I was excited when it was announced, but that was way to long agoIt's strange, however much I want this Mod I have never really been "excited" about it coming out, I imagine when it does I will be but until then, I have no problem waiting for it.
Are you kidding? Half Life 2: Episode 3 won't even be around by then, let alone HL3.
They're out to mimic Half Life 1, but they've caught a bit of the HL2 release schedule along the way.
Haha, yet another wait then!
It will come out eventuallyStill looking forward to it.
I almost enjoy the waiting, and watching the trolling on the forums of the website more than I will the game, i reckon![]()
Great now thats ruined my christmas, might as well go into hibernation for another 12 months now and hope that they get themselves together and finnish the damn game.
valve have never been one for timely releasesI was just thinking this! People complain about the BMS people taking their time, it has taken Valve, the professionals who work on the game full-time, 5 years to make 2/3rds of a game. How long has it been since EP2?
If Valve with all their millions, expertise, time and effort can't do a full length game in 5 years then don't expect it from a group of people doing this in their spare time.
Still looking forward to it... but I'm sure it'll be pretty good based on the video for it.
I can't help but think by the time a follow up to HL2 (HL3?) is released on Source Engine 2 (or whatever it's called), there will be a HL2-Source2 mod set up by people converting HL2 in to the latest and greatest engine.
IF they ever make HL3, and IF it is on a new engine (rather than upgraded Source) it will be a big leap. but I don't think valve intends to spend 5+ years developing a new engine again, when the current one is excellent in scalability and upgradability. Source engine was originally released in 2004(ish) thats 5 years ago. L4D2 is running on a 5 year old engine, no it's not the most impressive looking game out there, but it still has loads of room leftWouldn't be as much of a leap though, I would guess it would be the differance between L4D1 and 2, not massive changes just many little things that make a differance.
I started playing through with CM, not a fanIm more concerned that EP3 will look dated after playing through hl2.ep1,ep2 with the latest cinematic mod. Black mesa im still looking forward too even after all this time and it looks to be pushing source to its current max at least (although not to the requirments of cinematic mod I guess) so should look and play good..
I was just thinking this! People complain about the BMS people taking their time, it has taken Valve, the professionals who work on the game full-time, 5 years to make 2/3rds of a game. How long has it been since EP2?
If Valve with all their millions, expertise, time and effort can't do a full length game in 5 years then don't expect it from a group of people doing this in their spare time.
hldm:s was released with hl2.... so if you're counting that, add css to the list aswelland don't forget the continued development for tf2, and the fact they also develop steam.
oh right... ignore that part of my statement thenHL2: DM was released with HL2, HLDM: S is different and was released later.
I've think we've already gone past the majority of the delaysThis is one of those mods that looks like it will take a long to get released so while I think it's a great project, I won't be closely following it as I will just be disappointed with delays.
Yeah. The screenshots looked great but in-game I found it distracting and nothing on the original assets.I started playing through with CM, not a fan
Gameplay submitted to us by an anonymous reader from the 'On a Rail' chapter from the full Half-Life re-creation mod, Black Mesa: Source. All footage is legitimate taken from the Black Mesa: Source mod.
We cannot comment on how old the content shown in this video is
http://www.blackmesasource.com/Black Mesa (previously known as Black Mesa: Source) is a third-party total conversion modification currently in development for Valve Corporation's Source engine. The stated goal of the project is to recreate Valve's critically acclaimed 1998 video game Half-Life using the more advanced capabilities of the Source engine. The 40-person volunteer development team says they hope to create a more engrossing in-game world with more varied, complex environments and more challenging, realistic gameplay.