im happy that it is the case for you then but personally i feel calling 20-30 fps via gsync smooth to be a very big stretch. For that i would say a minimum of 45. This is ofcourse my experience and thank god for diversity in people :) Cheers

Something wrong there then as many people have said the Swift is perfectly smooth when dipping below 45.
 
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